vue.js 源代碼學習筆記 ----- core lifecycle
阿新 • • 發佈:2017-07-03
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/* @flow */ import config from ‘../config‘ import Watcher from ‘../observer/watcher‘ import { mark, measure } from ‘../util/perf‘ import { createEmptyVNode } from ‘../vdom/vnode‘ import { observerState } from ‘../observer/index‘ import { updateComponentListeners } from ‘./events‘ import { resolveSlots } from‘./render-helpers/resolve-slots‘ import { warn, noop, remove, handleError, emptyObject, validateProp } from ‘../util/index‘ export let activeInstance: any = null export function initLifecycle (vm: Component) { const options = vm.$options // locate first non-abstract parent let parent = options.parentif (parent && !options.abstract) { while (parent.$options.abstract && parent.$parent) { parent = parent.$parent } parent.$children.push(vm) } vm.$parent = parent vm.$root = parent ? parent.$root : vm vm.$children = [] vm.$refs = {} vm._watcher = null vm._inactive= null vm._directInactive = false vm._isMounted = false vm._isDestroyed = false vm._isBeingDestroyed = false } export function lifecycleMixin (Vue: Class<Component>) { Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) { const vm: Component = this if (vm._isMounted) { callHook(vm, ‘beforeUpdate‘) } const prevEl = vm.$el const prevVnode = vm._vnode const prevActiveInstance = activeInstance activeInstance = vm vm._vnode = vnode // Vue.prototype.__patch__ is injected in entry points // based on the rendering backend used. if (!prevVnode) { // initial render vm.$el = vm.__patch__( vm.$el, vnode, hydrating, false /* removeOnly */, vm.$options._parentElm, vm.$options._refElm ) } else { // updates vm.$el = vm.__patch__(prevVnode, vnode) } activeInstance = prevActiveInstance // update __vue__ reference if (prevEl) { prevEl.__vue__ = null } if (vm.$el) { vm.$el.__vue__ = vm } // if parent is an HOC, update its $el as well if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) { vm.$parent.$el = vm.$el } // updated hook is called by the scheduler to ensure that children are // updated in a parent‘s updated hook. } Vue.prototype.$forceUpdate = function () { const vm: Component = this if (vm._watcher) { vm._watcher.update() } } Vue.prototype.$destroy = function () { const vm: Component = this if (vm._isBeingDestroyed) { return } callHook(vm, ‘beforeDestroy‘) vm._isBeingDestroyed = true // remove self from parent const parent = vm.$parent if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) { remove(parent.$children, vm) } // teardown watchers if (vm._watcher) { vm._watcher.teardown() } let i = vm._watchers.length while (i--) { vm._watchers[i].teardown() } // remove reference from data ob // frozen object may not have observer. if (vm._data.__ob__) { vm._data.__ob__.vmCount-- } // call the last hook... vm._isDestroyed = true // invoke destroy hooks on current rendered tree vm.__patch__(vm._vnode, null) // fire destroyed hook callHook(vm, ‘destroyed‘) // turn off all instance listeners. vm.$off() // remove __vue__ reference if (vm.$el) { vm.$el.__vue__ = null } // remove reference to DOM nodes (prevents leak) vm.$options._parentElm = vm.$options._refElm = null } } export function mountComponent ( vm: Component, el: ?Element, hydrating?: boolean ): Component { vm.$el = el if (!vm.$options.render) { vm.$options.render = createEmptyVNode if (process.env.NODE_ENV !== ‘production‘) { /* istanbul ignore if */ if ((vm.$options.template && vm.$options.template.charAt(0) !== ‘#‘) || vm.$options.el || el) { warn( ‘You are using the runtime-only build of Vue where the template ‘ + ‘compiler is not available. Either pre-compile the templates into ‘ + ‘render functions, or use the compiler-included build.‘, vm ) } else { warn( ‘Failed to mount component: template or render function not defined.‘, vm ) } } } callHook(vm, ‘beforeMount‘) let updateComponent /* istanbul ignore if */ if (process.env.NODE_ENV !== ‘production‘ && config.performance && mark) { updateComponent = () => { const name = vm._name const id = vm._uid const startTag = `vue-perf-start:${id}` const endTag = `vue-perf-end:${id}` mark(startTag) const vnode = vm._render() mark(endTag) measure(`${name} render`, startTag, endTag) mark(startTag) vm._update(vnode, hydrating) mark(endTag) measure(`${name} patch`, startTag, endTag) } } else { updateComponent = () => { vm._update(vm._render(), hydrating) } } vm._watcher = new Watcher(vm, updateComponent, noop) hydrating = false // manually mounted instance, call mounted on self // mounted is called for render-created child components in its inserted hook if (vm.$vnode == null) { vm._isMounted = true callHook(vm, ‘mounted‘) } return vm } export function updateChildComponent ( vm: Component, propsData: ?Object, listeners: ?Object, parentVnode: VNode, renderChildren: ?Array<VNode> ) { // determine whether component has slot children // we need to do this before overwriting $options._renderChildren const hasChildren = !!( renderChildren || // has new static slots vm.$options._renderChildren || // has old static slots parentVnode.data.scopedSlots || // has new scoped slots vm.$scopedSlots !== emptyObject // has old scoped slots ) vm.$options._parentVnode = parentVnode vm.$vnode = parentVnode // update vm‘s placeholder node without re-render if (vm._vnode) { // update child tree‘s parent vm._vnode.parent = parentVnode } vm.$options._renderChildren = renderChildren // update props if (propsData && vm.$options.props) { observerState.shouldConvert = false if (process.env.NODE_ENV !== ‘production‘) { observerState.isSettingProps = true } const props = vm._props const propKeys = vm.$options._propKeys || [] for (let i = 0; i < propKeys.length; i++) { const key = propKeys[i] props[key] = validateProp(key, vm.$options.props, propsData, vm) } observerState.shouldConvert = true if (process.env.NODE_ENV !== ‘production‘) { observerState.isSettingProps = false } // keep a copy of raw propsData vm.$options.propsData = propsData } // update listeners if (listeners) { const oldListeners = vm.$options._parentListeners vm.$options._parentListeners = listeners updateComponentListeners(vm, listeners, oldListeners) } // resolve slots + force update if has children if (hasChildren) { vm.$slots = resolveSlots(renderChildren, parentVnode.context) vm.$forceUpdate() } } function isInInactiveTree (vm) { while (vm && (vm = vm.$parent)) { if (vm._inactive) return true } return false } export function activateChildComponent (vm: Component, direct?: boolean) { if (direct) { vm._directInactive = false if (isInInactiveTree(vm)) { return } } else if (vm._directInactive) { return } if (vm._inactive || vm._inactive == null) { vm._inactive = false for (let i = 0; i < vm.$children.length; i++) { activateChildComponent(vm.$children[i]) } callHook(vm, ‘activated‘) } } export function deactivateChildComponent (vm: Component, direct?: boolean) { if (direct) { vm._directInactive = true if (isInInactiveTree(vm)) { return } } if (!vm._inactive) { vm._inactive = true for (let i = 0; i < vm.$children.length; i++) { deactivateChildComponent(vm.$children[i]) } callHook(vm, ‘deactivated‘) } } export function callHook (vm: Component, hook: string) { const handlers = vm.$options[hook] if (handlers) { for (let i = 0, j = handlers.length; i < j; i++) { try { handlers[i].call(vm) } catch (e) { handleError(e, vm, `${hook} hook`) } } } if (vm._hasHookEvent) { vm.$emit(‘hook:‘ + hook) } }
vue.js 源代碼學習筆記 ----- core lifecycle