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Android 掃描槍開發(一)

lan ota hello sign 代碼 match support uil angle

最近公司需要,準備開發掃描槍。

話不多說,直接開始

一,創建新項目

1 如果遇到

Error:Execution failed for task ‘:app:preDebugAndroidTestBuild‘.
> Conflict with dependency ‘com.android.support:support-annotations‘ in project ‘:app‘. Resolved versions for app (26.1.0) and test app (27.1.1) differ. See https://d.android.com/r/tools/test-apk-dependency-conflicts.html for details.

參見:https://www.cnblogs.com/hanjun0612/p/10141393.html

2 使用更加美觀的android material design

在build.gradle中,增加如下

dependencies {
    compile ‘com.github.navasmdc:MaterialDesign:1.5@aar‘
}

如果遇到錯誤:

技術分享圖片

註釋build.gradle中的design

dependencies {
//    implementation ‘com.android.support:design:26.1.0‘

    compile ‘com.github.navasmdc:MaterialDesign:1.5@aar‘
}

3 在res/layout/activity_main.xml中添加如下代碼:

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width
="match_parent" android:layout_height="match_parent" tools:context="com.example.tyler.scangun_kps.MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Hello World!111" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toTopOf="parent" /> <com.gc.materialdesign.views.ButtonRectangle android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="#1E88E5" android:text="Button" /> </android.support.constraint.ConstraintLayout>

4 顯示效果

技術分享圖片

android material design幫助:https://android-arsenal.com/details/1/1156

Android 掃描槍開發(一)