骰子游戲(JAVA)
importjava.util.Random;
importjava.util.*;
importjavax.swing.JOptionPane;
importjava.io.File;
importjava.util.HashMap;
importjava.util.Iterator;
importjava.util.Map;
importjava.util.Set;
importjava.util.Map.Entry;
publicclassDicerGame{
staticinta=0,b=0,c=0,d=0,e=0,f=0;
staticdoubleg=0;
Stringstr,str1,str2,str3;
intx[][]=newint[a][6];
inty=0;
intcount=0;
Stringz[]=newString[5];
Randomr=newRandom();
Map<String,Integer>map=newHashMap<String,Integer>();publicDicerGame(){
//if(o==1){
//給陣列x[i][j]增加a*6個面的值
for(inti=0;i<x.length;i++){
for(intj=0;j<x[0].length;j++){
b=b+1;
x[i][j]=b;
if(b==6){
b=0;
}
}
}
//Z[F]用於統計隨機抽出的骰子是不是全部一樣
for(intp=0;p<x.length;p++){
c=r.nextInt(6);
y=x[p][c]+y;
z[f]=String.valueOf(x[p][c]);
f++;
"+z[4];
2+"元");
你輸了");
"+z[4];}for(Stringstr:z){Integernum=map.get(str);num=null==num?1:num+1;map.put(str,num);}if(z.length!=map.size()){//System.out.println("存在相同的數字!");}Setset=map.entrySet();Iterator<Entry>it=set.iterator();while(it.hasNext()){Entry<String,Integer>entry=(Entry<String,Integer>)it.next();count++;}//判斷結果d=1,d=2,d=3,d=4四種情況下得輸贏if(d==1){str1="電腦的點數是"+y+"\n"+z[0]+""+z[1]+""+z[2]+""+z[3]+"if(y>((a*6)/2)){JOptionPane.showMessageDialog(null,str1+"\n"+"你贏了"+g*}elseif(y<=((a*6)/2)){JOptionPane.showMessageDialog(null,str1+"\n"+"你輸了");}elseif(count==5){JOptionPane.showMessageDialog(null,str1+"\n"+"圍骰,通殺"+"}}if(d==2){str1="電腦的點數是"+y+"\n"+z[0]+""+z[1]+""+z[2]+""+z[3]+"
if(y>=((a*6)/2)){
JOptionPane.showMessageDialog(null,str1+"\n"+"你輸了");
}elseif(y<((a*6)/2)){
JOptionPane.showMessageDialog(null,str1+"\n"+"你贏了"
+g*2+"元");
}
elseif(count==5){
JOptionPane.showMessageDialog(null,str1+"\n"+"圍骰,通殺"+"
你輸了");
}
}
if(d==3){
str1="電腦的點數是"+y+"\n"+z[0]+""+z[1]+""+z[2]+""+z[3]+"
"+z[4];
if(y>((a*6)/2)){
JOptionPane.showMessageDialog(null,str1+"\n"+"你輸了");
}elseif(y<((a*6)/2)){
JOptionPane.showMessageDialog(null,str1+"\n"+"你輸了");
}elseif(y==((a*6)/2)){
JOptionPane.showMessageDialog(null,str1+"\n"+"你贏了"+g*
4+"元");
}
elseif(count==5){
JOptionPane.showMessageDialog(null,str1+"\n"+"圍骰,通殺"+"
你輸了");
}
}
if(d==4){
str1="電腦的點數是"+y+"\n"+z[0]+""+z[1]+""+z[2]+""+z[3]+"
"+z[4];
if(count==5){
JOptionPane.showMessageDialog(null,str1+"\n"+"你贏了"+g*
10
+"元");
}else
JOptionPane.showMessageDialog(null,str1+"\n"+"你輸了");
}
}
publicstaticvoidmain(String[]args){
//e=Integer.valueOf(JOptionPane.showInputDialog("遊戲型別(1:賭大小)"));
a=Integer.valueOf(JOptionPane.showInputDialog("親,輸入骰子個數(最大個數為5,最小個數為2):"));
if(a>5||a<=1){
JOptionPane.showMessageDialog(null,"親,骰子個數不符合規定哦,請退出");System.exit(1);
}
g=Double.valueOf(JOptionPane.showInputDialog("親,投注金額:"));
d=Integer.valueOf(JOptionPane.showInputDialog("親,1:大,2:小,3:和4:圍骰"));
if(d>4||d<0){
JOptionPane.showMessageDialog(null,"親,這不可以買噢,請退出");
System.exit(1);
}
DicerGamedicer=newDicerGame();
}
}