Java集合類框架原始碼分析 之 BlockingQueue介面原始碼解析 【11】
技術標籤:Java集合類原始碼分析BlockingQueue原始碼BlockingQueue解析
先看類簡介:
/** * 這是一個佇列,當從queue中檢索一個元素,或者向queue中插入一個元素的時候,可以進行等待,等待該queue變為非空,及等待queue中有足夠的空間可用。 * 等待queue變成非空當檢索一個元素,並且等待queue中的空間變為可用當儲存一個元素的時候。 * A {@link java.util.Queue} that additionally supports operations * that wait for the queue to become non-empty when retrieving an * element, and wait for space to become available in the queue when * storing an element. * * BlockingQueue的所有方法有四種形勢,它們以不同的方式處理不能立即滿足的操作,但可以在將來的某個時候滿足。 * 第一個丟擲異常,第二個返回特定的值null或者false,第三個阻塞當前執行緒直到操作成功,第四個阻塞給定的最大時間,然後放棄。 * <p>{@code BlockingQueue} methods come in four forms, with different ways * of handling operations that cannot be satisfied immediately, but may be * satisfied at some point in the future: * one throws an exception, the second returns a special value (either * {@code null} or {@code false}, depending on the operation), the third * blocks the current thread indefinitely until the operation can succeed, * and the fourth blocks for only a given maximum time limit before giving * up. These methods are summarized in the following table: * * <table BORDER CELLPADDING=3 CELLSPACING=1> * <caption>Summary of BlockingQueue methods</caption> * <tr> * <td></td> * <td ALIGN=CENTER><em>Throws exception</em></td> * <td ALIGN=CENTER><em>Special value</em></td> * <td ALIGN=CENTER><em>Blocks</em></td> * <td ALIGN=CENTER><em>Times out</em></td> * </tr> * <tr> * <td><b>Insert</b></td> * <td>{@link #add add(e)}</td> * <td>{@link #offer offer(e)}</td> * <td>{@link #put put(e)}</td> * <td>{@link #offer(Object, long, TimeUnit) offer(e, time, unit)}</td> * </tr> * <tr> * <td><b>Remove</b></td> * <td>{@link #remove remove()}</td> * <td>{@link #poll poll()}</td> * <td>{@link #take take()}</td> * <td>{@link #poll(long, TimeUnit) poll(time, unit)}</td> * </tr> * <tr> * <td><b>Examine</b></td> * <td>{@link #element element()}</td> * <td>{@link #peek peek()}</td> * <td><em>not applicable</em></td> * <td><em>not applicable</em></td> * </tr> * </table> * * BlockingQueue不接受null元素,當嘗試新增null的時候,add()/put()/offer()會丟擲 NullPointerException異常。null只能作為方法操作失敗時的返回值。 * <p>A {@code BlockingQueue} does not accept {@code null} elements. * Implementations throw {@code NullPointerException} on attempts * to {@code add}, {@code put} or {@code offer} a {@code null}. A * {@code null} is used as a sentinel value to indicate failure of * {@code poll} operations. * * BlockingQueue 或許能力有限,在給定的時間,remainingCapacity說明還有這麼多的元素可以非阻塞的新增。 * 沒有手動指明queue的容量時,該容量為 Integer.MAX_VALUE; * <p>A {@code BlockingQueue} may be capacity bounded. At any given * time it may have a {@code remainingCapacity} beyond which no * additional elements can be {@code put} without blocking. * A {@code BlockingQueue} without any intrinsic capacity constraints always * reports a remaining capacity of {@code Integer.MAX_VALUE}. * * BlockingQueue 實現主要被使用者生產者-消費者佇列,但同時還支援 Collection介面。因此,也可以使用remove()來移除佇列中的任意元素。 * 然而,這些方法不會被很有效的執行,僅僅偶爾使用,比如取消一個排隊的訊息。 * <p>{@code BlockingQueue} implementations are designed to be used * primarily for producer-consumer queues, but additionally support * the {@link java.util.Collection} interface. So, for example, it is * possible to remove an arbitrary element from a queue using * {@code remove(x)}. However, such operations are in general * <em>not</em> performed very efficiently, and are intended for only * occasional use, such as when a queued message is cancelled. * * BlockingQueue是執行緒安全的,所有的排隊方法自動使用內建鎖或其他形式的併發控制。 * 然而,在一個實現中,除非特殊指定,集合的批量操作addAll()/containsAll()/retainAll()/removeAll()不必自動執行。 * 因此,對於addAll(c)操作來說,可能會在只新增一部分元素後就失敗丟擲異常的情況,即c中的元素沒有完全新增。 * <p>{@code BlockingQueue} implementations are thread-safe. All * queuing methods achieve their effects atomically using internal * locks or other forms of concurrency control. However, the * <em>bulk</em> Collection operations {@code addAll}, * {@code containsAll}, {@code retainAll} and {@code removeAll} are * <em>not</em> necessarily performed atomically unless specified * otherwise in an implementation. So it is possible, for example, for * {@code addAll(c)} to fail (throwing an exception) after adding * only some of the elements in {@code c}. * * BlockingQueue不支援close或者shutdown操作來表明不再新增更多的元素。 * 這些特性的需求和使用往往依賴於實現。例如,一個常見的策略是生產者插入特殊的<em>結束流</em>或<em>汙染</em>物件,當消費者使用這些物件時,會相應地進行處理。 * <p>A {@code BlockingQueue} does <em>not</em> intrinsically support * any kind of "close" or "shutdown" operation to * indicate that no more items will be added. The needs and usage of * such features tend to be implementation-dependent. For example, a * common tactic is for producers to insert special * <em>end-of-stream</em> or <em>poison</em> objects, that are * interpreted accordingly when taken by consumers. * * * 用法例子:基於典型的生產者-消費者場景,注意 BlockingQueue可以被安全地用於多生產者和多消費者。 * Usage example, based on a typical producer-consumer scenario. * Note that a {@code BlockingQueue} can safely be used with multiple * producers and multiple consumers. * <pre> {@code * class Producer implements Runnable { * private final BlockingQueue queue; * Producer(BlockingQueue q) { queue = q; } * public void run() { * try { * while (true) { queue.put(produce()); } * } catch (InterruptedException ex) { ... handle ...} * } * Object produce() { ... } * } * * class Consumer implements Runnable { * private final BlockingQueue queue; * Consumer(BlockingQueue q) { queue = q; } * public void run() { * try { * while (true) { consume(queue.take()); } * } catch (InterruptedException ex) { ... handle ...} * } * void consume(Object x) { ... } * } * * class Setup { * void main() { * BlockingQueue q = new SomeQueueImplementation(); * Producer p = new Producer(q); * Consumer c1 = new Consumer(q); * Consumer c2 = new Consumer(q); * new Thread(p).start(); * new Thread(c1).start(); * new Thread(c2).start(); * } * }}</pre> * * 記憶體一致性影響:就像其他的併發集合,在一個執行緒中放置一個元素到 BlockingQueue中,同時有另外一個執行緒,將這個元素從佇列中移除。 * <p>Memory consistency effects: As with other concurrent * collections, actions in a thread prior to placing an object into a * {@code BlockingQueue} * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> * actions subsequent to the access or removal of that element from * the {@code BlockingQueue} in another thread. * * <p>This interface is a member of the * <a href="{@docRoot}/../technotes/guides/collections/index.html"> * Java Collections Framework</a>. * * @since 1.5 * @author Doug Lea * @param <E> the type of elements held in this collection */
從類簡介中我們可以看出來有這麼7點需要注意:
1、向一個 BlockingQueue中插入或者從中檢索一個數據的時候,會進行等待,而且等待可以設定等待的超時時間。
2、BlockingQueue的所有方法有四種形勢,它們以不同的方式處理不能立即滿足的操作。
第一個丟擲異常,第二個返回特定的值null或者false,第三個阻塞當前執行緒直到操作成功,第四個阻塞給定的最大時間,然後放棄。
如圖:
3、BlockingQueue不接受null元素,當嘗試新增null的時候,add()/put()/offer()會丟擲 NullPointerException異常。null只能作為方法操作失敗時的返回值。
4、BlockingQueue 儲存容量並非無上限,在給定的時間,remainingCapacity指明還有這麼多的元素可以非阻塞的新增。如果沒有手動指明queue的容量時,該容量為 Integer.MAX_VALUE;
5、BlockingQueue 實現主要被使用者生產者-消費者佇列,但同時還支援 Collection介面。因此,也可以使用remove()來移除佇列中的任意元素。然而,這些方法不會被很有效的執行,僅僅偶爾使用,比如取消一個排隊的訊息。
6、BlockingQueue是執行緒安全的,所有的排隊方法自動使用內建鎖或其他形式的併發控制。然而,在一個實現中,除非特殊指定,集合的批量操作addAll()/containsAll()/retainAll()/removeAll()不必自動執行。因此,對於addAll(c)操作來說,可能會在只新增一部分元素後就失敗丟擲異常的情況,即c中的元素沒有完全新增。
7、BlockingQueue不支援close或者shutdown操作來表明不再新增更多的元素。這些特性的需求和使用往往依賴於自己實現。例如,一個常見的策略是生產者插入特殊的流結束符或者非法汙染物件,當消費者使用這些物件時,會相應地進行處理。
8、用法例子:基於典型的生產者-消費者場景,注意 BlockingQueue可以被安全地用於多生產者和多消費者。
9、記憶體一致性影響:就像其他的併發集合,在一個執行緒中放置一個元素到 BlockingQueue中,同時有另外一個執行緒,將這個元素從佇列中移除。
類簡介介紹完畢。
下邊介紹該介面的方法:
public interface BlockingQueue<E> extends Queue<E> {
/**
* 向佇列中插入元素,成功返回true,失敗丟擲 IllegalStateException 異常。
* Inserts the specified element into this queue if it is possible to do
* so immediately without violating capacity restrictions, returning
* {@code true} upon success and throwing an
* {@code IllegalStateException} if no space is currently available.
* When using a capacity-restricted queue, it is generally preferable to
* use {@link #offer(Object) offer}.
*
* @param e the element to add
* @return {@code true} (as specified by {@link Collection#add})
* @throws IllegalStateException if the element cannot be added at this
* time due to capacity restrictions
* @throws ClassCastException if the class of the specified element
* prevents it from being added to this queue
* @throws NullPointerException if the specified element is null
* @throws IllegalArgumentException if some property of the specified
* element prevents it from being added to this queue
*/
boolean add(E e);
/**
* 成功返回true,失敗返回false。當用於有容量限制的queue,這個方法通常比add()更好,add()方法失敗時只會丟擲異常。
* Inserts the specified element into this queue if it is possible to do
* so immediately without violating capacity restrictions, returning
* {@code true} upon success and {@code false} if no space is currently
* available. When using a capacity-restricted queue, this method is
* generally preferable to {@link #add}, which can fail to insert an
* element only by throwing an exception.
*
* @param e the element to add
* @return {@code true} if the element was added to this queue, else
* {@code false}
* @throws ClassCastException if the class of the specified element
* prevents it from being added to this queue
* @throws NullPointerException if the specified element is null
* @throws IllegalArgumentException if some property of the specified
* element prevents it from being added to this queue
*/
boolean offer(E e);
/**
* 向queue中插入指定的元素,當沒有足夠的空間的時候,會進行等待。
* Inserts the specified element into this queue, waiting if necessary
* for space to become available.
*
* @param e the element to add
* @throws InterruptedException if interrupted while waiting
* @throws ClassCastException if the class of the specified element
* prevents it from being added to this queue
* @throws NullPointerException if the specified element is null
* @throws IllegalArgumentException if some property of the specified
* element prevents it from being added to this queue
*/
void put(E e) throws InterruptedException;
/**
* 向queue中插入指定的元素,當沒有足夠的空間的時候,會進行等待。等待的時間,按照 timeout指定,單位是 unit,超過等待的時間後,返回false
* TimeUnit 是一個列舉類,包含這些元素:NANOSECONDS ,MICROSECONDS ,MILLISECONDS ,SECONDS ,MINUTES ,HOURS ,DAYS
*
* Inserts the specified element into this queue, waiting up to the
* specified wait time if necessary for space to become available.
*
* @param e the element to add
* @param timeout how long to wait before giving up, in units of
* {@code unit}
* @param unit a {@code TimeUnit} determining how to interpret the
* {@code timeout} parameter
* @return {@code true} if successful, or {@code false} if
* the specified waiting time elapses before space is available
* @throws InterruptedException if interrupted while waiting
* @throws ClassCastException if the class of the specified element
* prevents it from being added to this queue
* @throws NullPointerException if the specified element is null
* @throws IllegalArgumentException if some property of the specified
* element prevents it from being added to this queue
*/
boolean offer(E e, long timeout, TimeUnit unit)
throws InterruptedException;
/**
* 檢索並刪除佇列的頭元素,如果需要,會一直等到元素可用
* 等待過程中,如果被幹擾,就會丟擲 InterruptedException 異常。
* Retrieves and removes the head of this queue, waiting if necessary
* until an element becomes available.
*
* @return the head of this queue
* @throws InterruptedException if interrupted while waiting
*/
E take() throws InterruptedException;
/**
* 檢索並刪除第一個元素,會等待指定的時間,直到元素變得可用。
* Retrieves and removes the head of this queue, waiting up to the
* specified wait time if necessary for an element to become available.
*
* @param timeout how long to wait before giving up, in units of
* {@code unit}
* @param unit a {@code TimeUnit} determining how to interpret the
* {@code timeout} parameter
* @return the head of this queue, or {@code null} if the
* specified waiting time elapses before an element is available
* @throws InterruptedException if interrupted while waiting
*/
E poll(long timeout, TimeUnit unit)
throws InterruptedException;
/**
* 返回剩餘空間大小,如果沒有限制,返回 Integer.MAX_VALUE
* Returns the number of additional elements that this queue can ideally
* (in the absence of memory or resource constraints) accept without
* blocking, or {@code Integer.MAX_VALUE} if there is no intrinsic
* limit.
*
* 注意不能依賴這個值來判定一定可以成功插入,因為還要考慮到有其他的執行緒增加或者刪除元素。
* <p>Note that you <em>cannot</em> always tell if an attempt to insert
* an element will succeed by inspecting {@code remainingCapacity}
* because it may be the case that another thread is about to
* insert or remove an element.
*
* @return the remaining capacity
*/
int remainingCapacity();
/**
* 刪除佇列中的某個元素,如果元素存在多個,則刪除一個。
* Removes a single instance of the specified element from this queue,
* if it is present. More formally, removes an element {@code e} such
* that {@code o.equals(e)}, if this queue contains one or more such
* elements.
* Returns {@code true} if this queue contained the specified element
* (or equivalently, if this queue changed as a result of the call).
*
* @param o element to be removed from this queue, if present
* @return {@code true} if this queue changed as a result of the call
* @throws ClassCastException if the class of the specified element
* is incompatible with this queue
* (<a href="../Collection.html#optional-restrictions">optional</a>)
* @throws NullPointerException if the specified element is null
* (<a href="../Collection.html#optional-restrictions">optional</a>)
*/
boolean remove(Object o);
/**
* 如果佇列至少包含指定的一個元素,則返回true
* Returns {@code true} if this queue contains the specified element.
* More formally, returns {@code true} if and only if this queue contains
* at least one element {@code e} such that {@code o.equals(e)}.
*
* @param o object to be checked for containment in this queue
* @return {@code true} if this queue contains the specified element
* @throws ClassCastException if the class of the specified element
* is incompatible with this queue
* (<a href="../Collection.html#optional-restrictions">optional</a>)
* @throws NullPointerException if the specified element is null
* (<a href="../Collection.html#optional-restrictions">optional</a>)
*/
public boolean contains(Object o);
/**
* 從queue中移除所有的可用元素,並新增到給定的集合中。這個方法比重複呼叫poll()會更加有效。
* 當嘗試新增一個元素到指定的集合中的時候,可能導致該元素同時在兩個容器中,或者在這個裡邊不在另一個裡邊,或者兩個容器中都不存在的錯誤。
* 如果嘗試向自身執行drain操作,會丟擲 IllegalArgumentException 異常。而且,當這個操作執行過程中,如果特定的集合發生了改變,行為將會不可知。
* Removes all available elements from this queue and adds them
* to the given collection. This operation may be more
* efficient than repeatedly polling this queue. A failure
* encountered while attempting to add elements to
* collection {@code c} may result in elements being in neither,
* either or both collections when the associated exception is
* thrown. Attempts to drain a queue to itself result in
* {@code IllegalArgumentException}. Further, the behavior of
* this operation is undefined if the specified collection is
* modified while the operation is in progress.
*
* @param c the collection to transfer elements into
* @return the number of elements transferred
* @throws UnsupportedOperationException if addition of elements
* is not supported by the specified collection
* @throws ClassCastException if the class of an element of this queue
* prevents it from being added to the specified collection
* @throws NullPointerException if the specified collection is null
* @throws IllegalArgumentException if the specified collection is this
* queue, or some property of an element of this queue prevents
* it from being added to the specified collection
*/
int drainTo(Collection<? super E> c);
/**
* 操作和drainTo(Collection<? super E> c)相同,只是對遷移的數量進行限制。
* 如何限制呢?從頭到尾,只遷移最大數量的元素到指定的集合中?存疑。
* Removes at most the given number of available elements from
* this queue and adds them to the given collection. A failure
* encountered while attempting to add elements to
* collection {@code c} may result in elements being in neither,
* either or both collections when the associated exception is
* thrown. Attempts to drain a queue to itself result in
* {@code IllegalArgumentException}. Further, the behavior of
* this operation is undefined if the specified collection is
* modified while the operation is in progress.
*
* @param c the collection to transfer elements into
* @param maxElements the maximum number of elements to transfer
* @return the number of elements transferred
* @throws UnsupportedOperationException if addition of elements
* is not supported by the specified collection
* @throws ClassCastException if the class of an element of this queue
* prevents it from being added to the specified collection
* @throws NullPointerException if the specified collection is null
* @throws IllegalArgumentException if the specified collection is this
* queue, or some property of an element of this queue prevents
* it from being added to the specified collection
*/
int drainTo(Collection<? super E> c, int maxElements);
}
方法介紹簡介:
package java.util.concurrent;
import java.util.Collection;
import java.util.Queue;
public interface BlockingQueue<E> extends Queue<E> {
/**
* 向佇列中插入元素,成功返回true,失敗丟擲 IllegalStateException 異常。
*/
boolean add(E e);
/**
* 成功返回true,失敗返回false。當用於有容量限制的queue,這個方法通常比add()更好,add()方法失敗時只會丟擲異常。
*/
boolean offer(E e);
/**
* 向queue中插入指定的元素,當沒有足夠的空間的時候,會進行等待。
*/
void put(E e) throws InterruptedException;
/**
* 向queue中插入指定的元素,當沒有足夠的空間的時候,會進行等待。等待的時間,按照 timeout指定,單位是 unit,超過等待的時間後,返回false
* TimeUnit 是一個列舉類,包含這些元素:NANOSECONDS ,MICROSECONDS ,MILLISECONDS ,SECONDS ,MINUTES ,HOURS ,DAYS
*/
boolean offer(E e, long timeout, TimeUnit unit)
throws InterruptedException;
/**
* 檢索並刪除佇列的頭元素,如果需要,會一直等到元素可用
* 等待過程中,如果被幹擾,就會丟擲 InterruptedException 異常。
*/
E take() throws InterruptedException;
/**
* 檢索並刪除第一個元素,會等待指定的時間,直到元素變得可用。
*/
E poll(long timeout, TimeUnit unit)
throws InterruptedException;
/**
* 返回剩餘空間大小,如果沒有限制,返回 Integer.MAX_VALUE
*/
int remainingCapacity();
/**
* 刪除佇列中的某個元素,如果元素存在多個,則刪除一個。
*/
boolean remove(Object o);
/**
* 如果佇列至少包含指定的一個元素,則返回true
*/
public boolean contains(Object o);
/**
* 從queue中移除所有的可用元素,並新增到給定的集合中。這個方法比重複呼叫poll()會更加有效。
* 當嘗試新增一個元素到指定的集合中的時候,可能導致該元素同時在兩個容器中,或者在這個裡邊不在另一個裡邊,或者兩個容器中都不存在的錯誤。
* 如果嘗試向自身執行drain操作,會丟擲 IllegalArgumentException 異常。而且,當這個操作執行過程中,如果特定的集合發生了改變,行為將會不可知。
*/
int drainTo(Collection<? super E> c);
/**
* 操作和drainTo(Collection<? super E> c)相同,只是對遷移的數量進行限制。
* 如何限制呢?從頭到尾,只遷移最大數量的元素到指定的集合中?存疑。
*/
int drainTo(Collection<? super E> c, int maxElements);
}
其他的方法還都是比較明確,只有一個int drainTo(Collection<? super E> c, int maxElements);說的是可以向指定的集合中遷移最大數量的元素,但是遷移的規則並不確定,我們可以進行程式碼驗證:
以ArrayBlockingQueue為例:
public class SoureBlockingQueue {
public static void main(String[] args) {
BlockingQueue<String> bl = new ArrayBlockingQueue<String>(20) ;
for(int i = 0 ;i<20 ;i++){
bl.add(String.valueOf(i));
}
System.out.println(bl);
ArrayList<String> al = new ArrayList<String>();
bl.drainTo(al, 10) ;
System.out.println(bl);
System.out.println(al);
}
}
// 結果:
// [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
// [10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
// [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
可以看到,遷移的最大數量的元素,是從頭到尾開始進行遷移的,剩餘的元素仍然保留在原來的BlockingQueue佇列中。
紙上得來終覺淺,絕知此事要躬行,實踐出真理,驗證得真知,不能怕麻煩。