Java實現撲克牌洗牌和發牌
阿新 • • 發佈:2020-04-08
本文例項為大家分享了Java實現撲克牌洗牌發牌的具體程式碼,供大家參考,具體內容如下
實現原理:使用4種花色和13個數字組合成52張牌,放進一個集合中;通過把集合資料排序打亂實現洗牌操作,然後在通過迴圈把牌抽出來實現發牌操作。
下面是實現程式碼:
import java.util.ArrayList; import java.util.Collections; public class Card { private static ArrayList<String> list = new ArrayList<>(); private static String[] colors = {"黑桃","紅桃","梅花","方塊"}; private static String[] nums = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; private static String[] jokers = {"Joker","joker"}; //大小王 private static ArrayList<String> A = new ArrayList<>(); //小人A private static ArrayList<String> B = new ArrayList<>(); //小人B private static ArrayList<String> C = new ArrayList<>(); //小人C private static ArrayList<String> D = new ArrayList<>(); //小人D //初始化撲克牌 public static void initCards(boolean need){ for(String color:colors){ for (String num:nums) { list.add(color + num); } } //是否新增大小王 if (need) { list.add(jokers[0]); list.add(jokers[1]); } } //洗牌 public static void xiPai(){ Collections.shuffle(list); } //性感荷官,線上發牌 public static void faPai(){ A.clear(); B.clear(); C.clear(); D.clear(); for (int i = 0; i < list.size();i++) { if (i%4 == 0) { A.add(list.get(i)); } if (i%4 == 1) { B.add(list.get(i)); } if (i%4 == 2) { C.add(list.get(i)); } if (i%4 == 3) { D.add(list.get(i)); } } } //主方法 public static void main(String args[]){ initCards(true); xiPai(); faPai(); System.out.print("小人A" + A + "\n"); System.out.print("小人B" + B + "\n"); System.out.print("小人C" + C + "\n"); System.out.print("小人D" + D + "\n"); } }
下面是執行結果
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。