1. 程式人生 > >C/C++中判斷某一檔案或目錄是否存在

C/C++中判斷某一檔案或目錄是否存在

2.利用 c 語言的庫的辦法:

函式名: access 功  能: 確定檔案的訪問許可權 用  法: int access(const char *filename, int amode); 以前一直沒用過這個函式,今天除錯程式發現了這個函式,感覺挺好用,尤其是判斷一個檔案或資料夾是否存在的時候,用不著再find了,檔案的話還可以檢測讀寫許可權,資料夾的話則只能判斷是否存在,下面摘自MSDN:

int _access( const char *path, int mode );

Return Value

Each of these functions returns 0 if the file has the given mode. The function returns –1 if the named file does not exist or is not accessible in the given mode; in this case, errno

is set as follows:

EACCES

Access denied: file’s permission setting does not allow specified access.

ENOENT

Filename or path not found.

Parameters

path

File or directory path

mode

Permission setting

Remarks

When used with files, the _access function determines whether the specified file exists and can be accessed as specified by the value of mode

. When used with directories, _access determines only whether the specified directory exists; in Windows NT, all directories have read and write access.

mode Value            Checks File For 00                              Existence only 02                              Write permission 04                              Read permission 06                              Read and write permission

Example

/* ACCESS.C: This example uses _access to check the * file named "ACCESS.C" to see if it exists and if * writing is allowed. */#include  <io.h>#include  <stdio.h>#include  <stdlib.h>void main( void ){   /* Check for existence */if( (_access( "ACCESS.C"0 )) !=-1 )   {      printf( "File ACCESS.C exists " );      /* Check for write permission */if( (_access( "ACCESS.C"2 )) !=-1 )         printf( "File ACCESS.C has write permission " );   }}
Output
File ACCESS.C existsFile ACCESS.C has write permission

3.在windows平臺下用API函式FindFirstFile(...):

(1)檢查檔案是否存在:

#define _WIN32_WINNT 0x0400#include "windows.h"intmain(int argc, char*argv[]){  WIN32_FIND_DATA FindFileData;  HANDLE hFind;  printf ("Target file is %s. ", argv[1]);  hFind = FindFirstFile(argv[1], &FindFileData);  if (hFind == INVALID_HANDLE_VALUE) {    printf ("Invalid File Handle. Get Last Error reports %d ", GetLastError ());  } else {    printf ("The first file found is %s ", FindFileData.cFileName);    FindClose(hFind);  }  return (0);}

(2)檢查某一目錄是否存在:

///目錄是否存在的檢查:bool  CheckFolderExist(conststring&strPath){    WIN32_FIND_DATA  wfd;    bool rValue =false;    HANDLE hFind = FindFirstFile(strPath.c_str(), &wfd);    if ((hFind != INVALID_HANDLE_VALUE) && (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))    {        rValue =true;       }    FindClose(hFind);    return rValue;}

4.使用boost的filesystem類庫的exists函式

#include <boost/filesystem/operations.hpp>#include <boost/filesystem/path.hpp>#include <boost/filesystem/convenience.hpp>int GetFilePath(std::string&strFilePath){    string strPath;    int nRes =0;    //指定路徑                strPath ="D:/myTest/Test1/Test2";    namespace fs = boost::filesystem;    //路徑的可移植    fs::path full_path( fs::initial_path() );    full_path = fs::system_complete( fs::path(strPath, fs::native ) );    //判斷各級子目錄是否存在,不存在則需要建立if ( !fs::exists( full_path ) )    {        // 建立多層子目錄bool bRet = fs::create_directories(full_path);        if (false== bRet)        {            return-1;        }    }    strFilePath = full_path.native_directory_string();    return0;}