1. 程式人生 > >熱修復框架Tinker最完整講解(01)——整合之路

熱修復框架Tinker最完整講解(01)——整合之路

前言

上個月我們的產品又更新了一個版本,當一個測試把產品上傳了十幾個應用市場的時候,另外一個測試突然測出一個重要bug。專案經理就說把全部渠道上傳的先退回來,重新改好bug再發布。這時候我們就苦逼了,又要走一遍 簽名打包->加固->簽名->上傳應用市場的流程。要知道我們的渠道有接近20個,整個流程又要花上2,3小時。只能全部加班加點了。。。

為了解決有一個bug又要重新發布版本的問題,專案經理就叫我趕緊把熱修復整合到專案中去。一開始覺得3天就能搞定,就跟專案經理要了4天時間(呵呵,老司機都懂。。。)。結果是整整搞了5天!整合tinker Demo確實一天可以搞定,但是還要自定義Application類(我們專案的Application還比較複雜),整合美團Walle多渠道打包(我們以前多渠道打包是採用productFlavors實現的),與後臺溝通介面的設計(補丁包的存放),svn的分支管理,測試整個流程等等就花了很多時間了。這其中遇到了很多坑和問題。這個系列文章都會一一講解,新手看了肯定會少走很多彎路。

Tinker是什麼

Tinker是微信官方的Android熱補丁解決方案,它支援動態下發程式碼、So庫以及資源,讓應用能夠在不需要重新安裝的情況下實現更新。當然,你也可以使用Tinker來更新你的外掛。

為什麼使用Tinker

當前市面的熱補丁方案有很多,其中比較出名的有阿里的AndFix、美團的Robust以及QZone的超級補丁方案。但它們都存在無法解決的問題,這也是正是我們推出Tinker的原因。
這裡寫圖片描述

總的來說:
1、AndFix作為native解決方案,首先面臨的是穩定性與相容性問題,更重要的是它無法實現類替換,它是需要大量額外的開發成本的;
2、Robust相容性與成功率較高,但是它與AndFix一樣,無法新增變數與類只能用做的bugFix方案;
3、Qzone方案可以做到釋出產品功能,但是它主要問題是插樁帶來Dalvik的效能問題,以及為了解決Art下記憶體地址問題而導致補丁包急速增大的。

特別是在Android N之後,由於混合編譯的inline策略修改,對於市面上的各種方案都不太容易解決。而Tinker熱補丁方案不僅支援類、So以及資源的替換,它還是2.X-7.X的全平臺支援。利用Tinker我們不僅可以用做bugfix,甚至可以替代功能的釋出。Tinker已執行在微信的數億Android裝置上,那麼為什麼你不使用Tinker呢?

Tinker的已知問題

由於原理與系統限制,Tinker有以下已知問題:
1、Tinker不支援修改AndroidManifest.xml,Tinker不支援新增四大元件;
2、由於Google Play的開發者條款限制,不建議在GP渠道動態更新程式碼;
3、在Android N上,補丁對應用啟動時間有輕微的影響;
4、不支援部分三星android-21機型,載入補丁時會主動丟擲”TinkerRuntimeException:checkDexInstall failed”;
5、對於資源替換,不支援修改remoteView。例如transition動畫,notification icon以及桌面圖示。

Tinker整合

一、配置gradle

1,在專案的gradle.properties檔案中新增Tinker的版本號

#Tinker版本號
TINKER_VERSION=1.7.11

2,在專案的build.gradle中,新增tinker-patch-gradle-plugin的依賴

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.2'
        //tinker
        classpath "com.tencent.tinker:tinker-patch-gradle-plugin:${TINKER_VERSION}"
    }
}

3,在app的gradle檔案app/build.gradle,新增tinker的庫依賴(有註釋的3個)

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    testCompile 'junit:junit:4.12'
    compile 'com.android.support:appcompat-v7:23.1.1'

    // 多dex 打包的類庫
    compile 'com.android.support:multidex:1.0.1'
    //tinker的核心庫
    compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
    //用於生成application類
    provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
}

4,在app的gradle檔案app/build.gradle,新增tinker的相關配置

下面就把整個app/build.gradle配置貼出來,其中標有Tinker相關配置即為tinker的相關配置,其中比較重要的屬性都標有中文註釋,其餘屬性解釋可以自行參考 Tinker 接入指南

apply plugin: 'com.android.application'

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.2"

    //recommend Tinker相關配置
    dexOptions {
        jumboMode = true
    }

    //簽名信息配置
    signingConfigs {
        release {
                storeFile file("./keystore/wildmatinker.jks")
                keyAlias "wildmatinker"
                storePassword "123456"
                keyPassword "123456"
        }
        debug {
            storeFile file("./keystore/debug.keystore")
        }
    }

    defaultConfig {
        applicationId "com.wildma.wildmatinker"
        minSdkVersion 14
        targetSdkVersion 22
        versionCode 1
        versionName "1.0.0"


        //Tinker相關配置start======================================
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        /**
         * you can use multiDex and install it in your ApplicationLifeCycle implement
         */
        multiDexEnabled true
        /**
         * buildConfig can change during patch!
         * we can use the newly value when patch
         */
        buildConfigField "String", "MESSAGE", "\"I am the base apk\""
//        buildConfigField "String", "MESSAGE", "\"I am the patch apk\""
        /**
         * client version would update with patch
         * so we can get the newly git version easily!
         */
        buildConfigField "String", "TINKER_ID", "\"${getTinkerIdValue()}\""
        buildConfigField "String", "PLATFORM",  "\"all\""
        //Tinker相關配置end======================================
    }

    buildTypes {
        release {
            minifyEnabled true
            signingConfig signingConfigs.release
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
        debug {
            debuggable true
            minifyEnabled false
            signingConfig signingConfigs.debug
        }
    }
    sourceSets {
        main {
            jniLibs.srcDirs = ['libs']
        }
    }
}

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    testCompile 'junit:junit:4.12'
    compile 'com.android.support:appcompat-v7:23.1.1'

    // 多dex 打包的類庫
    compile 'com.android.support:multidex:1.0.1'
    //tinker的核心庫
    compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
    //用於生成application類
    provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
}


//Tinker相關配置start======================================
def gitSha() {
    try {
//        String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
        String gitRev = '1.0.0' //tinkerID,每次釋出新版本都需要修改!
        if (gitRev == null) {
            throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
        }
        return gitRev
    } catch (Exception e) {
        throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
    }
}

def javaVersion = JavaVersion.VERSION_1_7

def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //是否開啟tinker的功能
    tinkerEnabled = true

    //old apk地址
    tinkerOldApkPath = "${bakPath}/app-release-0708-21-59-49.apk"
    //old apk 混淆檔案地址
    tinkerApplyMappingPath = "${bakPath}/app-release-0708-21-59-49-mapping.txt"
    //old apk R 檔案地址
    tinkerApplyResourcePath = "${bakPath}/app-release-0708-21-59-49-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def getTinkerIdValue() {
    return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = getTinkerIdValue()

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false

            //是否開啟加固
            isProtectedApp = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = [
                    //use sample, let BaseBuildInfo unchangeable with tinker
                    "tinker.sample.android.app.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    def date = new Date().format("MMdd-HH-mm-ss")

    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name

        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }

                }
            }
        }
    }
}
//Tinker相關配置start======================================

二、自定義Application類

程式啟動時會載入預設的Application類,這導致補丁包無法對它做修改。所以Tinker官方說不建議自己去實現Application,而是由Tinker自動生成。即需要建立一個SampleApplication類,繼承DefaultApplicationLike,然後將我們自己的MyApplication中所有邏輯放在SampleApplication中的onCreate中。最後需要將我們專案中之前的MyApplication類刪除。如下:

package com.wildma.wildmatinker;

import android.annotation.TargetApi;
import android.app.Application;
import android.content.Context;
import android.content.Intent;
import android.os.Build;
import android.support.multidex.MultiDex;

import com.tencent.tinker.anno.DefaultLifeCycle;
import com.tencent.tinker.lib.tinker.Tinker;
import com.tencent.tinker.lib.tinker.TinkerInstaller;
import com.tencent.tinker.loader.app.DefaultApplicationLike;
import com.tencent.tinker.loader.shareutil.ShareConstants;
import com.wildma.wildmatinker.tinker.MyLogImp;
import com.wildma.wildmatinker.tinker.TinkerManager;

@SuppressWarnings("unused")
@DefaultLifeCycle(  application = "com.wildma.wildmatinker.MyApplication",// 自定義生成
                    flags = ShareConstants.TINKER_ENABLE_ALL,
                    loadVerifyFlag = false)
public class SampleApplication extends DefaultApplicationLike {

    public static SampleApplication sampleApplication;

    public SampleApplication(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag,
                             long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {
        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);
    }

    @Override
    public void onCreate() {
        super.onCreate();
        sampleApplication = this;
        //將我們自己的MyApplication中的所有邏輯放在這裡,例如初始化一些第三方

    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);

        // 其原理是分包架構,所以在載入初要載入其餘的分包
        MultiDex.install(base);

        // Tinker管理類,儲存當前物件
        TinkerManager.setTinkerApplicationLike(this);
        // 崩潰保護
        TinkerManager.initFastCrashProtect();
        // 是否重試
        TinkerManager.setUpgradeRetryEnable(true);

        //Log 實現,列印載入補丁的資訊
        TinkerInstaller.setLogIml(new MyLogImp());

        // 執行Tinker ,通過Tinker新增一些基本配置
        TinkerManager.installTinker(this);
        Tinker tinker = Tinker.with(getApplication());

    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    public void registerActivityLifecycleCallbacks(Application.ActivityLifecycleCallbacks callback) {
        // 生命週期,預設配置
        getApplication().registerActivityLifecycleCallbacks(callback);
    }

    /**
     * 獲取SampleApplication例項
     * @return
     */
    public static SampleApplication getSampleApplication(){
        return sampleApplication;
    }

}

其中DefaultLifeCycle中的MyApplication為我們真正的Application,清單檔案中的Application的name改為MyApplication的全路徑。如下:

<application
        android:name="com.wildma.wildmatinker.MyApplication"
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
    </application>

三、新增Tinker相關類

這些類主要是載入補丁包過程的回撥,列印log,崩潰保護等。具體見 Tinker 自定義擴充套件
這裡寫圖片描述

四、在清單檔案新增讀寫sd卡的許可權

    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

五、載入補丁包程式碼

package com.wildma.wildmatinker;
public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //載入補丁包
        TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(), Environment.getExternalStorageDirectory().getAbsolutePath() + "/patch_signed_7zip");
    }

    //Tinker相關配置
    protected void onResume() {
        super.onResume();
        Utils.setBackground(false);

    }

    //Tinker相關配置
    @Override
    protected void onPause() {
        super.onPause();
        Utils.setBackground(true);
    }
}

其中第9行程式碼的路徑為我們放在sd卡中的補丁包路徑。

測試Tinker熱修復

這裡只講release版本。

一、按正常流程打包出帶簽名的APK,並裝到手機上

打包完成,會自動在專案的app/build資料夾下生成bakAPK資料夾並有三個檔案(基礎包的一些檔案),如圖:

這裡寫圖片描述

二、將上面的三個檔案路徑複製到app.build中對應的位置,如圖

這裡寫圖片描述

三、修復bug(測試的時候隨便改動一點程式碼)

四、執行補丁命令獲取補丁包

執行補丁命令,單擊AS右側頂部gradle–>雙擊tinkerPatchRelease,如圖:
這裡寫圖片描述

執行完成會在build->outputs->tinkerPatch->release資料夾中生成一個名為patch_signed_7zip.apk的補丁包,如圖:
這裡寫圖片描述

五、將該補丁包複製到之前載入補丁包中對應的SD卡路勁即可。

六、執行專案發現bug並沒有修復,因為tinker是不支援即時修復的,關掉APP重啟。恭喜你!bug已修復!

Tinker整合在這裡講的已經非常詳細了,有不足的地方希望指出。遇到不懂的問題都可以直接在這裡問我,只要我遇到過並且能回答出來的都會樂意回答。

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