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271. Encode and Decode Strings

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Design an algorithm to encode a list of strings to a string. The encoded string is then sent over the network and is decoded back to the original list of strings.

Machine 1 (sender) has the function:

string encode(vector<string> strs) {
  // ... your code
  return encoded_string;
}
Machine 2 (receiver) has the function:
vector<string> decode(string s) {
  //... your code
  return strs;
}

So Machine 1 does:

string encoded_string = encode(strs);

and Machine 2 does:

vector<string> strs2 = decode(encoded_string);

strs2 in Machine 2 should be the same as strs in Machine 1.

Implement the encode and decode methods.

Note:

  • The string may contain any possible characters out of 256 valid ascii characters. Your algorithm should be generalized enough to work on any possible characters.
  • Do not use class member/global/static variables to store states. Your encode and decode algorithms should be stateless.
  • Do not rely on any library method such as eval or serialize methods. You should implement your own encode/decode algorithm.

class Codec {
public:

    // Encodes a list of strings to a single string.
string encode(vector<string>& strs) { string res; for(auto str:strs) res+=to_string(str.size())+"@"+str; return res; } // Decodes a single string to a list of strings. vector<string> decode(string s) { vector<string>res; int head = 0; while(head<s.size()) { int pos = s.find("@",head); int len = stoll(s.substr(head,pos-head)); string str = s.substr(pos+1,len); res.push_back(str); head = pos+1+len; } return res; } }; // Your Codec object will be instantiated and called as such: // Codec codec; // codec.decode(codec.encode(strs));

271. Encode and Decode Strings