Opencv之滑鼠響應setMouseCallback()的用法
阿新 • • 發佈:2019-01-24
平時在寫程式碼時可能用到滑鼠在圖上做標記等其他作用,opencv主要用setMouseCallback()這個函式,下面來講解:
一、setMouseCallback()
再來介紹MouseCallback onMouse的函式原型:void setMousecallback(const string& winname, MouseCallback onMouse, void* userdata=0) winname:視窗的名字 onMouse:滑鼠響應函式,回撥函式。指定窗口裡每次滑鼠時間發生的時候,被呼叫的函式指標。 這個函式的原型應該為void on_Mouse(int event, int x, int y, int flags, void* param); userdate:傳給回撥函式的引數
void on_Mouse(int event, int x, int y, int flags, void* param);
event是 CV_EVENT_*變數之一
x和y是滑鼠指標在影象座標系的座標(不是視窗座標系)
flags是CV_EVENT_FLAG的組合, param是使用者定義的傳遞到setMouseCallback函式呼叫的引數。
附常用的event:
#defineCV_EVENT_MOUSEMOVE
#defineCV_EVENT_LBUTTONDOWN
#defineCV_EVENT_RBUTTONDOWN
#defineCV_EVENT_LBUTTONUP
#defineCV_EVENT_RBUTTONUP
和標誌位flags有關的:
#defineCV_EVENT_FLAG_LBUTTON
二、程式一(畫直線)
用if()else()方法:
#include<opencv2/opencv.hpp> #include<iostream> using namespace std; using namespace cv; #define WINDOW "原圖" Mat g_srcImage,g_dstImage; Point previousPoint; bool P = false; void On_mouse(int event, int x, int y, int flags, void*); int main() { g_srcImage = imread("D://vvoo//face.jpg", 1); imshow(WINDOW, g_srcImage); setMouseCallback(WINDOW, On_mouse, 0); waitKey(0); return 0; } void On_mouse(int event, int x, int y, int flags, void*) { /*if (event == EVENT_LBUTTONUP ||!( flags&EVENT_FLAG_LBUTTON)) { previousPoint = Point(-1, -1); }*/ if (event == EVENT_LBUTTONDOWN) { previousPoint = Point(x, y); } else if (event == EVENT_MOUSEMOVE && (flags&EVENT_FLAG_LBUTTON)) { Point pt(x, y); line(g_srcImage, previousPoint, pt, Scalar(0,0,255), 2, 5, 0); previousPoint = pt; imshow(WINDOW, g_srcImage); } }
參考switch()方法:
void On_mouse(int event, int x, int y, int flags, void*)
{
switch (event)
{
case EVENT_LBUTTONUP:
{
P = false;
}
break;
case EVENT_LBUTTONDOWN:
{
previousPoint = Point(x, y);
P = true;
}
break;
case EVENT_MOUSEMOVE :
{
if(P)
{
Point pt(x, y);
line(g_srcImage, previousPoint, pt, Scalar(0,0,255), 2, 5, 0);
previousPoint = pt;
imshow(WINDOW, g_srcImage);
}
}
break;
}
}
兩者的實現方法不同,但是結果都是一樣的,方法一沒有用到EVENT_LBUTTONUP這個滑鼠左鍵按下響應。
結果:
二、程式2(畫矩形)
#include<opencv2/opencv.hpp>
#include<iostream>
using namespace std;
using namespace cv;
Rect select;
bool select_flag = false;
Mat img, showImg;
void A_on_Mouse(int event, int x, int y, int flags, void*param)//實現畫矩形框
{
Point p1, p2;
if (event == EVENT_LBUTTONDOWN)
{
select.x = x;
select.y = y;
select_flag = true;
}
else if (select_flag &&event == EVENT_MOUSEMOVE)
{
img.copyTo(showImg);
p1 = Point(select.x, select.y);
p2 = Point(x, y);
rectangle(showImg, p1, p2, Scalar(0, 255, 0), 2);
imshow("img", showImg);
}
else if (select_flag && event == EVENT_LBUTTONUP)
{
select_flag = false;
}
}
void B_on_Mouse(int event, int x, int y, int flags, void*param)//實現畫矩形框並截圖
{
Point p1, p2;
switch (event)
{
case EVENT_LBUTTONDOWN:
{
select.x = x;
select.y = y;
select_flag = true;
}
break;
case EVENT_MOUSEMOVE:
{
if (select_flag)
{
img.copyTo(showImg);
p1 = Point(select.x, select.y);
p2 = Point(x, y);
rectangle(showImg, p1, p2, Scalar(0, 255, 0), 2);
imshow("img", showImg);
}
}
break;
case EVENT_LBUTTONUP:
{
//顯示框出的ROI
//改成Rect roi = Rect(p1, p2);為什麼不對?
Rect roi = Rect(Point(select.x, select.y), Point(x, y));
if (roi.width && roi.height)//點一下時會沒有反應
{
Mat roiImg = img(roi);
imshow("roi", roiImg);
}
select_flag = false;
}
break;
}
}
int main()
{
img = imread("D://vvoo//face.jpg", 1);
showImg = img.clone();
select.x = select.y = 0;
imshow("img", showImg);
while (1)
{
int key = waitKey(10);
switch (key)
{
case 'a':
setMouseCallback("img", A_on_Mouse, 0);
break;
case 'b':
setMouseCallback("img", B_on_Mouse, 0);
break;
}
if (key == 27||key=='q')
break;
}
waitKey(0);
return 0;
}
結果:
根據按鍵實現兩種功能,這裡只截圖了第二種畫矩形框並把它截圖功能: