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NET 6 新增的 API

DateOnly & TimeOnly

.NET 6 引入了兩種期待已久的型別 - DateOnly 和 TimeOnly, 它們分別代表DateTime的日期和時間部分。

DateOnly dateOnly = new(2021, 9, 25);
Console.WriteLine(dateOnly);

TimeOnly timeOnly = new(19, 0, 0);
Console.WriteLine(timeOnly); 

DateOnly dateOnlyFromDate = DateOnly.FromDateTime(DateTime.Now);
Console.WriteLine(dateOnlyFromDate); 

TimeOnly timeOnlyFromDate = TimeOnly.FromDateTime(DateTime.Now);
Console.WriteLine(timeOnlyFromDate); 

Parallel.ForEachAsync

它可以控制多個非同步任務的並行度。

var userHandlers = new[]
{
    "users/okyrylchuk",
    "users/jaredpar",
    "users/davidfowl"
};

using HttpClient client = new()
{
    BaseAddress = new Uri("https://api.github.com"),
};
client.DefaultRequestHeaders.UserAgent.Add(new ProductInfoHeaderValue("DotNet", "6"));

ParallelOptions options = new()
{
    MaxDegreeOfParallelism = 3
};
await Parallel.ForEachAsync(userHandlers, options, async (uri, token) =>
{
    var user = await client.GetFromJsonAsync<GitHubUser>(uri, token);
    Console.WriteLine($"Name: {user.Name}\nBio: {user.Bio}\n");
});

public class GitHubUser
{
    public string Name { get; set; }
    public string Bio { get; set; }
}

// Output:
// Name: David Fowler
// Bio: Partner Software Architect at Microsoft on the ASP.NET team, Creator of SignalR
// 
// Name: Oleg Kyrylchuk
// Bio: Software developer | Dotnet | C# | Azure
// 
// Name: Jared Parsons
// Bio: Developer on the C# compiler

ArgumentNullException.ThrowIfNull()

ArgumentNullException 的小改進, 在丟擲異常之前不需要在每個方法中檢查 null, 現在只需要寫一行, 和response.EnsureSuccessStatusCode();類似。

ExampleMethod(null);

void ExampleMethod(object param)
{
    ArgumentNullException.ThrowIfNull(param);
    // Do something
}

PriorityQueue

.NET 6 新增的資料結構, PriorityQueue, 佇列每個元素都有一個關聯的優先順序,它決定了出隊順序, 編號小的元素優先出列。

PriorityQueue<string, int> priorityQueue = new();

priorityQueue.Enqueue("Second", 2);
priorityQueue.Enqueue("Fourth", 4);
priorityQueue.Enqueue("Third 1", 3);
priorityQueue.Enqueue("Third 2", 3);
priorityQueue.Enqueue("First", 1);

while (priorityQueue.Count > 0)
{
    string item = priorityQueue.Dequeue();
    Console.WriteLine(item);
}

// Output:
// First
// Second
// Third 2
// Third 1
// Fourth

RandomAccess

提供基於偏移量的 API,用於以執行緒安全的方式讀取和寫入檔案。

using SafeFileHandle handle = File.OpenHandle("file.txt", access: FileAccess.ReadWrite);

// Write to file
byte[] strBytes = Encoding.UTF8.GetBytes("Hello world");
ReadOnlyMemory<byte> buffer1 = new(strBytes);
await RandomAccess.WriteAsync(handle, buffer1, 0);

// Get file length
long length = RandomAccess.GetLength(handle);

// Read from file
Memory<byte> buffer2 = new(new byte[length]);
await RandomAccess.ReadAsync(handle, buffer2, 0);
string content = Encoding.UTF8.GetString(buffer2.ToArray());
Console.WriteLine(content); // Hello world

PeriodicTimer

認識一個完全非同步的“PeriodicTimer”, 更適合在非同步場景中使用, 它有一個方法WaitForNextTickAsync

// One constructor: public PeriodicTimer(TimeSpan period)
using PeriodicTimer timer = new(TimeSpan.FromSeconds(1));

while (await timer.WaitForNextTickAsync())
{
    Console.WriteLine(DateTime.UtcNow);
}

// Output:
// 13 - Oct - 21 19:58:05 PM
// 13 - Oct - 21 19:58:06 PM
// 13 - Oct - 21 19:58:07 PM
// 13 - Oct - 21 19:58:08 PM
// 13 - Oct - 21 19:58:09 PM
// 13 - Oct - 21 19:58:10 PM
// 13 - Oct - 21 19:58:11 PM
// 13 - Oct - 21 19:58:12 PM
// ...

Metrics API

.NET 6 實現了 OpenTelemetry Metrics API 規範, 內建了指標API, 通過 Meter 類建立下面的指標

  • Counter
  • Histogram
  • ObservableCounter
  • ObservableGauge

使用的方法如下:

var builder = WebApplication.CreateBuilder(args);
var app = builder.Build();

// Create Meter
var meter = new Meter("MetricsApp", "v1.0");
// Create counter
Counter<int> counter = meter.CreateCounter<int>("Requests");

app.Use((context, next) =>
{
    // Record the value of measurement
    counter.Add(1);
    return next(context);
});

app.MapGet("/", () => "Hello World");
StartMeterListener();
app.Run();

// Create and start Meter Listener
void StartMeterListener()
{
    var listener = new MeterListener();
    listener.InstrumentPublished = (instrument, meterListener) =>
    {
        if (instrument.Name == "Requests" && instrument.Meter.Name == "MetricsApp")
        {
            // Start listening to a specific measurement recording
            meterListener.EnableMeasurementEvents(instrument, null);
        }
    };

    listener.SetMeasurementEventCallback<int>((instrument, measurement, tags, state) =>
    {
        Console.WriteLine($"Instrument {instrument.Name} has recorded the measurement: {measurement}");
    });

    listener.Start();
}

檢查元素是否可為空的反射API

它提供來自反射成員的可空性資訊和上下文:

  • ParameterInfo 引數

  • FieldInfo 欄位

  • PropertyInfo 屬性

  • EventInfo 事件

var example = new Example();
var nullabilityInfoContext = new NullabilityInfoContext();
foreach (var propertyInfo in example.GetType().GetProperties())
{
    var nullabilityInfo = nullabilityInfoContext.Create(propertyInfo);
    Console.WriteLine($"{propertyInfo.Name} property is {nullabilityInfo.WriteState}");
}

// Output:
// Name property is Nullable
// Value property is NotNull

class Example
{
    public string? Name { get; set; }
    public string Value { get; set; }
}

檢查巢狀元素是否可為空的反射API

它允許您獲取巢狀元素的可為空的資訊, 您可以指定陣列屬性必須為非空,但元素可以為空,反之亦然。

Type exampleType = typeof(Example);
PropertyInfo notNullableArrayPI = exampleType.GetProperty(nameof(Example.NotNullableArray));
PropertyInfo nullableArrayPI = exampleType.GetProperty(nameof(Example.NullableArray));

NullabilityInfoContext nullabilityInfoContext = new();

NullabilityInfo notNullableArrayNI = nullabilityInfoContext.Create(notNullableArrayPI);
Console.WriteLine(notNullableArrayNI.ReadState);              // NotNull
Console.WriteLine(notNullableArrayNI.ElementType.ReadState);  // Nullable

NullabilityInfo nullableArrayNI = nullabilityInfoContext.Create(nullableArrayPI);
Console.WriteLine(nullableArrayNI.ReadState);                // Nullable
Console.WriteLine(nullableArrayNI.ElementType.ReadState);    // Nullable

class Example
{
    public string?[] NotNullableArray { get; set; }
    public string?[]? NullableArray { get; set; }
}

ProcessId & ProcessPath

直接通過 Environment 獲取程序ID和路徑。

int processId = Environment.ProcessId
string path = Environment.ProcessPath;

Console.WriteLine(processId);
Console.WriteLine(path);

Configuration 新增 GetRequiredSection()

和 DI 的 GetRequiredService() 是一樣的, 如果缺失, 則會丟擲異常。

WebApplicationBuilder builder = WebApplication.CreateBuilder(args);
WebApplication app = builder.Build();

MySettings mySettings = new();

// Throws InvalidOperationException if a required section of configuration is missing
app.Configuration.GetRequiredSection("MySettings").Bind(mySettings);
app.Run();

class MySettings
{
    public string? SettingValue { get; set; }
}

CSPNG 密碼安全偽隨機數生成器

您可以從密碼安全偽隨機數生成器 (CSPNG) 輕鬆生成隨機值序列。

它對於以下場景中很有用:

  • 金鑰生成
  • 隨機數
  • 某些簽名方案中的鹽
// Fills an array of 300 bytes with a cryptographically strong random sequence of values.
// GetBytes(byte[] data);
// GetBytes(byte[] data, int offset, int count)
// GetBytes(int count)
// GetBytes(Span<byte> data)
byte[] bytes = RandomNumberGenerator.GetBytes(300);

Native Memory API

.NET 6 引入了一個新的 API 來分配本機記憶體, NativeMemory 有分配和釋放記憶體的方法。

unsafe
{
    byte* buffer = (byte*)NativeMemory.Alloc(100);

    NativeMemory.Free(buffer);

    /* This class contains methods that are mainly used to manage native memory.
    public static class NativeMemory
    {
        public unsafe static void* AlignedAlloc(nuint byteCount, nuint alignment);
        public unsafe static void AlignedFree(void* ptr);
        public unsafe static void* AlignedRealloc(void* ptr, nuint byteCount, nuint alignment);
        public unsafe static void* Alloc(nuint byteCount);
        public unsafe static void* Alloc(nuint elementCount, nuint elementSize);
        public unsafe static void* AllocZeroed(nuint byteCount);
        public unsafe static void* AllocZeroed(nuint elementCount, nuint elementSize);
        public unsafe static void Free(void* ptr);
        public unsafe static void* Realloc(void* ptr, nuint byteCount);
    }*/
}

Power of 2

.NET 6 引入了用於處理 2 的冪的新方法。

  • 'IsPow2' 判斷指定值是否為 2 的冪。
  • 'RoundUpToPowerOf2' 將指定值四捨五入到 2 的冪。
// IsPow2 evaluates whether the specified Int32 value is a power of two.
Console.WriteLine(BitOperations.IsPow2(128));            // True

// RoundUpToPowerOf2 rounds the specified T:System.UInt32 value up to a power of two.
Console.WriteLine(BitOperations.RoundUpToPowerOf2(200)); // 256

WaitAsync on Task

您可以更輕鬆地等待非同步任務執行, 如果超時會丟擲 “TimeoutException”

Task operationTask = DoSomethingLongAsync();

await operationTask.WaitAsync(TimeSpan.FromSeconds(5));

async Task DoSomethingLongAsync()
{
    Console.WriteLine("DoSomethingLongAsync started.");
    await Task.Delay(TimeSpan.FromSeconds(10));
    Console.WriteLine("DoSomethingLongAsync ended.");
}

// Output:
// DoSomethingLongAsync started.
// Unhandled exception.System.TimeoutException: The operation has timed out.

新的數學API

新方法:

  • SinCos
  • ReciprocalEstimate
  • ReciprocalSqrtEstimate

新的過載:

  • Min, Max, Abs, Sign, Clamp 支援nint和nuint
  • DivRem 返回一個元組, 包括商和餘數。
// New methods SinCos, ReciprocalEstimate and ReciprocalSqrtEstimate
// Simultaneously computes Sin and Cos
(double sin, double cos) = Math.SinCos(1.57);
Console.WriteLine($"Sin = {sin}\nCos = {cos}");

// Computes an approximate of 1 / x
double recEst = Math.ReciprocalEstimate(5);
Console.WriteLine($"Reciprocal estimate = {recEst}");

// Computes an approximate of 1 / Sqrt(x)
double recSqrtEst = Math.ReciprocalSqrtEstimate(5);
Console.WriteLine($"Reciprocal sqrt estimate = {recSqrtEst}");

// New overloads
// Min, Max, Abs, Clamp and Sign supports nint and nuint
(nint a, nint b) = (5, 10);
nint min = Math.Min(a, b);
nint max = Math.Max(a, b);
nint abs = Math.Abs(a);
nint clamp = Math.Clamp(abs, min, max);
nint sign = Math.Sign(a);
Console.WriteLine($"Min = {min}\nMax = {max}\nAbs = {abs}");
Console.WriteLine($"Clamp = {clamp}\nSign = {sign}");

// DivRem variants return a tuple
(int quotient, int remainder) = Math.DivRem(2, 7);
Console.WriteLine($"Quotient = {quotient}\nRemainder = {remainder}");

// Output:
// Sin = 0.9999996829318346
// Cos = 0.0007963267107331026
// Reciprocal estimate = 0.2
// Reciprocal sqrt estimate = 0.4472135954999579
// Min = 5
// Max = 10
// Abs = 5
// Clamp = 5
// Sign = 1
// Quotient = 0
// Remainder = 2

CollectionsMarshal.GetValueRefOrNullRef

這個是在字典中迴圈或者修改結可變結構體時用, 可以減少結構的副本複製, 也可以避免字典重複進行雜湊計算,這個有點晦澀難懂,有興趣的可以看看這個

https://github.com/dotnet/runtime/issues/27062

Dictionary<int, MyStruct> dictionary = new()
{
    { 1, new MyStruct { Count = 100 } }
};

int key = 1;
ref MyStruct value = ref CollectionsMarshal.GetValueRefOrNullRef(dictionary, key);
// Returns Unsafe.NullRef<TValue>() if it doesn't exist; check using Unsafe.IsNullRef(ref value)
if (!Unsafe.IsNullRef(ref value))
{
    Console.WriteLine(value.Count); // Output: 100

    // Mutate in-place
    value.Count++;
    Console.WriteLine(value.Count); // Output: 101
}

struct MyStruct
{
    public int Count { get; set; }
}

ConfigureHostOptions

IHostBuilder 上的新 ConfigureHostOptions API, 可以更簡單的配置應用。

public class Program
{
    public static void Main(string[] args)
    {
        CreateHostBuilder(args).Build().Run();
    }

    public static IHostBuilder CreateHostBuilder(string[] args) =>
        Host.CreateDefaultBuilder(args)
            .ConfigureHostOptions(o =>
            {
                o.ShutdownTimeout = TimeSpan.FromMinutes(10);
            });
}

Async Scope

.NET 6 引入了一種新的CreateAsyncScope方法, 當您處理 IAsyncDisposable 的服務時現有的CreateScope方法會引發異常, 使用 CreateAsyncScope 可以完美解決。

await using var provider = new ServiceCollection()
        .AddScoped<Example>()
        .BuildServiceProvider();

await using (var scope = provider.CreateAsyncScope())
{
    var example = scope.ServiceProvider.GetRequiredService<Example>();
}

class Example : IAsyncDisposable
{
    public ValueTask DisposeAsync() => default;
}

加密類簡化

  • DecryptCbc
  • DecryptCfb
  • DecryptEcb
  • EncryptCbc
  • EncryptCfb
  • EncryptEcb
static byte[] Decrypt(byte[] key, byte[] iv, byte[] ciphertext)
{
    using (Aes aes = Aes.Create())
    {
        aes.Key = key;
        return aes.DecryptCbc(ciphertext, iv, PaddingMode.PKCS7);
    }
}

全文完...

作者:Oleg Kyrylchuk

原文:https://blog.okyrylchuk.dev/

作者:Leo_wl     出處:http://www.cnblogs.com/Leo_wl/     本文版權歸作者和部落格園共有,歡迎轉載,但未經作者同意必須保留此段宣告,且在文章頁面明顯位置給出原文連線,否則保留追究法律責任的權利。 版權資訊