ovm 格式的 六面體網格 樣例 正方體的生成程式和檔案
阿新 • • 發佈:2020-07-30
簡介
Hexahedron 六面體網格,基於 openVolumeMesh 格式的程式生成cube
code
// C++ includes #include <iostream> #include <vector> // Include vector classes #include <OpenVolumeMesh/Geometry/VectorT.hh> // Include polyhedral mesh kernel #include <OpenVolumeMesh/Mesh/PolyhedralMesh.hh> #include <OpenVolumeMesh/FileManager/FileManager.hh> // Make some typedefs to facilitate(使...容易) your life typedef OpenVolumeMesh::Geometry::Vec3f Vec3f;// 頂點的結構體 typedef OpenVolumeMesh::GeometryKernel<Vec3f> PolyhedralMeshV3f; // 體的定義 int main(int _argc, char** _argv) { // Create mesh object PolyhedralMeshV3f myMesh; // Add eight(可能作者想生成一個體但是並沒有,生成了一個四稜錐) vertices OpenVolumeMesh::VertexHandle v0 = myMesh.add_vertex(Vec3f( 0.0, 0.0, 0.0)); OpenVolumeMesh::VertexHandle v1 = myMesh.add_vertex(Vec3f( 1.0, 0.0, 0.0)); OpenVolumeMesh::VertexHandle v2 = myMesh.add_vertex(Vec3f( 1.0, 1.0, 0.0)); OpenVolumeMesh::VertexHandle v3 = myMesh.add_vertex(Vec3f( 0.0, 1.0, 0.0)); OpenVolumeMesh::VertexHandle v4 = myMesh.add_vertex(Vec3f( 0.0, 0.0, 1.0)); OpenVolumeMesh::VertexHandle v5 = myMesh.add_vertex(Vec3f( 1.0, 0.0, 1.0)); OpenVolumeMesh::VertexHandle v6 = myMesh.add_vertex(Vec3f( 1.0, 1.0, 1.0)); OpenVolumeMesh::VertexHandle v7 = myMesh.add_vertex(Vec3f( 0.0, 1.0, 1.0)); std::vector<OpenVolumeMesh::VertexHandle> vertices; // Add faces vertices.push_back(v0); vertices.push_back(v3); vertices.push_back(v2); vertices.push_back(v1); OpenVolumeMesh::FaceHandle f0 = myMesh.add_face(vertices); vertices.clear(); vertices.push_back(v4); vertices.push_back(v5);vertices.push_back(v6); vertices.push_back(v7); OpenVolumeMesh::FaceHandle f1 = myMesh.add_face(vertices); vertices.clear(); vertices.push_back(v0); vertices.push_back(v1); vertices.push_back(v5); vertices.push_back(v4); OpenVolumeMesh::FaceHandle f2 = myMesh.add_face(vertices); vertices.clear(); vertices.push_back(v1); vertices.push_back(v2);vertices.push_back(v6); vertices.push_back(v5); OpenVolumeMesh::FaceHandle f3 = myMesh.add_face(vertices); vertices.clear(); vertices.push_back(v2); vertices.push_back(v3); vertices.push_back(v7); vertices.push_back(v6); OpenVolumeMesh::FaceHandle f4 = myMesh.add_face(vertices); vertices.clear(); vertices.push_back(v0); vertices.push_back(v4); vertices.push_back(v7); vertices.push_back(v3); OpenVolumeMesh::FaceHandle f5 = myMesh.add_face(vertices); std::vector<OpenVolumeMesh::HalfFaceHandle> halffaces; // Add first Hexahedron halffaces.push_back(myMesh.halfface_handle(f0, 1)); // 0 1 4 正面 halffaces.push_back(myMesh.halfface_handle(f1, 1)); // 1 2 4 正面 halffaces.push_back(myMesh.halfface_handle(f2, 1)); // 0 1 2 背面 halffaces.push_back(myMesh.halfface_handle(f3, 1)); // 0 4 2 底面 halffaces.push_back(myMesh.halfface_handle(f4, 1)); // 0 1 2 背面 halffaces.push_back(myMesh.halfface_handle(f5, 1)); // 0 4 2 底面 myMesh.add_cell(halffaces); // Print positions of vertices to std out for(OpenVolumeMesh::VertexIter v_it = myMesh.vertices_begin(); v_it != myMesh.vertices_end(); ++v_it) { std::cout << "Position of vertex " << v_it->idx() << ": " << myMesh.vertex(*v_it) << std::endl; } OpenVolumeMesh::IO::FileManager fileManager; fileManager.writeFile("cube.ovm", myMesh); return 0; }
file
OVM ASCII
Vertices
8
0 0 0
1 0 0
1 1 0
0 1 0
0 0 1
1 0 1
1 1 1
0 1 1
Edges
12
0 3
3 2
2 1
1 0
4 5
5 6
6 7
7 4
1 5
4 0
2 6
3 7
Faces
6
4 0 2 4 6
4 8 10 12 14
4 7 16 9 18
4 5 20 11 17
4 3 22 13 21
4 19 15 23 1
Polyhedra
1
6 1 3 5 7 9 11