1. 程式人生 > 實用技巧 >java開發,前臺用EXTJS展示,後臺 swfuplaod批量圖片上傳元件的運用

java開發,前臺用EXTJS展示,後臺 swfuplaod批量圖片上傳元件的運用

為什麼80%的碼農都做不了架構師?>>> hot3.png

針對自己的管理後臺程式,自己要在EXTJS中實現多圖上傳,當然可以寫多個file也能完成上傳,類似於

這樣的,多寫幾個也是能實現多圖上傳的,但是現在我要實現的是用一個多圖上傳的元件swfuplaod代替。

實現過程如下:

(1)首先在js中增加元件程式碼:

{
title:'圖片上傳',
region:'center',
height: 200,
width:500,
xtype: 'panel',
autoScroll: true,

items : [
{
xtype:'uploadPanel',
border : false,
fileSize : 1024*50,//限制檔案大小/
uploadUrl : 'application/uploadFiles.json',
flashUrl : 'extjs/ux/fileuploadfield/swfupload.swf',
filePostName : 'file', //後臺接收引數
fileTypes : '*.jpg;*.png;*.gif' //可上傳檔案型別
//postParams : {savePath:'upload\\'} //上傳檔案存放目錄
}
]
}
(2)根據自己定義的元件xtype:'uploadPanel',引入你的元件的js,兩個檔案

uploaderPanel.js全文如下:

var keel={};


keel.UploadPanel = function(cfg){
this.width = 510;

this.height = 200;
Ext.apply(this,cfg);
this.gp = new Ext.grid.GridPanel({
border :false,
store: new Ext.data.Store({
fields:['id','name','type','size','state','percent']
}),
columns: [
new Ext.grid.RowNumberer(),
{header: '檔名', width: 100, sortable: true,dataIndex: 'name', menuDisabled:true},
{header: '型別', width: 70, sortable: true,dataIndex: 'type', menuDisabled:true},
{header: '大小', width: 100, sortable: true,dataIndex: 'size', menuDisabled:true,renderer:this.formatFileSize},
{header: '進度', width: 100, sortable: true,dataIndex: 'percent', menuDisabled:true,renderer:this.formatProgressBar,scope:this},
{header: '狀態', width: 70, sortable: true,dataIndex: 'state', menuDisabled:true,renderer:this.formatFileState,scope:this},
{header: ' ',width:40,dataIndex:'id', menuDisabled:true,renderer:this.formatDelBtn}
]
});
this.setting = {
upload_url : this.uploadUrl,
flash_url : this.flashUrl,
file_size_limit : this.fileSize || (1024*50) ,//上傳檔案體積上限,單位MB
file_post_name : this.filePostName,
file_types : this.fileTypes||"*.*", //允許上傳的檔案型別
file_types_description : "All Files", //檔案型別描述
file_upload_limit : "0", //限定使用者一次性最多上傳多少個檔案,在上傳過程中,該數字會累加,如果設定為“0”,則表示沒有限制
//file_queue_limit : "10",//上傳佇列數量限制,該項通常不需設定,會根據file_upload_limit自動賦值
post_params : this.postParams||{savePath:'upload\\'},
use_query_string : true,
debug : false,
button_cursor : SWFUpload.CURSOR.HAND,
button_window_mode : SWFUpload.WINDOW_MODE.TRANSPARENT,
custom_settings : {//自定義引數
scope_handler : this
},
file_queued_handler : this.onFileQueued,
swfupload_loaded_handler : function(){},// 當Flash控制元件成功載入後觸發的事件處理函式
file_dialog_start_handler : function(){},// 當檔案選取對話方塊彈出前出發的事件處理函式
file_dialog_complete_handler : this.onDiaogComplete,//當檔案選取對話方塊關閉後觸發的事件處理
upload_start_handler : this.onUploadStart,// 開始上傳檔案前觸發的事件處理函式
upload_success_handler : this.onUploadSuccess,// 檔案上傳成功後觸發的事件處理函式
swfupload_loaded_handler : function(){},// 當Flash控制元件成功載入後觸發的事件處理函式
upload_progress_handler : this.uploadProgress,
upload_complete_handler : this.onUploadComplete,
upload_error_handler : this.onUploadError,
file_queue_error_handler : this.onFileError
};
keel.UploadPanel.superclass.constructor.call(this,{
tbar : [
{text:'新增檔案',iconCls:'add',ref:'../addBtn'},'-',
//{text:'上傳',ref:'../uploadBtn',iconCls:'up',handler:this.startUpload,scope:this},'-',
{text:'停止上傳',ref:'../stopBtn',iconCls:'delete',handler:this.stopUpload,scope:this,disabled:true},'-',
{text:'刪除所有',ref:'../deleteBtn',iconCls:'delete2',handler:this.deleteAll,scope:this},'-'
],
layout : 'fit',
items : [this.gp],
listeners : {
'afterrender':function(){
var em = this.getTopToolbar().get(0).el.child('em');
var placeHolderId = Ext.id();
em.setStyle({
position : 'relative',
display : 'block'
});
em.createChild({
tag : 'div',
id : placeHolderId
});
this.swfupload = new SWFUpload(Ext.apply(this.setting,{
button_width : em.getWidth(),
button_height : em.getHeight(),
button_placeholder_id :placeHolderId
}));
this.swfupload.uploadStopped = false;
Ext.get(this.swfupload.movieName).setStyle({
position : 'absolute',
top : 0,
left : -2
});
},
scope : this,
delay : 100
}
});
}
Ext.extend(keel.UploadPanel,Ext.Panel,{
toggleBtn :function(bl){
this.addBtn.setDisabled(bl);
//this.uploadBtn.setDisabled(bl);
this.deleteBtn.setDisabled(bl);
this.stopBtn.setDisabled(!bl);
this.gp.getColumnModel().setHidden(6,bl);
},
onUploadStart : function(file) {
var post_params = this.settings.post_params;
Ext.apply(post_params,{//處理中文引數問題
//fileName : file.name,
fileName : encodeURIComponent(file.name)
});
this.setPostParams(post_params);
},
startUpload : function() {
if (this.swfupload) {
if (this.swfupload.getStats().files_queued > 0) {
this.swfupload.uploadStopped = false;
this.toggleBtn(true);
this.swfupload.startUpload();
}
}
},
formatFileSize : function(_v, celmeta, record) {
return Ext.util.Format.fileSize(_v);
},
formatFileState : function(n){//檔案狀態
switch(n){
case -1 : return '未上傳';
break;
case -2 : return '正在上傳';
break;
case -3 : return '<div style="color:red;">上傳失敗</div>';
break;
case -4 : return '上傳成功';
break;
case -5 : return '取消上傳';
break;
default: return n;
}
},
formatProgressBar : function(v){
var progressBarTmp = this.getTplStr(v);
return progressBarTmp;
},
getTplStr : function(v){
var bgColor = "orange";
var borderColor = "#008000";
return String.format(
'<div>'+
'<div style="border:1px solid {0};height:10px;width:{1}px;margin:4px 0px 1px 0px;float:left;">'+
'<div style="float:left;background:{2};width:{3}%;height:10px;"><div></div></div>'+
'</div>'+
'<div style="text-align:center;float:right;width:40px;margin:3px 0px 1px 0px;height:10px;font-size:12px;">{3}%</div>'+
'</div>', borderColor,(90),bgColor, v);
},
onUploadComplete : function(file) {
if (this.getStats().files_queued > 0 && this.uploadStopped == false) {
this.startUpload();
}else{
var me = this.customSettings.scope_handler;
me.toggleBtn(false);
me.linkBtnEvent();
}
},
onFileQueued : function(file) {
var me = this.customSettings.scope_handler;
var rec = new Ext.data.Record({
id : file.id,
name : file.name,
size : file.size,
type : file.type,
state : file.filestatus,
percent : 0
})
me.gp.getStore().add(rec);
},
onUploadSuccess : function(file, serverData) {
var me = this.customSettings.scope_handler;
if (Ext.util.JSON.decode(serverData).success) {
var ds = me.gp.store;
for(var i=0;i<ds.getCount();i++){
var record =ds.getAt(i);
if(record.get('id')==file.id){
record.set('state', file.filestatus);
record.commit();
}
}
}
me.linkBtnEvent();
},
uploadProgress : function(file, bytesComplete, totalBytes){//處理進度條
var me = this.customSettings.scope_handler;
var percent = Math.ceil((bytesComplete / totalBytes) * 100);
var ds = me.gp.store;
for(var i=0;i<ds.getCount();i++){
var record =ds.getAt(i);
if(record.get('id')==file.id){
record.set('percent', percent);
record.set('state', file.filestatus);
record.commit();
}
}
},
onUploadError : function(file, errorCode, message) {
var me = this.customSettings.scope_handler;
me.linkBtnEvent();
var ds = me.gp.store;
for(var i=0;i<ds.getCount();i++){
var rec =ds.getAt(i);
if(rec.get('id')==file.id){
rec.set('percent', 0);
rec.set('state', file.filestatus);
rec.commit();
}
}
},
onFileError : function(file,n){
switch(n){
case -100 : tip('待上傳檔案列表數量超限,不能選擇!');
break;
case -110 : tip('檔案太大,不能選擇!');
break;
case -120 : tip('該檔案大小為0,不能選擇!');
break;
case -130 : tip('該檔案型別不可以上傳!');
break;
}
function tip(msg){
Ext.Msg.show({
title : '提示',
msg : msg,
width : 280,
icon : Ext.Msg.WARNING,
buttons :Ext.Msg.OK
});
}
},
onDiaogComplete : function(){
var me = this.customSettings.scope_handler;
me.linkBtnEvent();
},
stopUpload : function() {
if (this.swfupload) {
this.swfupload.uploadStopped = true;
this.swfupload.stopUpload();
}
},
deleteAll : function(){
var ds = this.gp.store;
for(var i=0;i<ds.getCount();i++){
var record =ds.getAt(i);
var file_id = record.get('id');
this.swfupload.cancelUpload(file_id,false);
}
ds.removeAll();
this.swfupload.uploadStopped = false;
},
formatDelBtn : function(v){
return "<a href='javascript:;' id='"+v+"' style='color:blue' class='link-btn' ext:qtip='移除該檔案'>移除</a>";
},
linkBtnEvent : function(){
Ext.select('a.link-btn',false,this.gp.el.dom).on('click',function(o,e){
var ds = this.gp.store;
for(var i=0;i<ds.getCount();i++){
var rec =ds.getAt(i);
if(rec.get('id')==e.id){
ds.remove(rec);
}
}
this.swfupload.cancelUpload(e.id,false);
},this);
}
});
Ext.reg('uploadPanel',keel.UploadPanel);


Ext.onReady(function(){
Ext.QuickTips.init();
// new Ext.Window({
// width : 550,
// title : 'swfUpload demo',
// height : 200,
// layout : 'fit',
// items : [
// {
// xtype:'uploadPanel',
// border : false,
// fileSize : 1024*50,//限制檔案大小
// uploadUrl : 'uploadFiles.action',
// flashUrl : 'swfupload.swf',
// filePostName : 'file', //後臺接收引數
// fileTypes : '*.*',//可上傳檔案型別
// postParams : {savePath:'upload\\'} //上傳檔案存放目錄
// }
// ]
// })
});

swfupload.js 全文程式碼如下:

/**
* SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
*
* mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/, http://www.vinterwebb.se/
*
* SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz�n and Mammon Media and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
* SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
*/




/* ******************* */
/* Constructor & Init */
/* ******************* */
var SWFUpload;


if (SWFUpload == undefined) {
SWFUpload = function (settings) {
this.initSWFUpload(settings);
};
}


SWFUpload.prototype.initSWFUpload = function (settings) {
try {
this.customSettings = {}; // A container where developers can place their own settings associated with this instance.
this.settings = settings;
this.eventQueue = [];
this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
this.movieElement = null;




// Setup global control tracking
SWFUpload.instances[this.movieName] = this;


// Load the settings. Load the Flash movie.
this.initSettings();
this.loadFlash();
this.displayDebugInfo();
} catch (ex) {
delete SWFUpload.instances[this.movieName];
throw ex;
}
};


/* *************** */
/* Static Members */
/* *************** */
SWFUpload.instances = {};
SWFUpload.movieCount = 0;
SWFUpload.version = "2.2.0 2009-03-25";
SWFUpload.QUEUE_ERROR = {
QUEUE_LIMIT_EXCEEDED : -100,
FILE_EXCEEDS_SIZE_LIMIT : -110,
ZERO_BYTE_FILE : -120,
INVALID_FILETYPE : -130
};
SWFUpload.UPLOAD_ERROR = {
HTTP_ERROR : -200,
MISSING_UPLOAD_URL : -210,
IO_ERROR : -220,
SECURITY_ERROR : -230,
UPLOAD_LIMIT_EXCEEDED : -240,
UPLOAD_FAILED : -250,
SPECIFIED_FILE_ID_NOT_FOUND : -260,
FILE_VALIDATION_FAILED : -270,
FILE_CANCELLED : -280,
UPLOAD_STOPPED : -290
};
SWFUpload.FILE_STATUS = {
QUEUED : -1,
IN_PROGRESS : -2,
ERROR : -3,
COMPLETE : -4,
CANCELLED : -5
};
SWFUpload.BUTTON_ACTION = {
SELECT_FILE : -100,
SELECT_FILES : -110,
START_UPLOAD : -120
};
SWFUpload.CURSOR = {
ARROW : -1,
HAND : -2
};
SWFUpload.WINDOW_MODE = {
WINDOW : "window",
TRANSPARENT : "transparent",
OPAQUE : "opaque"
};


// Private: takes a URL, determines if it is relative and converts to an absolute URL
// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
SWFUpload.completeURL = function(url) {
if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
return url;
}

var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");

var indexSlash = window.location.pathname.lastIndexOf("/");
if (indexSlash <= 0) {
path = "/";
} else {
path = window.location.pathname.substr(0, indexSlash) + "/";
}

return /*currentURL +*/ path + url;

};




/* ******************** */
/* Instance Members */
/* ******************** */


// Private: initSettings ensures that all the
// settings are set, getting a default value if one was not assigned.
SWFUpload.prototype.initSettings = function () {
this.ensureDefault = function (settingName, defaultValue) {
this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
};

// Upload backend settings
this.ensureDefault("upload_url", "");
this.ensureDefault("preserve_relative_urls", false);
this.ensureDefault("file_post_name", "Filedata");
this.ensureDefault("post_params", {});
this.ensureDefault("use_query_string", false);
this.ensureDefault("requeue_on_error", false);
this.ensureDefault("http_success", []);
this.ensureDefault("assume_success_timeout", 0);

// File Settings
this.ensureDefault("file_types", "*.*");
this.ensureDefault("file_types_description", "All Files");
this.ensureDefault("file_size_limit", 0); // Default zero means "unlimited"
this.ensureDefault("file_upload_limit", 0);
this.ensureDefault("file_queue_limit", 0);


// Flash Settings
this.ensureDefault("flash_url", "swfupload.swf");
this.ensureDefault("prevent_swf_caching", true);

// Button Settings
this.ensureDefault("button_image_url", "");
this.ensureDefault("button_width", 1);
this.ensureDefault("button_height", 1);
this.ensureDefault("button_text", "");
this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
this.ensureDefault("button_text_top_padding", 0);
this.ensureDefault("button_text_left_padding", 0);
this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
this.ensureDefault("button_disabled", false);
this.ensureDefault("button_placeholder_id", "");
this.ensureDefault("button_placeholder", null);
this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);

// Debug Settings
this.ensureDefault("debug", false);
this.settings.debug_enabled = this.settings.debug; // Here to maintain v2 API

// Event Handlers
this.settings.return_upload_start_handler = this.returnUploadStart;
this.ensureDefault("swfupload_loaded_handler", null);
this.ensureDefault("file_dialog_start_handler", null);
this.ensureDefault("file_queued_handler", null);
this.ensureDefault("file_queue_error_handler", null);
this.ensureDefault("file_dialog_complete_handler", null);

this.ensureDefault("upload_start_handler", null);
this.ensureDefault("upload_progress_handler", null);
this.ensureDefault("upload_error_handler", null);
this.ensureDefault("upload_success_handler", null);
this.ensureDefault("upload_complete_handler", null);

this.ensureDefault("debug_handler", this.debugMessage);


this.ensureDefault("custom_settings", {});


// Other settings
this.customSettings = this.settings.custom_settings;

// Update the flash url if needed
if (!!this.settings.prevent_swf_caching) {
this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
}

if (!this.settings.preserve_relative_urls) {
//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url); // Don't need to do this one since flash doesn't look at it
this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
}

delete this.ensureDefault;
};


// Private: loadFlash replaces the button_placeholder element with the flash movie.
SWFUpload.prototype.loadFlash = function () {
var targetElement, tempParent;


// Make sure an element with the ID we are going to use doesn't already exist
if (document.getElementById(this.movieName) !== null) {
throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
}


// Get the element where we will be placing the flash movie
targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;


if (targetElement == undefined) {
throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
}


// Append the container and load the flash
tempParent = document.createElement("div");
tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);


// Fix IE Flash/Form bug
if (window[this.movieName] == undefined) {
window[this.movieName] = this.getMovieElement();
}

};


// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
SWFUpload.prototype.getFlashHTML = function () {
// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
'<param name="wmode" value="', this.settings.button_window_mode, '" />',
'<param name="movie" value="', this.settings.flash_url, '" />',
'<param name="quality" value="high" />',
'<param name="menu" value="false" />',
'<param name="allowScriptAccess" value="always" />',
'<param name="flashvars" value="' + this.getFlashVars() + '" />',
'</object>'].join("");
};


// Private: getFlashVars builds the parameter string that will be passed
// to flash in the flashvars param.
SWFUpload.prototype.getFlashVars = function () {
// Build a string from the post param object
var paramString = this.buildParamString();
var httpSuccessString = this.settings.http_success.join(",");

// Build the parameter string
return ["movieName=", encodeURIComponent(this.movieName),
"&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
"&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
"&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
"&amp;httpSuccess=", encodeURIComponent(httpSuccessString),
"&amp;assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
"&amp;params=", encodeURIComponent(paramString),
"&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
"&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
"&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
"&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
"&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
"&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
"&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
"&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
"&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
"&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
"&amp;buttonText=", encodeURIComponent(this.settings.button_text),
"&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
"&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
"&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
"&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
"&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
"&amp;buttonCursor=", encodeURIComponent(this.settings.button_cursor)
].join("");
};


// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
// The element is cached after the first lookup
SWFUpload.prototype.getMovieElement = function () {
if (this.movieElement == undefined) {
this.movieElement = document.getElementById(this.movieName);
}


if (this.movieElement === null) {
throw "Could not find Flash element";
}

return this.movieElement;
};


// Private: buildParamString takes the name/value pairs in the post_params setting object
// and joins them up in to a string formatted "name=value&amp;name=value"
SWFUpload.prototype.buildParamString = function () {
var postParams = this.settings.post_params;
var paramStringPairs = [];


if (typeof(postParams) === "object") {
for (var name in postParams) {
if (postParams.hasOwnProperty(name)) {
paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
}
}
}


return paramStringPairs.join("&amp;");
};


// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
// all references to the SWF, and other objects so memory is properly freed.
// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
// Credits: Major improvements provided by steffen
SWFUpload.prototype.destroy = function () {
try {
// Make sure Flash is done before we try to remove it
this.cancelUpload(null, false);



// Remove the SWFUpload DOM nodes
var movieElement = null;
movieElement = this.getMovieElement();

if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
for (var i in movieElement) {
try {
if (typeof(movieElement[i]) === "function") {
movieElement[i] = null;
}
} catch (ex1) {}
}


// Remove the Movie Element from the page
try {
movieElement.parentNode.removeChild(movieElement);
} catch (ex) {}
}

// Remove IE form fix reference
window[this.movieName] = null;


// Destroy other references
SWFUpload.instances[this.movieName] = null;
delete SWFUpload.instances[this.movieName];


this.movieElement = null;
this.settings = null;
this.customSettings = null;
this.eventQueue = null;
this.movieName = null;


return true;
} catch (ex2) {
return false;
}
};




// Public: displayDebugInfo prints out settings and configuration
// information about this SWFUpload instance.
// This function (and any references to it) can be deleted when placing
// SWFUpload in production.
SWFUpload.prototype.displayDebugInfo = function () {
this.debug(
[
"---SWFUpload Instance Info---\n",
"Version: ", SWFUpload.version, "\n",
"Movie Name: ", this.movieName, "\n",
"Settings:\n",
"\t", "upload_url: ", this.settings.upload_url, "\n",
"\t", "flash_url: ", this.settings.flash_url, "\n",
"\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
"\t", "requeue_on_error: ", this.settings.requeue_on_error.toString(), "\n",
"\t", "http_success: ", this.settings.http_success.join(", "), "\n",
"\t", "assume_success_timeout: ", this.settings.assume_success_timeout, "\n",
"\t", "file_post_name: ", this.settings.file_post_name, "\n",
"\t", "post_params: ", this.settings.post_params.toString(), "\n",
"\t", "file_types: ", this.settings.file_types, "\n",
"\t", "file_types_description: ", this.settings.file_types_description, "\n",
"\t", "file_size_limit: ", this.settings.file_size_limit, "\n",
"\t", "file_upload_limit: ", this.settings.file_upload_limit, "\n",
"\t", "file_queue_limit: ", this.settings.file_queue_limit, "\n",
"\t", "debug: ", this.settings.debug.toString(), "\n",


"\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",


"\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
"\t", "button_placeholder: ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
"\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
"\t", "button_width: ", this.settings.button_width.toString(), "\n",
"\t", "button_height: ", this.settings.button_height.toString(), "\n",
"\t", "button_text: ", this.settings.button_text.toString(), "\n",
"\t", "button_text_style: ", this.settings.button_text_style.toString(), "\n",
"\t", "button_text_top_padding: ", this.settings.button_text_top_padding.toString(), "\n",
"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
"\t", "button_action: ", this.settings.button_action.toString(), "\n",
"\t", "button_disabled: ", this.settings.button_disabled.toString(), "\n",


"\t", "custom_settings: ", this.settings.custom_settings.toString(), "\n",
"Event Handlers:\n",
"\t", "swfupload_loaded_handler assigned: ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
"\t", "file_queued_handler assigned: ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
"\t", "file_queue_error_handler assigned: ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
"\t", "upload_start_handler assigned: ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
"\t", "upload_progress_handler assigned: ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
"\t", "upload_error_handler assigned: ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
"\t", "upload_success_handler assigned: ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
"\t", "upload_complete_handler assigned: ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
"\t", "debug_handler assigned: ", (typeof this.settings.debug_handler === "function").toString(), "\n"
].join("")
);
};


/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
the maintain v2 API compatibility
*/
// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
SWFUpload.prototype.addSetting = function (name, value, default_value) {
if (value == undefined) {
return (this.settings[name] = default_value);
} else {
return (this.settings[name] = value);
}
};


// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
SWFUpload.prototype.getSetting = function (name) {
if (this.settings[name] != undefined) {
return this.settings[name];
}


return "";
};






// Private: callFlash handles function calls made to the Flash element.
// Calls are made with a setTimeout for some functions to work around
// bugs in the ExternalInterface library.
SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
argumentArray = argumentArray || [];

var movieElement = this.getMovieElement();
var returnValue, returnString;


// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
try {
returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
returnValue = eval(returnString);
} catch (ex) {
throw "Call to " + functionName + " failed";
}

// Unescape file post param values
if (returnValue != undefined && typeof returnValue.post === "object") {
returnValue = this.unescapeFilePostParams(returnValue);
}


return returnValue;
};


/* *****************************
-- Flash control methods --
Your UI should use these
to operate SWFUpload
***************************** */


// WARNING: this function does not work in Flash Player 10
// Public: selectFile causes a File Selection Dialog window to appear. This
// dialog only allows 1 file to be selected.
SWFUpload.prototype.selectFile = function () {
this.callFlash("SelectFile");
};


// WARNING: this function does not work in Flash Player 10
// Public: selectFiles causes a File Selection Dialog window to appear/ This
// dialog allows the user to select any number of files
// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
// If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
// for this bug.
SWFUpload.prototype.selectFiles = function () {
this.callFlash("SelectFiles");
};




// Public: startUpload starts uploading the first file in the queue unless
// the optional parameter 'fileID' specifies the ID
SWFUpload.prototype.startUpload = function (fileID) {
this.callFlash("StartUpload", [fileID]);
};


// Public: cancelUpload cancels any queued file. The fileID parameter may be the file ID or index.
// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
if (triggerErrorEvent !== false) {
triggerErrorEvent = true;
}
this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
};


// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
// If nothing is currently uploading then nothing happens.
SWFUpload.prototype.stopUpload = function () {
this.callFlash("StopUpload");
};


/* ************************
* Settings methods
* These methods change the SWFUpload settings.
* SWFUpload settings should not be changed directly on the settings object
* since many of the settings need to be passed to Flash in order to take
* effect.
* *********************** */


// Public: getStats gets the file statistics object.
SWFUpload.prototype.getStats = function () {
return this.callFlash("GetStats");
};


// Public: setStats changes the SWFUpload statistics. You shouldn't need to
// change the statistics but you can. Changing the statistics does not
// affect SWFUpload accept for the successful_uploads count which is used
// by the upload_limit setting to determine how many files the user may upload.
SWFUpload.prototype.setStats = function (statsObject) {
this.callFlash("SetStats", [statsObject]);
};


// Public: getFile retrieves a File object by ID or Index. If the file is
// not found then 'null' is returned.
SWFUpload.prototype.getFile = function (fileID) {
if (typeof(fileID) === "number") {
return this.callFlash("GetFileByIndex", [fileID]);
} else {
return this.callFlash("GetFile", [fileID]);
}
};


// Public: addFileParam sets a name/value pair that will be posted with the
// file specified by the Files ID. If the name already exists then the
// exiting value will be overwritten.
SWFUpload.prototype.addFileParam = function (fileID, name, value) {
return this.callFlash("AddFileParam", [fileID, name, value]);
};


// Public: removeFileParam removes a previously set (by addFileParam) name/value
// pair from the specified file.
SWFUpload.prototype.removeFileParam = function (fileID, name) {
this.callFlash("RemoveFileParam", [fileID, name]);
};


// Public: setUploadUrl changes the upload_url setting.
SWFUpload.prototype.setUploadURL = function (url) {
this.settings.upload_url = url.toString();
this.callFlash("SetUploadURL", [url]);
};


// Public: setPostParams changes the post_params setting
SWFUpload.prototype.setPostParams = function (paramsObject) {
this.settings.post_params = paramsObject;
this.callFlash("SetPostParams", [paramsObject]);
};


// Public: addPostParam adds post name/value pair. Each name can have only one value.
SWFUpload.prototype.addPostParam = function (name, value) {
this.settings.post_params[name] = value;
this.callFlash("SetPostParams", [this.settings.post_params]);
};


// Public: removePostParam deletes post name/value pair.
SWFUpload.prototype.removePostParam = function (name) {
delete this.settings.post_params[name];
this.callFlash("SetPostParams", [this.settings.post_params]);
};


// Public: setFileTypes changes the file_types setting and the file_types_description setting
SWFUpload.prototype.setFileTypes = function (types, description) {
this.settings.file_types = types;
this.settings.file_types_description = description;
this.callFlash("SetFileTypes", [types, description]);
};


// Public: setFileSizeLimit changes the file_size_limit setting
SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
this.settings.file_size_limit = fileSizeLimit;
this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
};


// Public: setFileUploadLimit changes the file_upload_limit setting
SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
this.settings.file_upload_limit = fileUploadLimit;
this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
};


// Public: setFileQueueLimit changes the file_queue_limit setting
SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
this.settings.file_queue_limit = fileQueueLimit;
this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
};


// Public: setFilePostName changes the file_post_name setting
SWFUpload.prototype.setFilePostName = function (filePostName) {
this.settings.file_post_name = filePostName;
this.callFlash("SetFilePostName", [filePostName]);
};


// Public: setUseQueryString changes the use_query_string setting
SWFUpload.prototype.setUseQueryString = function (useQueryString) {
this.settings.use_query_string = useQueryString;
this.callFlash("SetUseQueryString", [useQueryString]);
};


// Public: setRequeueOnError changes the requeue_on_error setting
SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
this.settings.requeue_on_error = requeueOnError;
this.callFlash("SetRequeueOnError", [requeueOnError]);
};


// Public: setHTTPSuccess changes the http_success setting
SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
if (typeof http_status_codes === "string") {
http_status_codes = http_status_codes.replace(" ", "").split(",");
}

this.settings.http_success = http_status_codes;
this.callFlash("SetHTTPSuccess", [http_status_codes]);
};


// Public: setHTTPSuccess changes the http_success setting
SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
this.settings.assume_success_timeout = timeout_seconds;
this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
};


// Public: setDebugEnabled changes the debug_enabled setting
SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
this.settings.debug_enabled = debugEnabled;
this.callFlash("SetDebugEnabled", [debugEnabled]);
};


// Public: setButtonImageURL loads a button image sprite
SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
if (buttonImageURL == undefined) {
buttonImageURL = "";
}

this.settings.button_image_url = buttonImageURL;
this.callFlash("SetButtonImageURL", [buttonImageURL]);
};


// Public: setButtonDimensions resizes the Flash Movie and button
SWFUpload.prototype.setButtonDimensions = function (width, height) {
this.settings.button_width = width;
this.settings.button_height = height;

var movie = this.getMovieElement();
if (movie != undefined) {
movie.style.width = width + "px";
movie.style.height = height + "px";
}

this.callFlash("SetButtonDimensions", [width, height]);
};
// Public: setButtonText Changes the text overlaid on the button
SWFUpload.prototype.setButtonText = function (html) {
this.settings.button_text = html;
this.callFlash("SetButtonText", [html]);
};
// Public: setButtonTextPadding changes the top and left padding of the text overlay
SWFUpload.prototype.setButtonTextPadding = function (left, top) {
this.settings.button_text_top_padding = top;
this.settings.button_text_left_padding = left;
this.callFlash("SetButtonTextPadding", [left, top]);
};


// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
SWFUpload.prototype.setButtonTextStyle = function (css) {
this.settings.button_text_style = css;
this.callFlash("SetButtonTextStyle", [css]);
};
// Public: setButtonDisabled disables/enables the button
SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
this.settings.button_disabled = isDisabled;
this.callFlash("SetButtonDisabled", [isDisabled]);
};
// Public: setButtonAction sets the action that occurs when the button is clicked
SWFUpload.prototype.setButtonAction = function (buttonAction) {
this.settings.button_action = buttonAction;
this.callFlash("SetButtonAction", [buttonAction]);
};


// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
SWFUpload.prototype.setButtonCursor = function (cursor) {
this.settings.button_cursor = cursor;
this.callFlash("SetButtonCursor", [cursor]);
};


/* *******************************
Flash Event Interfaces
These functions are used by Flash to trigger the various
events.

All these functions a Private.

Because the ExternalInterface library is buggy the event calls
are added to a queue and the queue then executed by a setTimeout.
This ensures that events are executed in a determinate order and that
the ExternalInterface bugs are avoided.
******************************* */


SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
// Warning: Don't call this.debug inside here or you'll create an infinite loop

if (argumentArray == undefined) {
argumentArray = [];
} else if (!(argumentArray instanceof Array)) {
argumentArray = [argumentArray];
}

var self = this;
if (typeof this.settings[handlerName] === "function") {
// Queue the event
this.eventQueue.push(function () {
this.settings[handlerName].apply(this, argumentArray);
});

// Execute the next queued event
setTimeout(function () {
self.executeNextEvent();
}, 0);

} else if (this.settings[handlerName] !== null) {
throw "Event handler " + handlerName + " is unknown or is not a function";
}
};


// Private: Causes the next event in the queue to be executed. Since events are queued using a setTimeout
// we must queue them in order to garentee that they are executed in order.
SWFUpload.prototype.executeNextEvent = function () {
// Warning: Don't call this.debug inside here or you'll create an infinite loop


var f = this.eventQueue ? this.eventQueue.shift() : null;
if (typeof(f) === "function") {
f.apply(this);
}
};


// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
// properties that contain characters that are not valid for JavaScript identifiers. To work around this
// the Flash Component escapes the parameter names and we must unescape again before passing them along.
SWFUpload.prototype.unescapeFilePostParams = function (file) {
var reg = /[$]([0-9a-f]{4})/i;
var unescapedPost = {};
var uk;


if (file != undefined) {
for (var k in file.post) {
if (file.post.hasOwnProperty(k)) {
uk = k;
var match;
while ((match = reg.exec(uk)) !== null) {
uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
}
unescapedPost[uk] = file.post[k];
}
}


file.post = unescapedPost;
}


return file;
};


// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
SWFUpload.prototype.testExternalInterface = function () {
try {
return this.callFlash("TestExternalInterface");
} catch (ex) {
return false;
}
};


// Private: This event is called by Flash when it has finished loading. Don't modify this.
// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
SWFUpload.prototype.flashReady = function () {
// Check that the movie element is loaded correctly with its ExternalInterface methods defined
var movieElement = this.getMovieElement();


if (!movieElement) {
this.debug("Flash called back ready but the flash movie can't be found.");
return;
}


this.cleanUp(movieElement);

this.queueEvent("swfupload_loaded_handler");
};


// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
// This function is called by Flash each time the ExternalInterface functions are created.
SWFUpload.prototype.cleanUp = function (movieElement) {
// Pro-actively unhook all the Flash functions
try {
if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
for (var key in movieElement) {
try {
if (typeof(movieElement[key]) === "function") {
movieElement[key] = null;
}
} catch (ex) {
}
}
}
} catch (ex1) {

}


// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
// it doesn't display errors.
window["__flash__removeCallback"] = function (instance, name) {
try {
if (instance) {
instance[name] = null;
}
} catch (flashEx) {

}
};


};




/* This is a chance to do something before the browse window opens */
SWFUpload.prototype.fileDialogStart = function () {
this.queueEvent("file_dialog_start_handler");
};




/* Called when a file is successfully added to the queue. */
SWFUpload.prototype.fileQueued = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("file_queued_handler", file);
};




/* Handle errors that occur when an attempt to queue a file fails. */
SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
file = this.unescapeFilePostParams(file);
this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
};


/* Called after the file dialog has closed and the selected files have been queued.
You could call startUpload here if you want the queued files to begin uploading immediately. */
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
};


SWFUpload.prototype.uploadStart = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("return_upload_start_handler", file);
};


SWFUpload.prototype.returnUploadStart = function (file) {
var returnValue;
if (typeof this.settings.upload_start_handler === "function") {
file = this.unescapeFilePostParams(file);
returnValue = this.settings.upload_start_handler.call(this, file);
} else if (this.settings.upload_start_handler != undefined) {
throw "upload_start_handler must be a function";
}


// Convert undefined to true so if nothing is returned from the upload_start_handler it is
// interpretted as 'true'.
if (returnValue === undefined) {
returnValue = true;
}

returnValue = !!returnValue;

this.callFlash("ReturnUploadStart", [returnValue]);
};






SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
};


SWFUpload.prototype.uploadError = function (file, errorCode, message) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_error_handler", [file, errorCode, message]);
};


SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
};


SWFUpload.prototype.uploadComplete = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_complete_handler", file);
};


/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
internal debug console. You can override this event and have messages written where you want. */
SWFUpload.prototype.debug = function (message) {
this.queueEvent("debug_handler", message);
};




/* **********************************
Debug Console
The debug console is a self contained, in page location
for debug message to be sent. The Debug Console adds
itself to the body if necessary.


The console is automatically scrolled as messages appear.

If you are using your own debug handler or when you deploy to production and
have debug disabled you can remove these functions to reduce the file size
and complexity.
********************************** */

// Private: debugMessage is the default debug_handler. If you want to print debug messages
// call the debug() function. When overriding the function your own function should
// check to see if the debug setting is true before outputting debug information.
SWFUpload.prototype.debugMessage = function (message) {
if (this.settings.debug) {
var exceptionMessage, exceptionValues = [];


// Check for an exception object and print it nicely
if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
for (var key in message) {
if (message.hasOwnProperty(key)) {
exceptionValues.push(key + ": " + message[key]);
}
}
exceptionMessage = exceptionValues.join("\n") || "";
exceptionValues = exceptionMessage.split("\n");
exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
SWFUpload.Console.writeLine(exceptionMessage);
} else {
SWFUpload.Console.writeLine(message);
}
}
};


SWFUpload.Console = {};
SWFUpload.Console.writeLine = function (message) {
var console, documentForm;


try {
console = document.getElementById("SWFUpload_Console");


if (!console) {
documentForm = document.createElement("form");
document.getElementsByTagName("body")[0].appendChild(documentForm);


console = document.createElement("textarea");
console.id = "SWFUpload_Console";
console.style.fontFamily = "monospace";
console.setAttribute("wrap", "off");
console.wrap = "off";
console.style.overflow = "auto";
console.style.width = "700px";
console.style.height = "350px";
console.style.margin = "5px";
documentForm.appendChild(console);
}


console.value += message + "\n";


console.scrollTop = console.scrollHeight - console.clientHeight;
} catch (ex) {
alert("Exception: " + ex.name + " Message: " + ex.message);
}
};

當然還用引入一個

(2)java後臺的上傳的程式碼:

在spring3.0的框架下,Controller類中程式碼:

/**
* 多圖上傳
* @param appId
* @param response
* @param file
* @throws IOException
*/
@RequestMapping("/uploadFiles")
public void uploadFiles(Integer appId,
HttpServletResponse response,
@RequestParam("file") CommonsMultipartFile file) throws IOException {
applicationService.uploadFiles(appId, file);
// EXTJS檔案上傳特殊返回
Writer writer = response.getWriter();
response.setContentType("text/html");
writer.write("{success: true}");
writer.close();
}

當然在xml的配置中,也要配置

<!-- 檔案上傳配置 -->
<bean id="multipartResolver" class="org.springframework.web.multipart.commons.CommonsMultipartResolver">
<!-- one of the properties available; the maximum file size in bytes -->
<property name="maxUploadSize" value="24800000"/>
</bean>

在service類中java程式碼:

/**
* 多圖上傳
* @param appId
* @param logoFile
*/
public void uploadFiles(int appId, CommonsMultipartFile logoFile){
String filePath = savePicFile(logoFile);
Map<String,Object> mp = new HashMap<String,Object>();
mp.put("applicationId",appId);
mp.put("image",filePath);
applicationMapper.insertUploadImage(mp);
}

其中savePicFile()儲存和寫入圖片的流檔案方法就不貼出了

(3)要注意的點是必須在js中複寫上傳成功的方法,否則出問題

貼出js上傳表單成功後代碼

fromPanel.form.submit({
waitMsg : '正在處理中...',
failure : function(form, action) {
Ext.Msg.alert('錯誤訊息', "新增失敗,請聯絡技術人員!");
},
success : function(form, action) {
var JSON = Ext.decode(action.response.responseText);
var aid=JSON.application.id;
var uploadPanel = fromPanel.get(7).get(0);
uploadPanel.swfupload .settings.post_params={appId:aid}


//複寫上傳成功之後的事件
uploadPanel.swfupload .settings.upload_success_handler=function(file, serverData){
if(uploadPanel.swfupload.getStats().files_queued <= 0){
addApplicationWin.destroy();
}
}


uploadPanel.startUpload();


Ext.MessageBox.alert('訊息提示', '新增成功!');
applicationGridStore.reload();
}
});

前臺效果圖:

到此所有的關鍵點都涉及了,簡單的EXTjsswfuplaod批量圖片上傳元件就完成了。

後續有很多開發填坑的文章釋出,如果對你有幫助,請支援和加關注一下

http://e22a.com/h.05ApkG?cv=AAKHZXVo&sm=339944

https://shop119727980.taobao.com/?spm=0.0.0.0

轉載於:https://my.oschina.net/baishi/blog/104870