U3D顯示滑鼠懸停位置物件的名字
阿新 • • 發佈:2019-02-03
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MouseClickBehaviourScript : MonoBehaviour { bool isShowTip; // Use this for initialization void Start () { isShowTip = false; } // Update is called once per frame void Update () { } void OnMouseEnter() { isShowTip = true; } void OnMouseExit() { isShowTip = false; } void OnGUI() { if (isShowTip) { GUI.Label(new Rect(Input.mousePosition.x, Screen.height - Input.mousePosition.y, 100, 40), "My name is " + name); } } }