C#語法基礎-定義一個矩形物件
阿新 • • 發佈:2019-01-28
using System; namespace RectangleApplication { class Rectangle { double length; double width; public void accecptnum(){ length=4.0; width=3.0; } public double getarea(){ return length*width; } public void display(){ Console.WriteLine("Length:{0}",length); Console.WriteLine("Width:{0}",width); Console.WriteLine("Area:{0}",getarea()); } } class ExecuteRectangle { static void Main(string[] args) { Rectangle r = new Rectangle(); r.accecptnum(); r.display(); Console.ReadLine(); } } }
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