1. 程式人生 > >原生js-五子棋遊戲

原生js-五子棋遊戲

html:

<body>
    <h2>五子棋遊戲</h2>
    <div id="box">
        <div id="box01"></div>
        <div id="box02">haha</div>
    </div>
</body>

css:

<style type="text/css">
        *{
            margin: 0;
            padding: 0;
        }
        body{
            /*overflow: hidden;*/
            margin-top: 10px;
            text-align: center;
            background-color: #C7C7C7;
        }
        #box{
            position: relative;
            border: 1px solid;
            margin: 20px auto;
            width: 546px;
            height: 546px;
            background-color: #C7C7C7;
        }
        #box .squre{
            width: 40px;
            height: 40px;
            border: 1px solid;
            float: left;
        }
        #box01 .squre:hover{
            background-color: pink;
        }
        #box01{
            position: absolute;
            /*border: 1px solid;*/
            margin: 0 auto;
            width: 588px;
            height: 588px;
            /*background-color: pink;*/
            /*opacity: 0.5;*/
            top: -20px;
            left: -20px;
        }
        #box01 .qz{
            width: 30px;
            height: 30px;
            border: 1px solid #C7C7C7;
            float: left;
            border-radius: 50%;
            margin: 5px;
        }
        #box01 .qz:hover{
            background-color: pink;
        }
        #box02{
            position: absolute;
            line-height: 546px;
            font-size: 50px;
            color: black;
            width: 100%;
            background-color: pink;
            display: none;
            opacity: 0.6;
        }
    </style>

script:

<script type="text/javascript">
        window.onload = function () {
            let box = document.getElementById("box");
            let box01 = document.getElementById("box01");
            //畫棋盤
            let arr = new Array();
            for (let i=0;i<13;i++){
                arr[i] = new Array();
                for (let j=0;j<13;j++){
                    arr[i][j] = document.createElement("div");
                    arr[i][j].className = "squre";
                    box.appendChild(arr[i][j]);
                }
            }
            //畫棋子
            let arr01 = new Array();
            for (let i=0;i<14;i++){
                arr01[i] = new Array();
                for (let j=0;j<14;j++){
                    arr01[i][j] = document.createElement("div");
                    arr01[i][j].className = "qz";
                    box01.appendChild(arr01[i][j]);
                }
            }
            for (let m=0;m<14;m++){
                for (let n=0;n<14;n++){
                    arr01[m][n].onclick = function () {
                        //下棋之前統計一下黑白棋的個數,以便黑白交換下棋
                        let count = 0;
                        for (let l = 0; l < 14; l++) {
                            for (let k = 0; k < 14; k++){
                                if (arr01[l][k].style.backgroundColor != "") {
                                    count++;
                                }
                            }
                        }
                        // console.log(count);
                        if (this.className == "qz" && count % 2 == 0 && this.style.backgroundColor == "") {
                            //下棋
                            this.style.backgroundColor = "black";
                            //引入判斷函式
                            // console.log(m,n);
                            checkGame(m, n);

                        } else if (this.className == "qz" && count % 2 != 0 && this.style.backgroundColor == "") {
                            //下棋
                            this.style.backgroundColor = "white";
                            //引入判斷函式
                            checkGame(m, n);
                        }
                    }
                }
            }

            //判斷哪方輸贏,四個方向(橫向、縱向、左斜、右斜)
            //m是y軸,n是x軸
            let a,b;
            let flag = 0;
            let box02 = document.getElementById("box02");
            function checkGame(a,b) {
                //判斷橫向
                let qzColor = arr01[a][b].style.backgroundColor;
                // console.log(qzColor);
                for (let k=(b-4);k<=(b+4);k++){
                    if (k>=0 && k < 14){
                        if (qzColor == arr01[a][k].style.backgroundColor && arr01[a][k].style.backgroundColor != ""){
                            flag++;
                            if (flag == 5){
                                // alert(qzColor+" win!!");
                                box02.innerHTML = qzColor+" win!!";
                                box02.style.display = "block";
                            }
                        } else {
                            flag = 0;
                        }
                    } else {
                        flag = 0;
                    }
                }

                //判斷縱向
                for (let k=(a-4);k<=(a+4);k++){
                    if (k>=0 && k < 14){
                        if (qzColor == arr01[k][b].style.backgroundColor && arr01[k][b].style.backgroundColor != ""){
                            flag++;
                            if (flag == 5){
                                // alert(qzColor+" win!!");
                                box02.innerHTML = qzColor+" win!!";
                                box02.style.display = "block";
                            }
                        } else {
                            flag = 0;
                        }
                    } else {
                        flag = 0;
                    }
                }

                //判斷左斜
                let ax = (a-4);//ax用來記錄橫座標的變化
                for (let k=(b-4);k<=(b+4);k++){
                    if (k>=0 && k < 14 && ax>=0 && ax<14){
                        if (qzColor == arr01[ax][k].style.backgroundColor && arr01[ax][k].style.backgroundColor != ""){
                            flag++;
                            if (flag == 5){
                                // alert(qzColor+" win!!");
                                box02.innerHTML = qzColor+" win!!";
                                box02.style.display = "block";
                            }
                        } else {
                            flag = 0;
                        }
                    } else {
                        flag = 0;
                    }
                    ax++;
                }

                //判斷右斜
                bx = a-4;
                for (let k=(b+4);k>=(b-4);k--){
                    if (k>=0 && k < 14 && bx>=0 && bx<14){
                        if (qzColor == arr01[bx][k].style.backgroundColor && arr01[bx][k].style.backgroundColor != ""){
                            flag++;
                            if (flag == 5){
                                // alert(qzColor+" win!!");
                                box02.innerHTML = qzColor+" win!!";
                                box02.style.display = "block";
                            }
                        } else {
                            flag = 0;
                        }
                    } else {
                        flag = 0;
                    }
                    bx++;
                }
            }
        }
    </script>