流式套接字——簡單的回射伺服器示例
阿新 • • 發佈:2019-01-04
文章目錄
Server
#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <winsock2.h> #include <ws2tcpip.h> #include <stdlib.h> #include <stdio.h> #pragma comment (lib, "Ws2_32.lib") #pragma comment (lib, "Mswsock.lib") #pragma comment (lib, "AdvApi32.lib") #define DEFAULT_BUFLEN 512 #define DEFAULT_PORT "27015" int __cdecl main(int argc, char **argv) { WSADATA wsaData; int iResult; SOCKET ListenSocket = INVALID_SOCKET; SOCKET ClientSocket = INVALID_SOCKET; struct addrinfo *result = NULL; struct addrinfo hints; int iSendResult; char recvbuf[DEFAULT_BUFLEN]; int recvbuflen = DEFAULT_BUFLEN; //初始化WinSock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if(iResult != 0) { printf("WSAStartup failed with error: %d\n", iResult); return 1; } ZeroMemory(&hints, sizeof(hints)); //宣告IPV4地址族,流式套接字,TCP協議 hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; //解析伺服器地址和埠號 iResult = getaddrinfo("192.168.42.166", DEFAULT_PORT, &hints, &result); if(iResult != 0) { printf("getaddrinfo failed with error: %d\n", iResult); WSACleanup(); return 1; } //為面向連線的伺服器建立套接字 ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol); if(ListenSocket == INVALID_SOCKET) { printf("socket failed with error: %ld\n", WSAGetLastError()); freeaddrinfo(result); WSACleanup(); return 1; } //為監聽套接字繫結本地地址和埠號 iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen); if(iResult == SOCKET_ERROR) { printf("bind failed with error: %d\n", WSAGetLastError()); freeaddrinfo(result); WSACleanup(); return 1; } freeaddrinfo(result); //在監聽套接字上等待連線請求 if(listen(ListenSocket, SOMAXCONN) == SOCKET_ERROR) { printf("listen failed with error: %d\n", WSAGetLastError()); closesocket(ListenSocket); WSACleanup(); return 1; } printf("TCP server starting...\n"); //接受客戶端的請求連線 ClientSocket = accept(ListenSocket, NULL, NULL); if(ClientSocket == INVALID_SOCKET) { printf("accept failed: %d\n", WSAGetLastError()); closesocket(ClientSocket); WSACleanup(); return 1; } closesocket(ListenSocket); //持續接收資料,直到對方關閉連線 do { iResult = recv(ClientSocket, recvbuf, recvbuflen, 0); if(iResult > 0) { //情況1:成功接收到資料 printf("Bytes received: %d\n", iResult); //將緩衝區的內容回送給客戶端 iSendResult = send(ClientSocket, recvbuf, iResult, 0); if(iSendResult == SOCKET_ERROR){ printf("send failed with error: %d\n", WSAGetLastError()); closesocket(ClientSocket); WSACleanup(); return 1; } printf("Bytes sent: %d\n", iSendResult); } else if(iResult == 0) //情況2:關閉連線 printf("Connection closing...\n"); else { //情況3:接收發生錯誤 printf("recv failed with error: %d\n", WSAGetLastError()); closesocket(ClientSocket); WSACleanup(); return 1; } }while(iResult > 0); //關閉連線 iResult = shutdown(ClientSocket, SD_SEND); if(iResult == SOCKET_ERROR) { printf("shutdown failed with error: %d\n", WSAGetLastError()); closesocket(ClientSocket); WSACleanup(); return 1; } //關閉套接字 closesocket(ClientSocket); //釋放資源 WSACleanup(); return 0; }
Client
#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <winsock2.h> #include <ws2tcpip.h> #include <stdlib.h> #include <stdio.h> #pragma comment (lib, "Ws2_32.lib") #pragma comment (lib, "Mswsock.lib") #pragma comment (lib, "AdvApi32.lib") #define DEFAULT_BUFLEN 512 #define DEFAULT_PORT "27015" int __cdecl main(int argc, char **argv) { WSADATA wsaData; SOCKET ConnectSocket = INVALID_SOCKET; struct addrinfo *result = NULL, *ptr = NULL, hints ; char *sendbuf = "this is a test"; char recvbuf[DEFAULT_BUFLEN]; int iResult; int recvbuflen = DEFAULT_BUFLEN; if(argc != 2) { printf("usage: %s server-name\n", argv[0]); return 1; } //初始化套接字 iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if(iResult != 0) { printf("WSAStartup failed with error: %d\n", iResult); return 1; } ZeroMemory(&hints, sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; //解析伺服器地址和埠號 iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result); if(iResult != 0) { printf("getaddrinfo failed with error: %d\n", iResult); WSACleanup(); return 1; } //嘗試連線伺服器地址,直到成功 for(ptr = result; ptr != NULL; ptr = ptr->ai_next) { //建立套接字 ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol); if(ConnectSocket == INVALID_SOCKET) { printf("socket failed with error: %ld\n", WSAGetLastError()); WSACleanup(); return 1; } //向伺服器請求連線 iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen); if(iResult == SOCKET_ERROR) { closesocket(ConnectSocket); ConnectSocket = INVALID_SOCKET; continue; } break; } freeaddrinfo(result); if(ConnectSocket == INVALID_SOCKET) { printf("Unbale to connect to server!\n"); WSACleanup(); return 1; } //傳送緩衝區中的測試資料 iResult = send(ConnectSocket, sendbuf, (int)strlen(sendbuf), 0); if(iResult == SOCKET_ERROR) { printf("send failed with error: %d\n", WSAGetLastError()); closesocket(ConnectSocket); WSACleanup(); return 1; } printf("Bytes Sent: %ld\n", iResult); //資料傳送結束,呼叫shutdown()函式宣告不再發送資料,此時客戶端仍可以接收資料 iResult = shutdown(ConnectSocket, SD_SEND); if(iResult == SOCKET_ERROR) { printf("shutdown failed with error: %d\n", WSAGetLastError()); closesocket(ConnectSocket); WSACleanup(); return 1; } //持續接收資料,直到伺服器關閉連線 do { iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0); if(iResult > 0) printf("Bytes received: %d\n", iResult); else if(iResult == 0) printf("Connection closed\n"); else printf("recv failed with error: %d\n", WSAGetLastError()); }while(iResult > 0); //關閉套接字 closesocket(ConnectSocket); //釋放資源 WSACleanup(); return 0; }