使用鉤子函式獲取全部的滑鼠訊息和鍵盤訊息
阿新 • • 發佈:2019-01-11
// HookTest1Dlg.cpp : 實現檔案 // #include "stdafx.h" #include "HookTest1.h" #include "HookTest1Dlg.h" #include "afxdialogex.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // 用於應用程式“關於”選單項的 CAboutDlg 對話方塊 CString str,str1; int num=0; HWND hwnd; CDC *cdc; HHOOK hmouse,hkeyboard; LRESULT CALLBACK MouseProc(int ncode, WPARAM wParam,LPARAM lParam) { str=_T("滑鼠操作次數: "); num++; str1.Format(_T("%d"),num); str=str+str1; int s=str.GetLength(); cdc->TextOut(50,50,str,s); return CallNextHookEx(hmouse, ncode, wParam, lParam); } LRESULT CALLBACK KeyProc(int ncode,WPARAM wParam,LPARAM lParam) { int s=0;
if(wParam==VK_F10) { ::SendMessage(hwnd,WM_CLOSE,0,0); ::UnhookWindowsHookEx(hmouse); ::UnhookWindowsHookEx(hkeyboard); } else { switch(wParam) { case VK_F2: str=_T("按鍵F2"); s=str.GetLength(); cdc->TextOut(50,150,str,s); break; case VK_F3: str=_T("按鍵F3"); s=str.GetLength(); cdc->TextOut(50,150,str,s); break; break; case 0x41: str=_T("按鍵A"); s=str.GetLength(); cdc->TextOut(50,150,str,s); break; case 0x42: str=_T("按鍵B"); s=str.GetLength(); cdc->TextOut(50,150,str,s); break; } return CallNextHookEx(hkeyboard, ncode, wParam, lParam); } } class CAboutDlg : public CDialogEx { public: CAboutDlg(); // 對話方塊資料 enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支援 // 實現 protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx) END_MESSAGE_MAP() // CHookTest1Dlg 對話方塊 CHookTest1Dlg::CHookTest1Dlg(CWnd* pParent /*=NULL*/) : CDialogEx(CHookTest1Dlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CHookTest1Dlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CHookTest1Dlg, CDialogEx) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDOK, &CHookTest1Dlg::OnBnClickedOk) END_MESSAGE_MAP() // CHookTest1Dlg 訊息處理程式 BOOL CHookTest1Dlg::OnInitDialog() { CDialogEx::OnInitDialog(); // 將“關於...”選單項新增到系統選單中。 // IDM_ABOUTBOX 必須在系統命令範圍內。 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { BOOL bNameValid; CString strAboutMenu; bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX); ASSERT(bNameValid); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // 設定此對話方塊的圖示。當應用程式主視窗不是對話方塊時,框架將自動 // 執行此操作 SetIcon(m_hIcon, TRUE); // 設定大圖示 SetIcon(m_hIcon, FALSE); // 設定小圖示 // TODO: 在此新增額外的初始化程式碼 cdc=GetDC(); hwnd=this->m_hWnd; hmouse=SetWindowsHookEx(WH_MOUSE,MouseProc,NULL,GetCurrentThreadId()); hkeyboard=SetWindowsHookEx(WH_KEYBOARD,KeyProc,NULL,GetCurrentThreadId()); return TRUE; // 除非將焦點設定到控制元件,否則返回 TRUE } void CHookTest1Dlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialogEx::OnSysCommand(nID, lParam); } } // 如果向對話方塊新增最小化按鈕,則需要下面的程式碼 // 來繪製該圖示。對於使用文件/檢視模型的 MFC 應用程式, // 這將由框架自動完成。 void CHookTest1Dlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // 用於繪製的裝置上下文 SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // 使圖示在工作區矩形中居中 int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // 繪製圖標 dc.DrawIcon(x, y, m_hIcon); } else { CDialogEx::OnPaint(); } } //當用戶拖動最小化視窗時系統呼叫此函式取得游標 //顯示。 HCURSOR CHookTest1Dlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CHookTest1Dlg::OnBnClickedOk() { // TODO: 在此新增控制元件通知處理程式程式碼
CDialogEx::OnOK();
}
以上方法即可獲得當前執行程式內的所有滑鼠和鍵盤的訊息,程式中只顯示了部分按鍵訊息,並未全部處理,然後介紹如何獲取全部執行緒的滑鼠和鍵盤訊息。