Python一切皆對象
阿新 • • 發佈:2018-03-20
self append() bin code 字典 rec 計數器 AC pan
一、含義
python中一切皆為對象,且python3中類與類型(常見數據類型如列表字典等)是一個概念,類型就是類。
二、實例
#!/usr/bin/env python3 #-*- coding:utf-8 -*- print(type([1,23,4])) # <class ‘list‘> print(list) class School_student: job = ‘student‘ def study(self): print(‘studying hard‘) def relax(self): print(‘realxing happy‘) print(School_student) # <class ‘__main__.School_student‘> # 由此可見,列表等數據類型也是類,是特征和技能的結合 li = [1,2,3] # 定義列表(實例化) li2 = [] li2.append(0) # li.append()和li2.append()調用同樣的方法,但綁定的對象不同,是不同的綁定方法 li.append(4) # 添加元素 [1, 2, 3, 4],append相當於list類的內置方法 list.append(li,5) # [1, 2, 3, 4, 5] # 與li.append(4)作用相同print(li)
再比如:
#類型dict就是類dict >>> list <class ‘list‘> #實例化的到3個對象l1,l2,l3 >>> l1=list() >>> l2=list() >>> l3=list() #三個對象都有綁定方法append,是相同的功能,但內存地址不同 >>> l1.append <built-in method append of list object at 0x10b482b48> >>> l2.append<built-in method append of list object at 0x10b482b88> >>> l3.append <built-in method append of list object at 0x10b482bc8>
#操作綁定方法l1.append(3),就是在往l1添加3,絕對不會將3添加到l2或l3
>>> l1.append(3) # [3]
#調用類list.append(l3,111)等同於l3.append(111)
>>> list.append(l3,111) #等同於l3.append(111) [111]
三、面向對象練習
1、編寫一個類,批量生產對象,並統計產生對象的次數
#!/usr/bin/env python3 #-*- coding:utf-8 -*- class Students: country = ‘China‘ # 數據屬性為共有的 school = ‘helloworld‘ count = 0 def __init__(self,name,age,sex,major): # 函數屬性,是給對象用的 self.name = name self.age = age self.sex = sex self.major = major Students.count += 1 # __init__方法每次被觸發就表示產生了一個對象,計數器則自加一次,更改其數據屬性 def study(self): print(‘study everyday‘) def relax(self): print(‘relaxing‘) stu1 = Students(‘婷子‘,19,‘女‘,‘Comic‘) print(stu1.count) # 1 stu2 = Students(‘星爺‘,36,‘男‘,‘Direct‘) print(stu2.count) # 2 stu3 = Students(‘琉星‘,21,‘男‘,‘Detective‘) print(Students.count) # 3 print(stu1.count) # 3 print(Students.__dict__) print(stu1.__dict__) # {‘name‘: ‘婷子‘, ‘age‘: 19, ‘sex‘: ‘女‘, ‘major‘: ‘Comic‘} print(stu2.__dict__)View Code
2、 模仿LOL編寫兩個英雄類,英雄有昵稱、攻擊力、生命值等屬性;實例化出兩個英雄對象;
英雄之間要有打鬥,被打的一方會掉血,血量小於0判定死亡。
#!/usr/bin/env python3 #-*- coding:utf-8 -*- class Gaylen: camp = ‘Desmarcia‘ def __init__(self,nickname,aggressivity,life_valid): self.nickname = nickname self.aggressivity = aggressivity self.life_valid = life_valid def attack(self,target): target.life_valid -= self.aggressivity if target.life_valid <= 0: print(‘%s is died‘%target.nickname) class Hand_of_Knoxus: camp = ‘Desmarcia‘ def __init__(self,nickname,aggressivity,life_valid): self.nickname = nickname self.aggressivity = aggressivity self.life_valid = life_valid def attack(self,target): target.life_valid -= self.aggressivity if target.life_valid <= 0: print(‘%s is died‘%target.nickname) herol = Gaylen(‘大蓋倫‘,60,300) hero2 = Hand_of_Knoxus(‘諾手‘,70,280) herol.attack(hero2) hero2.attack(herol) hero2.attack(herol) hero2.attack(herol) hero2.attack(herol) hero2.attack(herol) print(herol.life_valid) print(hero2.life_valid)View Code
Python一切皆對象