QT socket通訊客戶端與服務端例項
阿新 • • 發佈:2020-11-21
qt通訊很簡單,主要是利用socket通訊,網上有很多案例,案例稍有漏洞,我自己稍加改善,如下
QT += network
client.h
#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QTcpSocket> QT_BEGIN_NAMESPACE namespace Ui { class Widget; } QT_END_NAMESPACE class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = nullptr); ~Widget(); private slots: void on_pushButton_3_clicked(); void on_pushButton_clicked(); void on_pushButton_2_clicked(); void connectToServer(); void readInformation(); private: Ui::Widget *ui; QTcpSocket *tcpsocket= NULL; }; #endif // WIDGET_H
client.cpp
#include "widget.h" #include "ui_widget.h" #include <QHostAddress> Widget::Widget(QWidget *parent) : QWidget(parent) , ui(new Ui::Widget) { ui->setupUi(this); } Widget::~Widget() { delete ui; } //寫socket void Widget::on_pushButton_clicked() { QString str = ui->textEditWrite->toPlainText(); tcpsocket->write(str.toUtf8().data()); } //主動斷開連結 void Widget::on_pushButton_2_clicked() { if(tcpsocket == NULL)return; tcpsocket->disconnectFromHost();//主動和客戶端斷開連線 tcpsocket->close(); tcpsocket = NULL; //if(tcpsocket == NULL) ui->textEditRead->append("已斷開連結"); } //已經連線到伺服器 void Widget::connectToServer() { ui->textEditRead->setText("成功和伺服器進行連線"); } //從通道讀取資料 void Widget::readInformation() { QByteArray temp = tcpsocket->readAll(); ui->textEditRead->append(temp); } //建立連結 void Widget::on_pushButton_3_clicked() { QString ip = ui->lineEditIpAddress->text(); qint16 port = ui->lineEditPort->text().toInt(); if(tcpsocket != NULL){tcpsocket->deleteLater();tcpsocket=NULL;} tcpsocket = new QTcpSocket(); connect(tcpsocket, &QTcpSocket::connected, this, &Widget::connectToServer); connect(tcpsocket, &QTcpSocket::readyRead, this, &Widget::readInformation); connect(tcpsocket, &QTcpSocket::disconnected, this, [this](){ ui->textEditRead->append("已斷開連結"); }); //主動和伺服器進行連線 tcpsocket->connectToHost((QHostAddress)ip, port); }
server.h
#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QTcpServer> #include <QTcpSocket> QT_BEGIN_NAMESPACE namespace Ui { class Widget; } QT_END_NAMESPACE class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = nullptr); ~Widget(); private slots: void on_pushButton_clicked(); void on_pushButton_2_clicked(); void connectToClient(); void readInformation(); void on_pushButton_3_clicked(); private: Ui::Widget *ui; QTcpServer *tcpserver = NULL ; QTcpSocket *tcpsocket = NULL; }; #endif // WIDGET_H
server.cpp
#include "widget.h" #include "ui_widget.h" Widget::Widget(QWidget *parent) : QWidget(parent) , ui(new Ui::Widget) { ui->setupUi(this); } Widget::~Widget() { delete ui; } //建立連結 void Widget::connectToClient() { if(tcpsocket != NULL){tcpsocket->deleteLater();tcpsocket=NULL;} tcpsocket = tcpserver->nextPendingConnection(); connect(tcpsocket, &QTcpSocket::readyRead, this, &Widget::readInformation); connect(tcpsocket, &QTcpSocket::disconnected, this, [this](){ ui->textEditRead->append("已斷開連結"); }); QString ip = tcpsocket->peerAddress().toString(); qint16 port = tcpsocket->peerPort(); ui->textEditRead->setText(QString("[%1:%2]連線成功").arg(ip).arg(port)); } //從通道讀取資料 void Widget::readInformation() { QByteArray temp = tcpsocket->readAll(); ui->textEditRead->append(temp); } //向通道寫資料 void Widget::on_pushButton_clicked() { QString str = ui->textEditWrite->toPlainText(); tcpsocket->write(str.toUtf8().data()); } //客戶端主動斷開連結 void Widget::on_pushButton_2_clicked() { if(tcpsocket == NULL)return; tcpsocket->disconnectFromHost();//主動和客戶端斷開連線 tcpsocket->close(); tcpsocket->deleteLater(); tcpsocket = NULL; //if(tcpsocket == NULL) ui->textEditRead->append("已斷開連結"); } //建立監聽 void Widget::on_pushButton_3_clicked() { if(tcpserver!=NULL){on_pushButton_2_clicked();tcpserver->deleteLater();tcpserver = NULL;} //if(tcpserver!=NULL){tcpserver->deleteLater();tcpserver = NULL;} //if(tcpserver!=NULL){tcpserver = NULL;} tcpserver = new QTcpServer(this); int port = ui->lineEditListenPort->text().toInt(); tcpserver->listen(QHostAddress::Any, port); connect(tcpserver, &QTcpServer::newConnection, this, &Widget::connectToClient); }