Java的帶GUI介面猜數字遊戲的實現示例
阿新 • • 發佈:2020-01-07
先導包
import java.util.*; import javax.swing.*;
再寫主方法
public static void main(String[] args) { }
新宣告一個Scanner和隨機數
public static void main(String[] args) { Scanner in = new Scanner(System.in); Random r = new Random(); }
讓UIManager爬取系統視窗樣式
try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (Exception e) { e.printStackTrace(); }
新建一個int型別的變數儲存隨機數
int secret = r.nextInt(32) + 1;
寫入主程式
JOptionPane.showMessageDialog(null,"電腦隨機生成了一個1~32之間的數,請猜出這個數","猜數字遊戲",JOptionPane.PLAIN_MESSAGE); String number2 = (String) JOptionPane.showInputDialog(null,"請輸入想猜的數:",JOptionPane.PLAIN_MESSAGE,null,""); int number = Integer.parseInt(number2); while (number != secret) { if (number > secret) { JOptionPane.showMessageDialog(null,"你猜的數大了,請繼續猜",JOptionPane.PLAIN_MESSAGE); number2 = (String) JOptionPane.showInputDialog(null,""); number = Integer.parseInt(number2); } else { JOptionPane.showMessageDialog(null,"你猜的數小了,請繼續猜",""); number = Integer.parseInt(number2); } } JOptionPane.showMessageDialog(null,"恭喜你,你猜對了,電腦生成的隨機數是" + secret,JOptionPane.PLAIN_MESSAGE);
全部程式碼
package com.demo05; import java.util.*; import javax.swing.*; public class MathDemo03 { public static void main(String[] args) { Scanner in = new Scanner(System.in); Random r = new Random(); int secret = r.nextInt(32) + 1; try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (Exception e) { e.printStackTrace(); } JOptionPane.showMessageDialog(null,JOptionPane.PLAIN_MESSAGE); String number2 = (String) JOptionPane.showInputDialog(null,""); int number = Integer.parseInt(number2); while (number != secret) { if (number > secret) { JOptionPane.showMessageDialog(null,JOptionPane.PLAIN_MESSAGE); number2 = (String) JOptionPane.showInputDialog(null,""); number = Integer.parseInt(number2); } else { JOptionPane.showMessageDialog(null,""); number = Integer.parseInt(number2); } } JOptionPane.showMessageDialog(null,JOptionPane.PLAIN_MESSAGE); } }
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