1. 程式人生 > 實用技巧 >PHP Socket伺服器搭建和測試

PHP Socket伺服器搭建和測試

1.socket伺服器搭建思路

1) 目的:理解socket伺服器工作機制

2) 思路:建立socket -> 把socket加入連線池 -> 處理接收資訊 -> 握手動作 -> 傳送資訊

2.socket伺服器程式碼

​ 注:複製到php檔案,直接命令列可以執行,不需要其他支援

​ 特別注意:為了能傳輸中文_sendMsg做了json_encode()

<?php

/**
 * Socket伺服器
 * @author wuchangliang 2018/1/17
 */
class SocketServer
{
    private $sockets; //連線池
private $master; private $handshake; /** * @param $address * @param $port */ public function run($address, $port) { //配置錯誤級別、執行時間、重新整理緩衝區 echo iconv('UTF-8', 'GBK', "歡迎來到PHP Socket測試服務。 \n"); error_reporting(0); set_time_limit(0);
ob_implicit_flush(); //建立socket $this->master = $this->_connect($address, $port); $this->sockets[] = $this->master; //執行socket while (true) { $sockets = $this->sockets; $write = NULL; $except = NULL; socket_select(
$sockets, $write, $except, NULL); //$write,$except傳引用 foreach ($sockets as $socket) { if ($socket == $this->master) { $client = socket_accept($socket); $this->handshake = false; if ($client) { $this->sockets[] = $client; //加入連線池 } } else { //接收資訊 $bytes = @socket_recv($socket, $buffer, 2048, 0); if ($bytes <= 6) { $this->_disConnect($socket); continue; }; //處理資訊 if (!$this->handshake) { $this->_handshake($socket, $buffer); } else { $buffer = $this->_decode($buffer); $this->_sendMsg($buffer, $socket); } } } } } /** * 建立socket連線 * @param $address * @param $port * @return resource */ private function _connect($address, $port) { //建立socket $master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP) or die("socket_create() failed: reason: " . socket_strerror(socket_last_error()) . "\n"); socket_bind($master, $address, $port) or die("socket_bind() failed: reason: " . socket_strerror(socket_last_error($master)) . "\n"); socket_listen($master, 5) or die("socket_listen() failed: reason: " . socket_strerror(socket_last_error($master)) . "\n"); return $master; } /** * 握手動作 * @param $socket * @param $buffer */ private function _handshake($socket, $buffer) { //握手動作資訊 $buf = substr($buffer, strpos($buffer, 'Sec-WebSocket-Key:') + 18); $key = trim(substr($buf, 0, strpos($buf, "\r\n"))); $new_key = base64_encode(sha1($key . "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", true)); $new_message = "HTTP/1.1 101 Switching Protocols\r\n"; $new_message .= "Upgrade: websocket\r\n"; $new_message .= "Sec-WebSocket-Version: 13\r\n"; $new_message .= "Connection: Upgrade\r\n"; $new_message .= "Sec-WebSocket-Accept: " . $new_key . "\r\n\r\n"; //記錄握手動作 socket_write($socket, $new_message, strlen($new_message)); $this->handshake = true; } /** * 斷開socket連線 * @param $socket */ private function _disConnect($socket) { $index = array_search($socket, $this->sockets); socket_close($socket); if ($index >= 0) { array_splice($this->sockets, $index, 1); } } /** * 傳送資訊 * @param $buffer * @param $client */ private function _sendMsg($buffer, $client) { $send_buffer = $this->_frame(json_encode($buffer)); foreach ($this->sockets as $socket) { if ($socket != $this->master && $socket != $client) { //廣播發送(除了自己) socket_write($socket, $send_buffer, strlen($send_buffer)); } } } /** * 解析資料幀 * @param $buffer * @return null|string */ private function _decode($buffer) { $len = $masks = $data = $decoded = null; $len = ord($buffer[1]) & 127; if ($len === 126) { $masks = substr($buffer, 4, 4); $data = substr($buffer, 8); } else if ($len === 127) { $masks = substr($buffer, 10, 4); $data = substr($buffer, 14); } else { $masks = substr($buffer, 2, 4); $data = substr($buffer, 6); } for ($index = 0; $index < strlen($data); $index++) { $decoded .= $data[$index] ^ $masks[$index % 4]; } return $decoded; } /** * 處理返回幀 * @param $buffer * @return string */ private function _frame($buffer) { $len = strlen($buffer); if ($len <= 125) { return "\x81" . chr($len) . $buffer; } else if ($len <= 65535) { return "\x81" . chr(126) . pack("n", $len) . $buffer; } else { return "\x81" . char(127) . pack("xxxxN", $len) . $buffer; } } } $sc = new SocketServer(); $sc->run('127.0.0.1', 2046);

3.客戶端程式碼

​ 注:直接複製到html,和上面的php檔案在同一資料夾即可,特別注意onmessage解析的兩層 parse

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title>WebSocket Test</title>
    <script language="javascript"type="text/javascript">
        websocket = new WebSocket('ws://127.0.0.1:2046/');
        websocket.onopen = function(evt) {
            console.log('connect');
            websocket.send('{"data":"您好,世界!"}');
        };
        websocket.onclose = function(evt) {
            console.log('onclose');
            console.log(evt);
        };
        websocket.onmessage = function(evt) {
            console.log('onmessage');
            if (evt.data) {
                console.log(JSON.parse(JSON.parse(evt.data)));
            }
        };
        websocket.onerror = function(evt) {
            console.log('onerror');
            console.log(evt);
        };
        function sendMsg(){
            var sendData = { 'data': document.getElementById('name').value};
            websocket.send(JSON.stringify(sendData));
        }
    </script>
</head>
<body>
    <h2>WebSocket Test</h2>
    <input type="text" name="name" id="name" />
    <a href="javascript:;" onclick="sendMsg()">點擊發送</a>
</body>
</html>

4.測試示例

https://www.cnblogs.com/wuchangliang/p/9650823.html