FFMPEG結構體分析:AVFrame
注:寫了一系列的結構體的分析的文章,在這裡列一個列表:
FFMPEG有幾個最重要的結構體,包含了解協議,解封裝,解碼操作,此前已經進行過分析:
在此不再詳述,其中AVFrame是包含碼流引數較多的結構體。本文將會詳細分析一下該結構體裡主要變數的含義和作用。
首先看一下結構體的定義(位於avcodec.h):
/* *雷霄驊 *[email protected] *中國傳媒大學/數字電視技術 *//** * Audio Video Frame. * New fields can be added to the end of AVFRAME with minor version * bumps. Similarly fields that are marked as to be only accessed by * av_opt_ptr() can be reordered. This allows 2 forks to add fields * without breaking compatibility with each other. * Removal, reordering and changes in the remaining cases require * a major version bump. * sizeof(AVFrame) must not be used outside libavcodec. */ typedef struct AVFrame {#define AV_NUM_DATA_POINTERS 8 /**影象資料 * pointer to the picture/channel planes. * This might be different from the first allocated byte * - encoding: Set by user * - decoding: set by AVCodecContext.get_buffer() */ uint8_t *data[AV_NUM_DATA_POINTERS]; /** * Size, in bytes, of the data for each picture/channel plane. * * For audio, only linesize[0] may be set. For planar audio, each channel * plane must be the same size. * * - encoding: Set by user * - decoding: set by AVCodecContext.get_buffer() */ int linesize[AV_NUM_DATA_POINTERS]; /** * pointers to the data planes/channels. * * For video, this should simply point to data[]. * * For planar audio, each channel has a separate data pointer, and * linesize[0] contains the size of each channel buffer. * For packed audio, there is just one data pointer, and linesize[0] * contains the total size of the buffer for all channels. * * Note: Both data and extended_data will always be set by get_buffer(), * but for planar audio with more channels that can fit in data, * extended_data must be used by the decoder in order to access all * channels. * * encoding: unused * decoding: set by AVCodecContext.get_buffer() */ uint8_t **extended_data; /**寬高 * width and height of the video frame * - encoding: unused * - decoding: Read by user. */ int width, height; /** * number of audio samples (per channel) described by this frame * - encoding: Set by user * - decoding: Set by libavcodec */ int nb_samples; /** * format of the frame, -1 if unknown or unset * Values correspond to enum AVPixelFormat for video frames, * enum AVSampleFormat for audio) * - encoding: unused * - decoding: Read by user. */ int format; /**是否是關鍵幀 * 1 -> keyframe, 0-> not * - encoding: Set by libavcodec. * - decoding: Set by libavcodec. */ int key_frame; /**幀型別(I,B,P) * Picture type of the frame, see ?_TYPE below. * - encoding: Set by libavcodec. for coded_picture (and set by user for input). * - decoding: Set by libavcodec. */ enum AVPictureType pict_type; /** * pointer to the first allocated byte of the picture. Can be used in get_buffer/release_buffer. * This isn't used by libavcodec unless the default get/release_buffer() is used. * - encoding: * - decoding: */ uint8_t *base[AV_NUM_DATA_POINTERS]; /** * sample aspect ratio for the video frame, 0/1 if unknown/unspecified * - encoding: unused * - decoding: Read by user. */ AVRational sample_aspect_ratio; /** * presentation timestamp in time_base units (time when frame should be shown to user) * If AV_NOPTS_VALUE then frame_rate = 1/time_base will be assumed. * - encoding: MUST be set by user. * - decoding: Set by libavcodec. */ int64_t pts; /** * reordered pts from the last AVPacket that has been input into the decoder * - encoding: unused * - decoding: Read by user. */ int64_t pkt_pts; /** * dts from the last AVPacket that has been input into the decoder * - encoding: unused * - decoding: Read by user. */ int64_t pkt_dts; /** * picture number in bitstream order * - encoding: set by * - decoding: Set by libavcodec. */ int coded_picture_number; /** * picture number in display order * - encoding: set by * - decoding: Set by libavcodec. */ int display_picture_number; /** * quality (between 1 (good) and FF_LAMBDA_MAX (bad)) * - encoding: Set by libavcodec. for coded_picture (and set by user for input). * - decoding: Set by libavcodec. */ int quality; /** * is this picture used as reference * The values for this are the same as the MpegEncContext.picture_structure * variable, that is 1->top field, 2->bottom field, 3->frame/both fields. * Set to 4 for delayed, non-reference frames. * - encoding: unused * - decoding: Set by libavcodec. (before get_buffer() call)). */ int reference; /**QP表 * QP table * - encoding: unused * - decoding: Set by libavcodec. */ int8_t *qscale_table; /** * QP store stride * - encoding: unused * - decoding: Set by libavcodec. */ int qstride; /** * */ int qscale_type; /**跳過巨集塊表 * mbskip_table[mb]>=1 if MB didn't change * stride= mb_width = (width+15)>>4 * - encoding: unused * - decoding: Set by libavcodec. */ uint8_t *mbskip_table; /**運動矢量表 * motion vector table * @code * example: * int mv_sample_log2= 4 - motion_subsample_log2; * int mb_width= (width+15)>>4; * int mv_stride= (mb_width << mv_sample_log2) + 1; * motion_val[direction][x + y*mv_stride][0->mv_x, 1->mv_y]; * @endcode * - encoding: Set by user. * - decoding: Set by libavcodec. */ int16_t (*motion_val[2])[2]; /**巨集塊型別表 * macroblock type table * mb_type_base + mb_width + 2 * - encoding: Set by user. * - decoding: Set by libavcodec. */ uint32_t *mb_type; /**DCT係數 * DCT coefficients * - encoding: unused * - decoding: Set by libavcodec. */ short *dct_coeff; /**參考幀列表 * motion reference frame index * the order in which these are stored can depend on the codec. * - encoding: Set by user. * - decoding: Set by libavcodec. */ int8_t *ref_index[2]; /** * for some private data of the user * - encoding: unused * - decoding: Set by user. */ void *opaque; /** * error * - encoding: Set by libavcodec. if flags&CODEC_FLAG_PSNR. * - decoding: unused */ uint64_t error[AV_NUM_DATA_POINTERS]; /** * type of the buffer (to keep track of who has to deallocate data[*]) * - encoding: Set by the one who allocates it. * - decoding: Set by the one who allocates it. * Note: User allocated (direct rendering) & internal buffers cannot coexist currently. */ int type; /** * When decoding, this signals how much the picture must be delayed. * extra_delay = repeat_pict / (2*fps) * - encoding: unused * - decoding: Set by libavcodec. */ int repeat_pict; /** * The content of the picture is interlaced. * - encoding: Set by user. * - decoding: Set by libavcodec. (default 0) */ int interlaced_frame; /** * If the content is interlaced, is top field displayed first. * - encoding: Set by user. * - decoding: Set by libavcodec. */ int top_field_first; /** * Tell user application that palette has changed from previous frame. * - encoding: ??? (no palette-enabled encoder yet) * - decoding: Set by libavcodec. (default 0). */ int palette_has_changed; /** * codec suggestion on buffer type if != 0 * - encoding: unused * - decoding: Set by libavcodec. (before get_buffer() call)). */ int buffer_hints; /** * Pan scan. * - encoding: Set by user. * - decoding: Set by libavcodec. */ AVPanScan *pan_scan; /** * reordered opaque 64bit (generally an integer or a double precision float * PTS but can be anything). * The user sets AVCodecContext.reordered_opaque to represent the input at * that time, * the decoder reorders values as needed and sets AVFrame.reordered_opaque * to exactly one of the values provided by the user through AVCodecContext.reordered_opaque * @deprecated in favor of pkt_pts * - encoding: unused * - decoding: Read by user. */ int64_t reordered_opaque; /** * hardware accelerator private data (FFmpeg-allocated) * - encoding: unused * - decoding: Set by libavcodec */ void *hwaccel_picture_private; /** * the AVCodecContext which ff_thread_get_buffer() was last called on * - encoding: Set by libavcodec. * - decoding: Set by libavcodec. */ struct AVCodecContext *owner; /** * used by multithreading to store frame-specific info * - encoding: Set by libavcodec. * - decoding: Set by libavcodec. */ void *thread_opaque; /** * log2 of the size of the block which a single vector in motion_val represents: * (4->16x16, 3->8x8, 2-> 4x4, 1-> 2x2) * - encoding: unused * - decoding: Set by libavcodec. */ uint8_t motion_subsample_log2; /**(音訊)取樣率 * Sample rate of the audio data. * * - encoding: unused * - decoding: read by user */ int sample_rate; /** * Channel layout of the audio data. * * - encoding: unused * - decoding: read by user. */ uint64_t channel_layout; /** * frame timestamp estimated using various heuristics, in stream time base * Code outside libavcodec should access this field using: * av_frame_get_best_effort_timestamp(frame) * - encoding: unused * - decoding: set by libavcodec, read by user. */ int64_t best_effort_timestamp; /** * reordered pos from the last AVPacket that has been input into the decoder * Code outside libavcodec should access this field using: * av_frame_get_pkt_pos(frame) * - encoding: unused * - decoding: Read by user. */ int64_t pkt_pos; /** * duration of the corresponding packet, expressed in * AVStream->time_base units, 0 if unknown. * Code outside libavcodec should access this field using: * av_frame_get_pkt_duration(frame) * - encoding: unused * - decoding: Read by user. */ int64_t pkt_duration; /** * metadata. * Code outside libavcodec should access this field using: * av_frame_get_metadata(frame) * - encoding: Set by user. * - decoding: Set by libavcodec. */ AVDictionary *metadata; /** * decode error flags of the frame, set to a combination of * FF_DECODE_ERROR_xxx flags if the decoder produced a frame, but there * were errors during the decoding. * Code outside libavcodec should access this field using: * av_frame_get_decode_error_flags(frame) * - encoding: unused * - decoding: set by libavcodec, read by user. */ int decode_error_flags;#define FF_DECODE_ERROR_INVALID_BITSTREAM 1#define FF_DECODE_ERROR_MISSING_REFERENCE 2 /** * number of audio channels, only used for audio. * Code outside libavcodec should access this field using: * av_frame_get_channels(frame) * - encoding: unused * - decoding: Read by user. */ int64_t channels;} AVFrame;
AVFrame結構體一般用於儲存原始資料(即非壓縮資料,例如對視訊來說是YUV,RGB,對音訊來說是PCM),此外還包含了一些相關的資訊。比如說,解碼的時候儲存了巨集塊型別表,QP表,運動矢量表等資料。編碼的時候也儲存了相關的資料。因此在使用FFMPEG進行碼流分析的時候,AVFrame是一個很重要的結構體。下面看幾個主要變數的作用(在這裡考慮解碼的情況):
uint8_t *data[AV_NUM_DATA_POINTERS]:解碼後原始資料(對視訊來說是YUV,RGB,對音訊來說是PCM)
int linesize[AV_NUM_DATA_POINTERS]:data中“一行”資料的大小。注意:未必等於影象的寬,一般大於影象的寬。
int width, height:視訊幀寬和高(1920x1080,1280x720...)
int nb_samples:音訊的一個AVFrame中可能包含多個音訊幀,在此標記包含了幾個
int format:解碼後原始資料型別(YUV420,YUV422,RGB24...)
int key_frame:是否是關鍵幀
enum AVPictureType pict_type:幀型別(I,B,P...)
AVRational sample_aspect_ratio:寬高比(16:9,4:3...)
int64_t pts:顯示時間戳
int coded_picture_number:編碼幀序號
int display_picture_number:顯示幀序號
int8_t *qscale_table:QP表
uint8_t *mbskip_table:跳過巨集塊表
int16_t (*motion_val[2])[2]:運動矢量表
uint32_t *mb_type:巨集塊型別表
short *dct_coeff:DCT係數,這個沒有提取過
int8_t *ref_index[2]:運動估計參考幀列表(貌似H.264這種比較新的標準才會涉及到多參考幀)
int interlaced_frame:是否是隔行掃描
uint8_t motion_subsample_log2:一個巨集塊中的運動向量取樣個數,取log的
其他的變數不再一一列舉,原始碼中都有詳細的說明。在這裡重點分析一下幾個需要一定的理解的變數:
1.data[]
對於packed格式的資料(例如RGB24),會存到data[0]裡面。
對於planar格式的資料(例如YUV420P),則會分開成data[0],data[1],data[2]...(YUV420P中data[0]存Y,data[1]存U,data[2]存V)
2.pict_type
包含以下型別:
enum AVPictureType { AV_PICTURE_TYPE_NONE = 0, ///< Undefined AV_PICTURE_TYPE_I, ///< Intra AV_PICTURE_TYPE_P, ///< Predicted AV_PICTURE_TYPE_B, ///< Bi-dir predicted AV_PICTURE_TYPE_S, ///< S(GMC)-VOP MPEG4 AV_PICTURE_TYPE_SI, ///< Switching Intra AV_PICTURE_TYPE_SP, ///< Switching Predicted AV_PICTURE_TYPE_BI, ///< BI type};
3.sample_aspect_ratio寬高比是一個分數,FFMPEG中用AVRational表達分數:
/** * rational number numerator/denominator */typedef struct AVRational{ int num; ///< numerator int den; ///< denominator} AVRational;
4.qscale_tableQP表指向一塊記憶體,裡面儲存的是每個巨集塊的QP值。巨集塊的標號是從左往右,一行一行的來的。每個巨集塊對應1個QP。
qscale_table[0]就是第1行第1列巨集塊的QP值;qscale_table[1]就是第1行第2列巨集塊的QP值;qscale_table[2]就是第1行第3列巨集塊的QP值。以此類推...
巨集塊的個數用下式計算:
注:巨集塊大小是16x16的。
每行巨集塊數:
int mb_stride = pCodecCtx->width/16+1
巨集塊的總數:
int mb_sum = ((pCodecCtx->height+15)>>4)*(pCodecCtx->width/16+1)
5.motion_subsample_log2
1個運動向量所能代表的畫面大小(用寬或者高表示,單位是畫素),注意,這裡取了log2。
程式碼註釋中給出以下資料:
4->16x16, 3->8x8, 2-> 4x4, 1-> 2x2
即1個運動向量代表16x16的畫面的時候,該值取4;1個運動向量代表8x8的畫面的時候,該值取3...以此類推
6.motion_val
運動矢量表儲存了一幀視訊中的所有運動向量。
該值的儲存方式比較特別:
int16_t (*motion_val[2])[2];
為了弄清楚該值究竟是怎麼存的,花了我好一陣子功夫...註釋中給了一段程式碼:
int mv_sample_log2= 4 - motion_subsample_log2;int mb_width= (width+15)>>4;int mv_stride= (mb_width << mv_sample_log2) + 1;motion_val[direction][x + y*mv_stride][0->mv_x, 1->mv_y];
大概知道了該資料的結構:
1.首先分為兩個列表L0和L1
2.每個列表(L0或L1)儲存了一系列的MV(每個MV對應一個畫面,大小由motion_subsample_log2決定)
3.每個MV分為橫座標和縱座標(x,y)
注意,在FFMPEG中MV和MB在儲存的結構上是沒有什麼關聯的,第1個MV是螢幕上左上角畫面的MV(畫面的大小取決於motion_subsample_log2),第2個MV是螢幕上第1行第2列的畫面的MV,以此類推。因此在一個巨集塊(16x16)的運動向量很有可能如下圖所示(line代表一行運動向量的個數):
//例如8x8劃分的運動向量與巨集塊的關係: //------------------------- //| | | //|mv[x] |mv[x+1] | //------------------------- //| | | //|mv[x+line]|mv[x+line+1]| //-------------------------
7.mb_type
巨集塊型別表儲存了一幀視訊中的所有巨集塊的型別。其儲存方式和QP表差不多。只不過其是uint32型別的,而QP表是uint8型別的。每個巨集塊對應一個巨集塊型別變數。
巨集塊型別如下定義所示:
//The following defines may change, don't expect compatibility if you use them.#define MB_TYPE_INTRA4x4 0x0001#define MB_TYPE_INTRA16x16 0x0002 //FIXME H.264-specific#define MB_TYPE_INTRA_PCM 0x0004 //FIXME H.264-specific#define MB_TYPE_16x16 0x0008#define MB_TYPE_16x8 0x0010#define MB_TYPE_8x16 0x0020#define MB_TYPE_8x8 0x0040#define MB_TYPE_INTERLACED 0x0080#define MB_TYPE_DIRECT2 0x0100 //FIXME#define MB_TYPE_ACPRED 0x0200#define MB_TYPE_GMC 0x0400#define MB_TYPE_SKIP 0x0800#define MB_TYPE_P0L0 0x1000#define MB_TYPE_P1L0 0x2000#define MB_TYPE_P0L1 0x4000#define MB_TYPE_P1L1 0x8000#define MB_TYPE_L0 (MB_TYPE_P0L0 | MB_TYPE_P1L0)#define MB_TYPE_L1 (MB_TYPE_P0L1 | MB_TYPE_P1L1)#define MB_TYPE_L0L1 (MB_TYPE_L0 | MB_TYPE_L1)#define MB_TYPE_QUANT 0x00010000#define MB_TYPE_CBP 0x00020000//Note bits 24-31 are reserved for codec specific use (h264 ref0, mpeg1 0mv, ...)
一個巨集塊如果包含上述定義中的一種或兩種型別,則其對應的巨集塊變數的對應位會被置1。注:一個巨集塊可以包含好幾種類型,但是有些型別是不能重複包含的,比如說一個巨集塊不可能既是16x16又是8x8。8.ref_index
運動估計參考幀列表儲存了一幀視訊中所有巨集塊的參考幀索引。這個列表其實在比較早的壓縮編碼標準中是沒有什麼用的。只有像H.264這樣的編碼標準才有多參考幀的概念。但是這個欄位目前我還沒有研究透。只是知道每個巨集塊包含有4個該值,該值反映的是參考幀的索引。以後有機會再進行細研究吧。
在這裡展示一下自己做的碼流分析軟體的執行結果。將上文介紹的幾個列表影象化顯示了出來(在這裡是使用MFC的繪圖函式畫出來的)
視訊幀:
QP引數提取的結果:
美化過的(加上了顏色):
巨集塊型別引數提取的結果:
美化過的(加上了顏色,更清晰一些,s代表skip巨集塊):
運動向量引數提取的結果(在這裡是List0):
運動估計參考幀引數提取的結果: