UDP windows下socket程式設計例項
阿新 • • 發佈:2019-01-26
Server 端程式原始碼:
#include <stdio.h>
#include <Winsock2.h>
void main()
{
SOCKET socket1;
//InitWinsock();
WSADATA wsaData;
int iErrorCode;
if (WSAStartup(MAKEWORD(2,1),&wsaData)) //呼叫Windows Sockets DLL
{
printf("Winsock無法初始化!\n");
WSACleanup();
return;
}
printf("伺服器開始建立SOCKET。\n");
struct sockaddr_in local;
struct sockaddr_in from;
int fromlen =sizeof(from);
local.sin_family=AF_INET;
local.sin_port=htons(27015); ///監聽埠
local.sin_addr.s_addr=INADDR_ANY; ///本機
socket1=socket(AF_INET,SOCK_DGRAM,0);
bind(socket1,(struct sockaddr*)&local,sizeof(local));
while (1)
{
char buffer[1024]="\0";
printf("waiting for message from others-------------\n");
if (recvfrom(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&from,&fromlen)!=SOCKET_ERROR)
{
printf("Received datagram from %s--%s\n",inet_ntoa(from.sin_addr),buffer);
////給cilent發信息
sendto(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&from,fromlen);
}
//Sleep(1000);
}
closesocket(socket1);
}
Client端原始碼:
#include <stdio.h>
#include <Winsock2.h>
void main()
{
SOCKET socket1;
//InitWinsock();
WSADATA wsaData;
int iErrorCode;
if (WSAStartup(MAKEWORD(2,1),&wsaData)) //呼叫Windows Sockets DLL
{
printf("Winsock無法初始化!\n");
WSACleanup();
return;
}
printf("伺服器開始建立SOCKET。\n");
struct sockaddr_in server;
int len =sizeof(server);
server.sin_family=AF_INET;
server.sin_port=htons(27015); ///server的監聽埠
server.sin_addr.s_addr=inet_addr("221.223.16.32"); ///server的地址
socket1=socket(AF_INET,SOCK_DGRAM,0);
while (1)
{
char buffer[1024]="\0";
printf("input message\n");
scanf("%s",buffer);
// printf("%s",buffer);
if (strcmp(buffer,"bye")==0)
{
printf("退出!\n");
Sleep(100);
closesocket(socket1);
break;
}
if (sendto(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&server,len)!=SOCKET_ERROR)
{
//printf("sending..\n");
Sleep(100);
if (recvfrom(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&server,&len) != SOCKET_ERROR)
printf("rece from server:%s\n",buffer);
}
}
closesocket(socket1);
}
至於功能,看看原始碼就知道了,以上的原始碼編譯除錯工作正常!
#include <stdio.h>
#include <Winsock2.h>
void main()
{
SOCKET socket1;
//InitWinsock();
WSADATA wsaData;
int iErrorCode;
if (WSAStartup(MAKEWORD(2,1),&wsaData)) //呼叫Windows Sockets DLL
{
printf("Winsock無法初始化!\n");
WSACleanup();
return;
}
printf("伺服器開始建立SOCKET。\n");
struct sockaddr_in local;
struct sockaddr_in from;
int fromlen =sizeof(from);
local.sin_family=AF_INET;
local.sin_port=htons(27015); ///監聽埠
local.sin_addr.s_addr=INADDR_ANY; ///本機
socket1=socket(AF_INET,SOCK_DGRAM,0);
bind(socket1,(struct sockaddr*)&local,sizeof(local));
while (1)
{
char buffer[1024]="\0";
printf("waiting for message from others-------------\n");
if (recvfrom(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&from,&fromlen)!=SOCKET_ERROR)
{
printf("Received datagram from %s--%s\n",inet_ntoa(from.sin_addr),buffer);
////給cilent發信息
sendto(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&from,fromlen);
}
//Sleep(1000);
}
closesocket(socket1);
}
Client端原始碼:
#include <stdio.h>
#include <Winsock2.h>
void main()
{
SOCKET socket1;
//InitWinsock();
WSADATA wsaData;
int iErrorCode;
if (WSAStartup(MAKEWORD(2,1),&wsaData)) //呼叫Windows Sockets DLL
{
printf("Winsock無法初始化!\n");
WSACleanup();
return;
}
printf("伺服器開始建立SOCKET。\n");
struct sockaddr_in server;
int len =sizeof(server);
server.sin_family=AF_INET;
server.sin_port=htons(27015); ///server的監聽埠
server.sin_addr.s_addr=inet_addr("221.223.16.32"); ///server的地址
socket1=socket(AF_INET,SOCK_DGRAM,0);
while (1)
{
char buffer[1024]="\0";
printf("input message\n");
scanf("%s",buffer);
// printf("%s",buffer);
if (strcmp(buffer,"bye")==0)
{
printf("退出!\n");
Sleep(100);
closesocket(socket1);
break;
}
if (sendto(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&server,len)!=SOCKET_ERROR)
{
//printf("sending..\n");
Sleep(100);
if (recvfrom(socket1,buffer,sizeof(buffer),0,(struct sockaddr*)&server,&len) != SOCKET_ERROR)
printf("rece from server:%s\n",buffer);
}
}
closesocket(socket1);
}
至於功能,看看原始碼就知道了,以上的原始碼編譯除錯工作正常!