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NX二次開發中特徵找體UF_MODL_ask_feat_body

UF_initialize();

//建立塊
UF_FEATURE_SIGN Sign = UF_NULLSIGN;
double Corner_Pt[3] = {0.0, 0.0, 0.0};
char *Edge_Len[3] = {"100", "200", "100"};
tag_t BlkTag = NULL_TAG;
UF_MODL_create_block1(Sign, Corner_Pt, Edge_Len, &BlkTag);

//特徵找體
tag_t BodyTag = NULL_TAG;
UF_MODL_ask_feat_body(BlkTag, &BodyTag);

//建立基準平面
double Origin_Point[3] = {500.0, 500.0, 500.0};
double Plane_Normal[3] = {0.0, 0.0, 1.0};
tag_t Plane_Tag = NULL_TAG;
UF_MODL_create_fixed_dplane(Origin_Point, Plane_Normal, &Plane_Tag);

//建立映象體
tag_t Mirrored_Body = NULL_TAG;
UF_MODL_create_mirror_body(BodyTag, Plane_Tag, &Mirrored_Body);



UF_terminate();