ES6設計模式之策略模式
策略模式的本質,也是設計模式的本質,是將易變化的部分分離出去,不管是物件和物件的行為分離,還是物件和物件表現分離等,都遵循。這是最基本的設計原則。然後把他們組合到一起,生成你需要的,不要管那麼多設計原則,最終的目的是好維護,易讀懂。
class Duck{ constructor(id){ this.id = id; } getid(){ console.log(this.id); }
display(){ console.log(“a nomal duck”); } }
class FlyBefavior{ constructor(wings){ this.wings = wings; } fly(){ console.log(fly with ${ this.wings}!
class QuackBefavior{ constructor(sound){ this.sound = sound; } quack(){ console.log(duck make sound,${this.sound}
); } }
class swimBefavior{ constructor(){
} swim(){ console.log(“duck swim in water.”); } }
class MallardDuck extends Duck{ constructor(id){ super(id); this.mallfly = new FlyBefavior(“green wings”); this.mallquack = new QuackBefavior(“gua gua gua”); }
fly(){ this.mallfly.fly(); }
quack(){ this.mallquack.quack() }
display(){ console.log(‘yee,a green head duck.’); } }
var m_duck = new MallardDuck(‘002’);
m_duck.display(); m_duck.getid(); m_duck.fly(); m_duck.quack();