Java執行緒--AtomicReference原子物件
阿新 • • 發佈:2018-12-20
AtomicReference<T>原子物件
AtomicReference<T>作用
是對”物件”T進行原子操作.
AtomicReference<T>的原始碼剖析
public class AtomicReference<V> implements Serializable { private static final Unsafe unsafe = Unsafe.getUnsafe(); //unsafe 實現CAS原子操作 private volatile V value; //volatile可見性 public AtomicReference(V var1) { this.value = var1; } /** * 讀:volatile變數,在讀時能確保讀到的始終是當前記憶體的最新值 */ public final V get() { return this.value; } /** * 寫:volatile變數,立即寫回記憶體 並 保證其它cpu內的該值所在的快取行無效(匯流排嗅探技術) */ public final V getAndSet(V var1) { return unsafe.getAndSetObject(this, valueOffset, var1); //unsafe 實現原子操作 } //.....省略..... }
下面附上rt.jar包中的Unsafe類的部分原始碼:主要想表達java.util.concurrent包的靈魂:
/**
* volatile、CAS原理、自旋結構、組合在一起構成了java.util.concurrent包
*
* volatile:修飾的變數如果是物件或陣列,是指物件或陣列的地址具有可見性,但是陣列或物件內部的成員改變不具備可見性
*
* CAS原理:lock字首指令,執行該cas指令時會鎖住緩衝行
*
*自旋結構:for(;;){ 讀記憶體值; if(cas操作){return;} }
*/
package sun.misc; import java.lang.reflect.Field; import java.lang.reflect.Modifier; import java.security.ProtectionDomain; import sun.reflect.CallerSensitive; import sun.reflect.Reflection; /** * volatile, CAS操作, 自旋結構 組合在一起構成了java.util.concurrent包 * * volatile 修飾的變數如果是物件或陣列,其含義是物件或陣列的地址具有可見性,但是陣列或物件內部的成員改變不具備可見性 * * CAS操作; lock字首指令,執行該cas指令時會鎖住緩衝行 * *自旋結構; for(;;){ 讀記憶體值; if(cas操作){return;} } */ //Unsafe類在%JAVA_HOME%/jre/lib/rt.jar包中 public final class Unsafe { private static final Unsafe theUnsafe = new Unsafe(); public static final int INVALID_FIELD_OFFSET = -1; /** * 自旋結構:for(;;){ 讀記憶體值; if(cas操作compareAndSwapObject){return;} } * 引數 paramObject1 cpu舊值 * 引數 paramLong 偏移量 * 引數 paramObject2 cpu新值 */ public final Object getAndSetObject(Object paramObject1, long paramLong, Object paramObject2) { Object localObject; do { localObject = getObjectVolatile(paramObject1, paramLong); } while (!compareAndSwapObject(paramObject1, paramLong, localObject, paramObject2)); return localObject; } //原子操作:比較並轉換:cpu內舊值paramObject1, 偏移量paramLong, 記憶體當前值paramObject2, cpu內新值paramObject3 public final native boolean compareAndSwapObject(Object paramObject1, long paramLong, Object paramObject2, Object paramObject3); //原子操作:讀取可見性記憶體值 public native Object getObjectVolatile(Object paramObject, long paramLong); /** * 自旋結構:for(;;){ 讀記憶體值; if(cas操作compareAndSwapInt){return;} } * 引數 paramObject1 cpu舊值 * 引數 paramLong 偏移量 * 引數 paramInt 累加 */ public final int getAndAddInt(Object paramObject, long paramLong, int paramInt) { int i; do { i = getIntVolatile(paramObject, paramLong); } while (!compareAndSwapInt(paramObject, paramLong, i, i + paramInt)); return i; } //原子操作:比較並轉換:cpu內舊值paramObject1, 偏移量paramLong, 記憶體當前值paramObject2, cpu內新值paramObject3 public final native boolean compareAndSwapInt(Object paramObject, long paramLong, int paramInt1, int paramInt2); public native int getIntVolatile(Object paramObject, long paramLong); /** * 自旋結構:for(;;){ 讀記憶體值; if(cas操作compareAndSwapInt){return;} } * 引數 paramObject cpu舊值 * 引數 paramLong 偏移量 * 引數 paramInt cpu新值 */ public final int getAndSetInt(Object paramObject, long paramLong, int paramInt) { int i; do { i = getIntVolatile(paramObject, paramLong); } while (!compareAndSwapInt(paramObject, paramLong, i, paramInt)); return i; } public native void unpark(Object paramObject); public native void park(boolean paramBoolean, long paramLong); public void setMemory(long paramLong1, long paramLong2, byte paramByte) { setMemory(null, paramLong1, paramLong2, paramByte); } public void copyMemory(long paramLong1, long paramLong2, long paramLong3) { copyMemory(null, paramLong1, null, paramLong2, paramLong3); } public native void setMemory(Object paramObject, long paramLong1, long paramLong2, byte paramByte); public native void copyMemory(Object paramObject1, long paramLong1, Object paramObject2, long paramLong2, long paramLong3); }