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自己寫的一個qml數字鍵盤

技術標籤:Qtqml數字鍵盤

main.qml

import QtQuick 2.10
import QtQuick.Window 2.10
import QtQuick.Controls 2.3
//import QtQuick.VirtualKeyboard 2.3

Window {
    id: window
    visible: true
    width: 640
    height: 480
    title: qsTr("Hello World")

    property int indexSelected: 0

    SpinBox {
        id:
textSpinBox // anchors.right: parent.right anchors.centerIn: parent // anchors.verticalCenter: parent.verticalCenter inputMethodHints: Qt.ImhDigitsOnly value: 0 to: 100 onFocusChanged: { if(textSpinBox.focus || textSpinBox2.focus || numberFocusScope.
focus) { console.log("focus || textSpinBox2.focus || numberFocusScope.focus "+focus) numberFocusScope.activedNumer = 1 numberPad.visible = true numberPad.lineValue = value numberFocusScope.x = textSpinBox.x numberFocusScope.
y = textSpinBox.y+textSpinBox.height } else{ console.log("textSpinBox else "+focus) numberPad.visible = false } } } SpinBox { id: textSpinBox2 anchors.top: textSpinBox.bottom anchors.left: textSpinBox.left // anchors.right: parent.right // anchors.top: textSpinBox.bottom inputMethodHints: Qt.ImhDigitsOnly value: 0 to: 100 onFocusChanged: { if(textSpinBox.focus || textSpinBox2.focus || numberFocusScope.focus) { console.log("focus || textSpinBox.focus || numberFocusScope.focus "+focus) numberFocusScope.activedNumer = 2 numberPad.visible = true numberPad.lineValue = value numberFocusScope.x = x numberFocusScope.y = y+height } else { console.log("textSpinBox2 else "+focus) numberPad.visible = false } } } FocusScope{ id: numberFocusScope property int activedNumer: 0 onFocusChanged: { if(!(textSpinBox.focus || textSpinBox2.focus || numberFocusScope.focus)) { console.log("aaaaaaaaaa") numberPad.visible = false } } NumberPad { id: numberPad visible: true onValueSet: { if(numberFocusScope.activedNumer==1) textSpinBox.value = value else if(numberFocusScope.activedNumer == 2) textSpinBox2.value = value console.log(value) } } } Button { id: button x: 412 y: 112 text: qsTr("Button") } }

NumberPad.qml

import QtQuick 2.4
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.0

Rectangle {
    id: numerPad
    property int buttonWidth: 50
    property int buttonHeight: 50
    property string lineValue: "0"
    property string numberColor: "green"
    width: buttonWidth*4.5
    height: buttonHeight*5


    function buttonAddValue(value) {
        if(lineValue == "0") lineValue = lineValue.substring(0, lineValue.length -1)
        lineValue = lineValue +value
    }
    function buttonClean() {
        lineValue = "0"
    }
    function buttonDel() {
        lineValue = lineValue.substring(0, lineValue.length -1)
    }
    function buttonInputDone() {
        valueSet(lineValue)
        numerPad.visible = false
    }
    signal valueSet(string value)

    TextInput {
        id: inputValue
        anchors.top: parent.top
        anchors.left: parent.left
        width: numerPad.width
        height: buttonHeight
        text: lineValue
        font.bold: true
        font.pointSize: 20
        cursorVisible: false
    }

    Button {
        id:button7
        text: "7"
        width: buttonWidth
        height: buttonHeight
        anchors.top: inputValue.bottom
        anchors.left: parent.left
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button8
        text: "8"
        width: buttonWidth
        height: buttonHeight
        anchors.top: inputValue.bottom
        anchors.left: button7.right
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button9
        text: "9"
        width: buttonWidth
        height: buttonHeight
        anchors.top: inputValue.bottom
        anchors.left: button8.right
        onClicked: buttonAddValue(text)
    }

    Button {
        id:button4
        text: "4"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button7.bottom
        anchors.left: parent.left
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button5
        text: "5"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button4.top
        anchors.left: button4.right
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button6
        text: "6"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button4.top
        anchors.left: button5.right
        onClicked: buttonAddValue(text)
    }

    Button {
        id:button1
        text: "1"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button4.bottom
        anchors.left: parent.left
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button2
        text: "2"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button1.top
        anchors.left: button1.right
        onClicked: buttonAddValue(text)
    }
    Button {
        id:button3
        text: "3"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button1.top
        anchors.left: button2.right
        onClicked: buttonAddValue(text)
    }

    Button {
        id:button0
        text: "0"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button1.bottom
        anchors.left: parent.left
        onClicked: buttonAddValue(text)
    }
    Button {
        id:buttonDot
        text: "."
        width: buttonWidth
        height: buttonHeight
        anchors.top: button0.top
        anchors.left: button0.right
        onClicked: buttonAddValue(text)
    }
    Button {
        id:buttonClear
        text: "C"
        width: buttonWidth
        height: buttonHeight
        anchors.top: button0.top
        anchors.left: buttonDot.right
        onClicked: buttonClean()
    }

    Button {
        id:buttonBackSpace
        text: "<"
        width: buttonWidth*1.5
        height: buttonHeight*2
        anchors.top: inputValue.bottom
        anchors.left: button9.right
        onClicked: buttonDel()
    }
    Button {
        id:buttonEnter
        text: "Enter"
        width: buttonWidth*1.5
        height: buttonHeight*2
        anchors.top: buttonBackSpace.bottom
        anchors.left: button6.right
        onClicked: buttonInputDone()
    }
}

還有些小問題。。以後再改