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獲取當前執行緒,執行緒id,設定優先順序等函式介面

WINBASEAPI
HANDLE
WINAPI
GetCurrentThread(
    VOID
    );

WINBASEAPI
DWORD
WINAPI
GetCurrentThreadId(
    VOID
    );

WINBASEAPI
DWORD
WINAPI
GetProcessIdOfThread(
    HANDLE Thread
    );

WINBASEAPI
DWORD
WINAPI
GetThreadId(
    HANDLE Thread
    );

WINBASEAPI
DWORD
WINAPI
GetProcessId(
    HANDLE Process
    );

WINBASEAPI
DWORD
WINAPI
GetCurrentProcessorNumber(
    VOID
    );

WINBASEAPI
DWORD_PTR
WINAPI
SetThreadAffinityMask(
    IN HANDLE hThread,
    IN DWORD_PTR dwThreadAffinityMask
    );

#if(_WIN32_WINNT >= 0x0400)
WINBASEAPI
DWORD
WINAPI
SetThreadIdealProcessor(
    IN HANDLE hThread,
    IN DWORD dwIdealProcessor
    );


#endif /* _WIN32_WINNT >= 0x0400 */

WINBASEAPI
BOOL
WINAPI
SetProcessPriorityBoost(
    IN HANDLE hProcess,
    IN BOOL bDisablePriorityBoost
    );

WINBASEAPI
BOOL
WINAPI
GetProcessPriorityBoost(
    IN HANDLE hProcess,
    OUT PBOOL pDisablePriorityBoost
    );

WINBASEAPI
BOOL
WINAPI
RequestWakeupLatency(
    IN LATENCY_TIME latency
    );

WINBASEAPI
BOOL
WINAPI
IsSystemResumeAutomatic(
    VOID
    );

WINBASEAPI
HANDLE
WINAPI
OpenThread(
    DWORD dwDesiredAccess,
    BOOL bInheritHandle,
    DWORD dwThreadId
    );

WINBASEAPI
BOOL
WINAPI
SetThreadPriority(
    IN HANDLE hThread,
    IN int nPriority
    );

WINBASEAPI
BOOL
WINAPI
SetThreadPriorityBoost(
    IN HANDLE hThread,
    IN BOOL bDisablePriorityBoost
    );

WINBASEAPI
BOOL
WINAPI
GetThreadPriorityBoost(
    IN HANDLE hThread,
    OUT PBOOL pDisablePriorityBoost
    );

WINBASEAPI
int
WINAPI
GetThreadPriority(
    IN HANDLE hThread
    );