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在Android中顯示GIF動畫

gif圖動畫在android中還是比較常用的,比如像新浪微博中,有很多gif圖片,而且展示非常好,所以我也想弄一個。經過我多方的搜尋資料和整理,終於弄出來了,其實github上有很多開源的gif的展示程式碼,我下載過幾個,但是都不是很理想,不是我完全想要的。所以有時候就得自己學會總結,把開源的東西整理成自己的,現在無聊,也正好有朋友需要,所以現在整理了一下,留著以後備用!

廢話不多說,直接上圖:


在這裡主要用的是:android中的android.graphics.Movie 這個類,這是android提供給我們的一個非常方便的工具。

首先,重寫控制元件View,自定義一個展示gif圖的GifView,程式碼如下:

package net.loonggg.gif.view;

import net.loonggg.gif.R;
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Movie;
import android.os.Build;
import android.util.AttributeSet;
import android.view.View;

public class GifView extends View {

	/**
	 * 預設為1秒
	 */
	private static final int DEFAULT_MOVIE_DURATION = 1000;

	private int mMovieResourceId;

	private Movie mMovie;

	private long mMovieStart;

	private int mCurrentAnimationTime = 0;

	private float mLeft;

	private float mTop;

	private float mScale;

	private int mMeasuredMovieWidth;

	private int mMeasuredMovieHeight;

	private boolean mVisible = true;

	private volatile boolean mPaused = false;

	public GifView(Context context) {
		this(context, null);
	}

	public GifView(Context context, AttributeSet attrs) {
		this(context, attrs, R.styleable.CustomTheme_gifViewStyle);
	}

	public GifView(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
		setViewAttributes(context, attrs, defStyle);
	}

	@SuppressLint("NewApi")
	private void setViewAttributes(Context context, AttributeSet attrs,
			int defStyle) {
		if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
			setLayerType(View.LAYER_TYPE_SOFTWARE, null);
		}
		// 從描述檔案中讀出gif的值,創建出Movie例項
		final TypedArray array = context.obtainStyledAttributes(attrs,
				R.styleable.GifView, defStyle, R.style.Widget_GifView);
		mMovieResourceId = array.getResourceId(R.styleable.GifView_gif, -1);
		mPaused = array.getBoolean(R.styleable.GifView_paused, false);
		array.recycle();
		if (mMovieResourceId != -1) {
			mMovie = Movie.decodeStream(getResources().openRawResource(
					mMovieResourceId));
		}
	}

	/**
	 * 設定gif圖資源
	 * 
	 * @param movieResId
	 */
	public void setMovieResource(int movieResId) {
		this.mMovieResourceId = movieResId;
		mMovie = Movie.decodeStream(getResources().openRawResource(
				mMovieResourceId));
		requestLayout();
	}

	public void setMovie(Movie movie) {
		this.mMovie = movie;
		requestLayout();
	}

	public Movie getMovie() {
		return mMovie;
	}

	public void setMovieTime(int time) {
		mCurrentAnimationTime = time;
		invalidate();
	}

	/**
	 * 設定暫停
	 * 
	 * @param paused
	 */
	public void setPaused(boolean paused) {
		this.mPaused = paused;
		if (!paused) {
			mMovieStart = android.os.SystemClock.uptimeMillis()
					- mCurrentAnimationTime;
		}
		invalidate();
	}

	/**
	 * 判斷gif圖是否停止了
	 * 
	 * @return
	 */
	public boolean isPaused() {
		return this.mPaused;
	}

	@Override
	protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
		if (mMovie != null) {
			int movieWidth = mMovie.width();
			int movieHeight = mMovie.height();
			int maximumWidth = MeasureSpec.getSize(widthMeasureSpec);
			float scaleW = (float) movieWidth / (float) maximumWidth;
			mScale = 1f / scaleW;
			mMeasuredMovieWidth = maximumWidth;
			mMeasuredMovieHeight = (int) (movieHeight * mScale);
			setMeasuredDimension(mMeasuredMovieWidth, mMeasuredMovieHeight);
		} else {
			setMeasuredDimension(getSuggestedMinimumWidth(),
					getSuggestedMinimumHeight());
		}
	}

	@Override
	protected void onLayout(boolean changed, int l, int t, int r, int b) {
		super.onLayout(changed, l, t, r, b);
		mLeft = (getWidth() - mMeasuredMovieWidth) / 2f;
		mTop = (getHeight() - mMeasuredMovieHeight) / 2f;
		mVisible = getVisibility() == View.VISIBLE;
	}

	@Override
	protected void onDraw(Canvas canvas) {
		if (mMovie != null) {
			if (!mPaused) {
				updateAnimationTime();
				drawMovieFrame(canvas);
				invalidateView();
			} else {
				drawMovieFrame(canvas);
			}
		}
	}

	@SuppressLint("NewApi")
	private void invalidateView() {
		if (mVisible) {
			if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
				postInvalidateOnAnimation();
			} else {
				invalidate();
			}
		}
	}

	private void updateAnimationTime() {
		long now = android.os.SystemClock.uptimeMillis();
		// 如果第一幀,記錄起始時間
		if (mMovieStart == 0) {
			mMovieStart = now;
		}
		// 取出動畫的時長
		int dur = mMovie.duration();
		if (dur == 0) {
			dur = DEFAULT_MOVIE_DURATION;
		}
		// 算出需要顯示第幾幀
		mCurrentAnimationTime = (int) ((now - mMovieStart) % dur);
	}

	private void drawMovieFrame(Canvas canvas) {
		// 設定要顯示的幀,繪製即可
		mMovie.setTime(mCurrentAnimationTime);
		canvas.save(Canvas.MATRIX_SAVE_FLAG);
		canvas.scale(mScale, mScale);
		mMovie.draw(canvas, mLeft / mScale, mTop / mScale);
		canvas.restore();
	}

	@SuppressLint("NewApi")
	@Override
	public void onScreenStateChanged(int screenState) {
		super.onScreenStateChanged(screenState);
		mVisible = screenState == SCREEN_STATE_ON;
		invalidateView();
	}

	@SuppressLint("NewApi")
	@Override
	protected void onVisibilityChanged(View changedView, int visibility) {
		super.onVisibilityChanged(changedView, visibility);
		mVisible = visibility == View.VISIBLE;
		invalidateView();
	}

	@Override
	protected void onWindowVisibilityChanged(int visibility) {
		super.onWindowVisibilityChanged(visibility);
		mVisible = visibility == View.VISIBLE;
		invalidateView();
	}

}
Movie其實管理著GIF動畫中的多個幀,只需要通過 setTime() 一下就可以讓它在draw()的時候繪出相應的那幀影象。通過當前時間與duration之間的換算關係,是很容易實現GIF動起來的效果。

其次,在xml佈局檔案中,把這個view定義進去,程式碼如下:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical" >

    <net.loonggg.gif.view.GifView
        android:id="@+id/gif1"
        android:layout_width="100dp"
        android:layout_height="100dp"
        android:layout_gravity="center_horizontal"
        android:enabled="false" />

    <net.loonggg.gif.view.GifView
        android:id="@+id/gif2"
        android:layout_width="200dp"
        android:layout_height="200dp"
        android:layout_gravity="center_horizontal"
        android:enabled="false" />

</LinearLayout>
最後,在MainActivity中的使用,程式碼如下:
package net.loonggg.gif;

import net.loonggg.gif.view.GifView;
import android.app.Activity;
import android.os.Bundle;

public class Gif extends Activity {
	private GifView gif1, gif2;

	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.main);
		gif1 = (GifView) findViewById(R.id.gif1);
		// 設定背景gif圖片資源
		gif1.setMovieResource(R.raw.kitty);
		gif2 = (GifView) findViewById(R.id.gif2);
		gif2.setMovieResource(R.raw.b);
		// 設定暫停
		// gif2.setPaused(true);

	}

}
注意:與ImageView和其他View唯一的區別在於我加了一個gif屬性。
<?xml version="1.0" encoding="utf-8"?>
<resources>

    <declare-styleable name="GifView">
        <attr name="gif" format="reference" />
        <attr name="paused" format="boolean" />
    </declare-styleable>
    <declare-styleable name="CustomTheme">
        <attr name="gifViewStyle" format="reference" />
    </declare-styleable>

</resources>
這個程式碼已經非常好了,使用也非常方便,其實不懂程式碼是什麼意思也可以很好的用,只需要懂得我寫註釋的那幾行和Activity裡面的那幾行程式碼就可以了!

轉載請註明出處:http://blog.csdn.net/loongggdroid/article/details/21166563

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