1. 程式人生 > 其它 >halcon-gen_region_contour_xld輪廓轉化成區域

halcon-gen_region_contour_xld輪廓轉化成區域

在HDevelop中

dev_update_off()
dev_open_window(10,10,500,500,'black',WindowHandle)

draw_xld (ContOut, WindowHandle, 'true', 'true', 'true', 'true')
*手繪輪廓
gen_region_contour_xld (ContOut, Region, 'filled')
*輪廓轉化成區域
*引數1:輪廓
*引數2:區域
*引數3:區域的填充模式
*      'filled'
*      'margin'

dev_display (ContOut)

dev_open_window(
10,100,500,500,'black',WindowHandle1) dev_display (Region)

 

 


在QtCreator中

  HObject  ho_ContOut, ho_Region;
  HTuple  hv_WindowHandle, hv_WindowHandle1;
  SetWindowAttr("background_color","black");
  OpenWindow(10,10,500,500,0,"visible","",&hv_WindowHandle);
  HDevWindowStack::Push(hv_WindowHandle);

  DrawXld(
&ho_ContOut, hv_WindowHandle, "true", "true", "true", "true"); //手繪輪廓 GenRegionContourXld(ho_ContOut, &ho_Region, "filled"); //輪廓轉化成區域 //引數1:輪廓 //引數2:區域 //引數3:區域的填充模式 // 'filled' // 'margin' if (HDevWindowStack::IsOpen()) DispObj(ho_ContOut, HDevWindowStack::GetActive()); SetWindowAttr(
"background_color","black"); OpenWindow(10,100,500,500,0,"visible","",&hv_WindowHandle1); HDevWindowStack::Push(hv_WindowHandle1); if (HDevWindowStack::IsOpen()) DispObj(ho_Region, HDevWindowStack::GetActive());