你想要的我都有
阿新 • • 發佈:2018-12-01
首先建立一個繼承於UITableViewController的類
var sectionName:[String] = []
var rowName1:[String] = []
var rowName2:[String] = []
var rowName3:[String] = []
var rowName4:[String] = []
var cellNum:Int = 0
剩下的就是程式碼上面的定義的東西
override func viewDidLoad() {
super.viewDidLoad()
self.navigationItem.title = “啦啦啦”
sectionName = ["1","2","3","4"] self.tableView.delegate = self self.tableView.dataSource = self self.tableView.tableFooterView = UIView() self.navigationItem.leftBarButtonItem = UIBarButtonItem(title: "全部", style: .plain, target: self, action: #selector(whole)) } @objc func whole() { if rowName1.count>0{ print("1:\(rowName1[0]),\(rowName1[1]),\(rowName1[2])") } if rowName2.count>0{ print("2:\(rowName2[0]),\(rowName2[1]),\(rowName2[2])") } if rowName3.count>0{ print("3:\(rowName3[0]),\(rowName3[1]),\(rowName3[2])") } if rowName4.count>0{ print("4:\(rowName4[0]),\(rowName4[1]),\(rowName4[2])") } } // MARK: - Table view data source override func numberOfSections(in tableView: UITableView) -> Int { // #warning Incomplete implementation, return the number of sections return sectionName.count } override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete implementation, return the number of rows switch section { case 0: return rowName1.count case 1: return rowName2.count case 2: return rowName3.count case 3: return rowName4.count default: return 0 } } override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { var cell:UITableViewCell! = tableView.dequeueReusableCell(withIdentifier: "cell") if cell==nil{ cell = UITableViewCell(style: .default, reuseIdentifier: "cell") } // Configure the cell... switch indexPath.section { case 0: cell.textLabel?.text = rowName1[indexPath.row] case 1: cell.textLabel?.text = rowName2[indexPath.row] case 2: cell.textLabel?.text = rowName3[indexPath.row] case 3: cell.textLabel?.text = rowName4[indexPath.row] default: "" } return cell! } // override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? { // // return sectionName[section] // } override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat { return 80 } override func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? { let view = UIView(frame: CGRect(x: 0, y: 0, width: UIScreen.main.bounds.width, height: 50)) view.backgroundColor = UIColor.lightGray let btn = UIButton(frame: CGRect(x:UIScreen.main.bounds.width-80-10, y: 10, width: 80, height: 30)) btn.setTitle("錄入分數", for: .normal) btn.addTarget(self, action: #selector(buton), for: .touchUpInside) btn.setTitleColor(UIColor.red, for: .normal) view.addSubview(btn) btn.tag = 100+section let label = UILabel(frame: CGRect(x: 10, y: 10, width: 60, height: 30)) view.addSubview(label) label.text = sectionName[section] let lineView = UIView(frame: CGRect(x: 0, y: 49, width: UIScreen.main.bounds.width, height: 1)) view.addSubview(lineView) lineView.backgroundColor = UIColor.black return view } override func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat { return 50 } @objc func buton(but:UIButton){ print(but.tag) let vc = EnteringGradeViewController() vc.jumpScore = { (str1,str2,str3)->() in switch but.tag { case 100: self.rowName1.removeAll() self.rowName1.append("語文:\(str1)") self.rowName1.append("數學:\(str2)") self.rowName1.append("英語:\(str3)") case 101: self.rowName2.removeAll() self.rowName2.append("語文:\(str1)") self.rowName2.append("數學:\(str2)") self.rowName2.append("英語:\(str3)") case 102: self.rowName3.removeAll() self.rowName3.append("語文:\(str1)") self.rowName3.append("數學:\(str2)") self.rowName3.append("英語:\(str3)") case 103: self.rowName3.removeAll() self.rowName3.append("語文:\(str1)") self.rowName3.append("數學:\(str2)") self.rowName3.append("英語:\(str3)") default: "" } self.tableView.reloadData() } self.navigationController?.pushViewController(vc, animated: true) } } 建立一個繼承於UIviewcontrol的類 typealias blockScore = (String,String,String)->() var jumpScore:blockScore? var tf1:UITextField! var tf2:UITextField! var tf3:UITextField! override func viewDidLoad() { super.viewDidLoad() self.navigationItem.title = "分數錄入" view.backgroundColor = UIColor.white let lab1 = UILabel(frame: CGRect(x: 30, y: 200, width:60 , height: 60)) view.addSubview(lab1) lab1.text = "語文" let lab2 = UILabel(frame: CGRect(x: 30, y: 200+lab1.frame.height+10, width:60 , height: 60)) view.addSubview(lab2) lab2.text = "數學" let lab3 = UILabel(frame: CGRect(x: 30, y: 200+lab1.frame.height+10+lab2.frame.height+10, width:60 , height: 60)) view.addSubview(lab3) lab3.text = "英語" tf1 = UITextField(frame: CGRect(x: 50+lab1.frame.width+5, y: 200, width: UIScreen.main.bounds.width-(50+lab1.frame.width+5)-10, height: 60)) view.addSubview(tf1) tf1.placeholder = "請輸入分數" tf1.borderStyle = .roundedRect tf2 = UITextField(frame: CGRect(x: 50+lab1.frame.width+5, y: 200+tf1.frame.height+10, width: UIScreen.main.bounds.width-(50+lab1.frame.width+5)-10, height: 60)) view.addSubview(tf2) tf2.placeholder = "請輸入分數" tf2.borderStyle = .roundedRect tf3 = UITextField(frame: CGRect(x: 50+lab1.frame.width+5, y: 200+tf1.frame.height+10+tf2.frame.height+10, width: UIScreen.main.bounds.width-(50+lab1.frame.width+5)-10, height: 60)) view.addSubview(tf3) tf3.placeholder = "請輸入分數" tf3.borderStyle = .roundedRect let btn1 = UIButton(frame: CGRect(x: (UIScreen.main.bounds.width-100)/2-60, y: 200+lab1.frame.height+10+lab2.frame.height+10+lab3.frame.height+30, width: 100, height: 80)) view.addSubview(btn1) btn1.setTitle("儲存", for: .normal) btn1.addTarget(self, action: #selector(save), for: .touchUpInside) btn1.setTitleColor(UIColor.red, for: .normal) let btn2 = UIButton(frame: CGRect(x: (UIScreen.main.bounds.width-100)/2+60, y: 200+lab1.frame.height+10+lab2.frame.height+10+lab3.frame.height+30, width: 100, height: 80)) view.addSubview(btn2) btn2.setTitle("返回", for: .normal) btn2.addTarget(self, action: #selector(back), for: .touchUpInside) btn2.setTitleColor(UIColor.red, for: .normal) } @objc func save() { self.jumpScore!(tf1.text!,tf2.text!,tf3.text!) self.navigationController?.popViewController(animated: true) } @objc func back() { self.navigationController?.popViewController(animated: true) }
}