iOS 按鈕文字圖片位置以及狂點事件
阿新 • • 發佈:2018-12-22
方法 : 使用分類進行更改
#define defaultInterval 0.05 //預設時間間隔 @property (nonatomic, assign) NSTimeInterval timeInterval; // 重複點選的間隔 @property (nonatomic, assign) NSTimeInterval button_acceptEventTime; typedef NS_ENUM(NSUInteger, MKButtonEdgeInsetsStyle) { MKButtonEdgeInsetsStyleTop, // image在上,label在下 MKButtonEdgeInsetsStyleLeft, // image在左,label在右 MKButtonEdgeInsetsStyleBottom, // image在下,label在上 MKButtonEdgeInsetsStyleRight // image在右,label在左 }; /** * 設定button的titleLabel和imageView的佈局樣式,及間距 * * @param style titleLabel和imageView的佈局樣式 * @param space titleLabel和imageView的間距 */ - (void)layoutButtonWithEdgeInsetsStyle:(MKButtonEdgeInsetsStyle)style imageTitleSpace:(CGFloat)space;
.m檔案當中
#import <objc/runtime.h> @interface UIControl () @property (nonatomic, assign) BOOL isIgnoreEvent; // 是否忽視點選的事件 @end @implementation UIButton (ImageTitleSpacing) - (void)layoutButtonWithEdgeInsetsStyle:(MKButtonEdgeInsetsStyle)style imageTitleSpace:(CGFloat)space { // 1. 得到imageView和titleLabel的寬、高 CGFloat imageWith = self.imageView.frame.size.width; CGFloat imageHeight = self.imageView.frame.size.height; CGFloat labelWidth = 0.0; CGFloat labelHeight = 0.0; if ([UIDevice currentDevice].systemVersion.floatValue >= 8.0) { // 由於iOS8中titleLabel的size為0,用下面的這種設定 labelWidth = self.titleLabel.intrinsicContentSize.width; labelHeight = self.titleLabel.intrinsicContentSize.height; } else { labelWidth = self.titleLabel.frame.size.width; labelHeight = self.titleLabel.frame.size.height; } // 2. 宣告全域性的imageEdgeInsets和labelEdgeInsets UIEdgeInsets imageEdgeInsets = UIEdgeInsetsZero; UIEdgeInsets labelEdgeInsets = UIEdgeInsetsZero; // 3. 根據style和space得到imageEdgeInsets和labelEdgeInsets的值 switch (style) { case MKButtonEdgeInsetsStyleTop: { imageEdgeInsets = UIEdgeInsetsMake(-labelHeight-space/2.0, 0, 0, -labelWidth); labelEdgeInsets = UIEdgeInsetsMake(0, -imageWith, -imageHeight-space/2.0, 0); } break; case MKButtonEdgeInsetsStyleLeft: { imageEdgeInsets = UIEdgeInsetsMake(0, -space/2.0, 0, space/2.0); labelEdgeInsets = UIEdgeInsetsMake(0, space/2.0, 0, -space/2.0); } break; case MKButtonEdgeInsetsStyleBottom: { imageEdgeInsets = UIEdgeInsetsMake(0, 0, -labelHeight-space/2.0, -labelWidth); labelEdgeInsets = UIEdgeInsetsMake(-imageHeight-space/2.0, -imageWith, 0, 0); } break; case MKButtonEdgeInsetsStyleRight: { imageEdgeInsets = UIEdgeInsetsMake(0, labelWidth+space/2.0, 0, -labelWidth-space/2.0); labelEdgeInsets = UIEdgeInsetsMake(0, -imageWith-space/2.0, 0, imageWith+space/2.0); } break; default: break; } // 4. 賦值 self.imageEdgeInsets = imageEdgeInsets; self.titleEdgeInsets = labelEdgeInsets; } // 使用執行時關聯UIControl的點選事件 + (void)load{ static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ SEL selA = @selector(sendAction:to:forEvent:); SEL selB = @selector(mySendAction:to:forEvent:); Method methodA = class_getInstanceMethod(self,selA); Method methodB = class_getInstanceMethod(self, selB); //將 methodB的實現 新增到系統方法中 也就是說 將 methodA方法指標新增成 方法methodB的 返回值表示是否新增成功 BOOL isAdd = class_addMethod(self, selA, method_getImplementation(methodB), method_getTypeEncoding(methodB)); //新增成功了 說明 本類中不存在methodB 所以此時必須將方法b的實現指標換成方法A的,否則 b方法將沒有實現。 if (isAdd) { class_replaceMethod(self, selB, method_getImplementation(methodA), method_getTypeEncoding(methodA)); }else{ //新增失敗了 說明本類中 有methodB的實現,此時只需要將 methodA和methodB的IMP互換一下即可。 method_exchangeImplementations(methodA, methodB); } }); } - (NSTimeInterval)timeInterval { return [objc_getAssociatedObject(self, _cmd) doubleValue]; } - (void)setTimeInterval:(NSTimeInterval)timeInterval { objc_setAssociatedObject(self, @selector(timeInterval), @(timeInterval), OBJC_ASSOCIATION_RETAIN_NONATOMIC); } //當我們按鈕點選事件 sendAction 時 將會執行 mySendAction - (void)mySendAction:(SEL)action to:(id)target forEvent:(UIEvent *)event { if ([NSStringFromClass(self.class) isEqualToString:@"UIButton"]) { self.timeInterval =self.timeInterval ==0 ?defaultInterval:self.timeInterval; if (self.isIgnoreEvent){ return; }else if (self.timeInterval > 0){ [self performSelector:@selector(resetState) withObject:nil afterDelay:self.timeInterval]; } } //此處 methodA和methodB方法IMP互換了,實際上執行 sendAction;所以不會死迴圈 self.isIgnoreEvent = YES; [self mySendAction:action to:target forEvent:event]; } //runtime 動態繫結 屬性 - (void)setIsIgnoreEvent:(BOOL)isIgnoreEvent{ // 注意BOOL型別 需要用OBJC_ASSOCIATION_RETAIN_NONATOMIC 不要用錯,否則set方法會賦值出錯 objc_setAssociatedObject(self, @selector(isIgnoreEvent), @(isIgnoreEvent), OBJC_ASSOCIATION_RETAIN_NONATOMIC); } - (BOOL)isIgnoreEvent{ //_cmd == @select(isIgnore); 和set方法裡一致 return [objc_getAssociatedObject(self, _cmd) boolValue]; } - (void)resetState{ [self setIsIgnoreEvent:NO]; }
使用很簡單 給timeInterval 屬性賦值就ok
缺點 :這類按鈕的響應事件的時間,如果在點選按鈕後做的處理比較慢的話,還是會出現重複點選的效果,比如:當網路請求比較慢的時候,做的載入