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java學習之ReentrantLock

fin lur and cte serial area 靈活 結點 extends

本篇博文主要記錄ReentranctLock內部實現原理。

ReentrantLock和Synchronized關鍵字相比,使用起來比較靈活。如何使用ReentranctLock就不多講了,這裏主要記錄ReentrantLock的內部實現原理。

首先看下ReentrantLock的類繼承結構, 如下圖:

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ReentrantLock內部有三個內部類: Sync, FairSync, NonfairSync. 源碼如下:

Sync:

abstract static class Sync extends AbstractQueuedSynchronizer {
        private static final long serialVersionUID = -5179523762034025860L;

        /**
         * Performs {@link Lock#lock}. The main reason for subclassing
         * is to allow fast path for nonfair version.
         */
        abstract void lock();

        /**
         * Performs non-fair tryLock.  tryAcquire is implemented in
         * subclasses, but both need nonfair try for trylock method.
         */
        final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                if (compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) // overflow
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }

        protected final boolean tryRelease(int releases) {
            int c = getState() - releases;
            if (Thread.currentThread() != getExclusiveOwnerThread())
                throw new IllegalMonitorStateException();
            boolean free = false;
            if (c == 0) {
                free = true;
                setExclusiveOwnerThread(null);
            }
            setState(c);
            return free;
        }
... }

  FairSync:

static final class FairSync extends Sync {
        private static final long serialVersionUID = -3000897897090466540L;

        final void lock() {
            acquire(1);
        }

        /**
         * Fair version of tryAcquire.  Don‘t grant access unless
         * recursive call or no waiters or is first.
         */
        protected final boolean tryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                if (!hasQueuedPredecessors() &&
                    compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0)
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }
    }

  NonfairSync:

static final class NonfairSync extends Sync {
        private static final long serialVersionUID = 7316153563782823691L;

        /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
        final void lock() {
            if (compareAndSetState(0, 1))
                setExclusiveOwnerThread(Thread.currentThread());
            else
                acquire(1);
        }

        protected final boolean tryAcquire(int acquires) {
            return nonfairTryAcquire(acquires);
        }
    }

  

FairSync實現了公平鎖邏輯, NonfairSync實現的是非公平鎖的邏輯。 下面看下最常使用的非公平鎖的實現。

NonfairSync.lock()方法,首先基於CAS設置AQS中的state,如果返回true, 說明獲取成功,此時將排他線程設置為當前線程。如果返回false, 說明獲取失敗,調用acquire(1)方法。acquire()方法在AQS中,代碼如下:

    public final void acquire(int arg) {
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }

  在acquire中首先再次獲取鎖, 如果獲取失敗, 則調用addWaiter()方法,將當前線程加入CHL隊列。CHL隊列結構如下:

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加入隊列後,然後調用方法acquireQueued(), 代碼如下:

final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

在acquireQueued()方法中,首先判斷當前節點的前置節點是不是頭結點,如果是頭結點,則嘗試獲取鎖,獲取成功,則當前節點設置為頭結點。否則判斷是否應該講當前節點對應的線程掛起, 如果前一個前一個節點的status是SIGNAL, 則說明需要將當前節點掛起。調用parkAndCheckInterrupt()方法掛起當前節點的線程。

上面是非公平鎖的lock()邏輯,公平鎖和非公平鎖的,區別主要是公平鎖在獲取之前,首先需要判斷是否存在前置節點,如果存在前置節點,則需要等待。我們看到FairSync中的tryAcquire()方法中,首先調用了hasQueuedPredecessors()方法,判斷是否存在前置節點。

java學習之ReentrantLock