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win32 - 建立子執行緒中的視窗

跟建立普通的win32視窗一樣,執行緒中的視窗也需要註冊和視窗處理過程

// Test_WM_CLOSE.cpp : Defines the entry point for the application.
//

#include "framework.h"
#include "Test_WM_CLOSE.h"
#include <thread>

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE hInst;                                // current instance
WCHAR szTitle[MAX_LOADSTRING];                  //
The title bar text WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name HWND hWnd; HWND g_hWnd; HWND button; // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE,
int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK WndProc1(HWND hWnd, UINT wMsg, WPARAM wParam, LPARAM lParam); void CreateWndInThread(int nWidth, int nHeight); int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_
int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. // Initialize global strings LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadStringW(hInstance, IDC_TESTWMCLOSE, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTWMCLOSE)); MSG msg; // Main message loop: while (GetMessage(&msg, nullptr, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEXW wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTWMCLOSE)); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_TESTWMCLOSE); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassExW(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CREATE: { std::thread t(CreateWndInThread, 960, 480); t.detach(); } break; case WM_COMMAND: { int wmId = LOWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } } break; case WM_LBUTTONDOWN: { SendMessage(g_hWnd, WM_CLOSE, 0, 0); } break; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code that uses hdc here... EndPaint(hWnd, &ps); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } LRESULT CALLBACK WndProc1(HWND hWnd, UINT wMsg, WPARAM wParam, LPARAM lParam) { switch (wMsg) { case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, wMsg, wParam, lParam); } } void CreateWndInThread(int nWidth, int nHeight) { WNDCLASSEXA wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc1; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = GetModuleHandle(nullptr); wcex.hIcon = 0; wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wcex.lpszMenuName = NULL; char cName[MAX_PATH] = { 0 }; GetModuleFileNameA(wcex.hInstance, cName, sizeof(cName)); char* szApp = strrchr(cName, '\\') + 1; strchr(szApp, '.')[0] = '\0'; wcex.lpszClassName = szApp; wcex.hIconSm = 0; RegisterClassExA(&wcex); g_hWnd = CreateWindowA(szApp, nullptr, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, nWidth, nHeight, NULL, NULL, wcex.hInstance, 0); button = CreateWindowA("BUTTON", "click", WS_VISIBLE | WS_CHILD, 100, 100, 100, 100, g_hWnd, NULL, wcex.hInstance, 0); ShowWindow(g_hWnd, SW_SHOW); UpdateWindow(g_hWnd); MSG msg; while (GetMessage(&msg, nullptr, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } }

Note: 我在子執行緒的視窗中又建立了一個按鈕控制元件,如果想要在主執行緒中關閉按鈕視窗,比如在WM_LBUTTONDOWN事件中,我們想點選滑鼠左鍵後,按鈕控制元件被關閉。那麼我們需要傳送WM_CLOSE訊息,因為DestroyWindow無法跨執行緒關閉視窗。

 case WM_LBUTTONDOWN:
    {
        SendMessage(g_hWnd, WM_CLOSE, 0, 0);
    }

std::thread :表示一個執行執行緒執行緒允許多個功能併發執行。 (C++11起)

detch:允許執行緒獨立於執行緒控制代碼執行