1. 程式人生 > >Touch.js 手勢庫 拖動 縮放和 旋轉!!!

Touch.js 手勢庫 拖動 縮放和 旋轉!!!

<!DOCTYPE html>

<html lang="">

<head>

<meta charset="utf-8">

<meta http-equiv="X-UA-Compatible" content="IE=edge">

<meta name="viewport" content="width=device-width, initial-scale=1">

<title>Touch</title>

</head>

<body>

<div id="container"></div><div style="position:relative;width: 100%;height: 750px;overflow: hidden;border: 1px solid #aaa;">

<img id="targetObj" style="position:relative;transform-origin:center" src="1.jpg" />

</div>

</body>

<script src="js/jquery_3.3.1.js"></script>

<script src="js/touch.js"></script>

<script>

var cat = window.cat || {};

cat.touchjs = {

left: 0,

top: 0,

scaleVal: 1, //縮放

rotateVal: 0, //旋轉

curStatus: 0, //記錄當前手勢的狀態, 0:拖動, 1:縮放, 2:旋轉

//初始化

init: function ($targetObj, callback) {

touch.on($targetObj, 'touchstart', function (ev) {

cat.touchjs.curStatus = 0;

ev.preventDefault();//阻止預設事件

});

if (!window.localStorage.cat_touchjs_data)

callback(0, 0, 1, 0);

else {

var jsonObj = JSON.parse(window.localStorage.cat_touchjs_data);

cat.touchjs.left = parseFloat(jsonObj.left), cat.touchjs.top = parseFloat(jsonObj.top), cat.touchjs.scaleVal = parseFloat(jsonObj.scale), cat.touchjs.rotateVal = parseFloat(jsonObj.rotate);

callback(cat.touchjs.left, cat.touchjs.top, cat.touchjs.scaleVal, cat.touchjs.rotateVal);

}

},

//拖動

drag: function ($targetObj, callback) {

touch.on($targetObj, 'drag', function (ev) {

$targetObj.css("left", cat.touchjs.left + ev.x).css("top", cat.touchjs.top + ev.y);

});

touch.on($targetObj, 'dragend', function (ev) {

cat.touchjs.left = cat.touchjs.left + ev.x;

cat.touchjs.top = cat.touchjs.top + ev.y;

callback(cat.touchjs.left, cat.touchjs.top);

});

},

//縮放

scale: function ($targetObj, callback) {

var initialScale = cat.touchjs.scaleVal || 1;

var currentScale;

touch.on($targetObj, 'pinch', function (ev) {

if (cat.touchjs.curStatus == 2) {

return;

}

cat.touchjs.curStatus = 1;

currentScale = ev.scale - 1;

currentScale = initialScale + currentScale;

cat.touchjs.scaleVal = currentScale;

var transformStyle = 'scale(' + cat.touchjs.scaleVal + ') rotate(' + cat.touchjs.rotateVal + 'deg)';

$targetObj.css("transform", transformStyle).css("-webkit-transform", transformStyle);

callback(cat.touchjs.scaleVal);

});

touch.on($targetObj, 'pinchend', function (ev) {

if (cat.touchjs.curStatus == 2) {

return;

}

initialScale = currentScale;

cat.touchjs.scaleVal = currentScale;

callback(cat.touchjs.scaleVal);

});

},

//旋轉

rotate: function ($targetObj, callback) {

var angle = cat.touchjs.rotateVal || 0;

touch.on($targetObj, 'rotate', function (ev) {

if (cat.touchjs.curStatus == 1) {

return;

}

cat.touchjs.curStatus = 2;

var totalAngle = angle + ev.rotation;

if (ev.fingerStatus === 'end') {

angle = angle + ev.rotation;

}

cat.touchjs.rotateVal = totalAngle;

var transformStyle = 'scale(' + cat.touchjs.scaleVal + ') rotate(' + cat.touchjs.rotateVal + 'deg)';

$targetObj.css("transform", transformStyle).css("-webkit-transform", transformStyle);

$targetObj.attr('data-rotate', cat.touchjs.rotateVal);

callback(cat.touchjs.rotateVal);

});

}

};

var $targetObj = $('#targetObj');

//初始化設定

cat.touchjs.init($targetObj, function (left, top, scale, rotate) {});

//初始化拖動手勢(不需要就註釋掉)

cat.touchjs.drag($targetObj, function (left, top) { });

//初始化縮放手勢(不需要就註釋掉)

cat.touchjs.scale($targetObj, function (scale) { });

//初始化旋轉手勢(不需要就註釋掉)

cat.touchjs.rotate($targetObj, function (rotate) { });

</script>

</html>

 上述屬於網上找到的旋轉縮放拖動的touch.js使用方法,

注意:在自己專案使用的時候定位的元素 只能新增 top  和   left   因為touch操作的就是元素的left和top   如果新增right和bottom在touch操作元素的時候只新增和覆蓋left和top而 right和bottom不變  那麼拖動縮放等真實效果可想而知了。

還有在真實專案中可拖動元素的位置不一定都是0.0座標開始的  這個需要根據元素的真實left  和 top  的px值來更改方法cat.touchjs裡面的left 和  top值。