QTableView新增進度條
阿新 • • 發佈:2019-02-05
使用QItemDelegate做的實現
有自動更新進度
要在.pro檔案裡新增
CONFIG += c++11
ProgressBarDelegate類
#ifndef PROGRESSBARDELEGATE_H #define PROGRESSBARDELEGATE_H #include <QItemDelegate> class ProgressBarDelegate : public QItemDelegate { Q_OBJECT public: explicit ProgressBarDelegate(QObject *parent = 0); void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const; signals: public slots: }; #endif // PROGRESSBARDELEGATE_H
#include "progressbardelegate.h" #include <QPainter> #include <QApplication> ProgressBarDelegate::ProgressBarDelegate(QObject *parent) : QItemDelegate(parent) { } void ProgressBarDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const { if(index.column() == 1) { int value = index.model()->data(index).toInt(); QStyleOptionProgressBarV2 progressBarOption; progressBarOption.rect = option.rect.adjusted(4, 4, -4, -4); progressBarOption.minimum = 0; progressBarOption.maximum = 100; progressBarOption.textAlignment = Qt::AlignRight; progressBarOption.textVisible = true; progressBarOption.progress = value; progressBarOption.text = tr("%1%").arg(progressBarOption.progress); painter->save(); if (option.state & QStyle::State_Selected) { painter->fillRect(option.rect, option.palette.highlight()); painter->setBrush(option.palette.highlightedText()); } QApplication::style()->drawControl(QStyle::CE_ProgressBar, &progressBarOption, painter); painter->restore(); } else { return QItemDelegate::paint (painter, option, index); } }
TableModel類
#ifndef TABLEMODEL_H #define TABLEMODEL_H #include <QAbstractTableModel> class TableModel : public QAbstractTableModel { Q_OBJECT public: explicit TableModel(QObject *parent = 0); int rowCount(const QModelIndex &parent) const; int columnCount(const QModelIndex &parent) const; QVariant data(const QModelIndex &index, int role) const; Qt::ItemFlags flags(const QModelIndex &index) const; void setHorizontalHeader(const QStringList& headers); QVariant headerData(int section, Qt::Orientation orientation, int role) const; void setData(const QVector<QStringList>& data); QVector<QStringList>& DataVector() {return m_data;} ~TableModel(void); signals: public slots: private: QStringList m_HorizontalHeader; QVector<QStringList> m_data; }; #endif // TABLEMODEL_H
#include "tablemodel.h"
TableModel::TableModel(QObject *parent) :
QAbstractTableModel(parent)
{
}
TableModel::~TableModel()
{
}
int TableModel::rowCount(const QModelIndex &parent) const
{
return m_data.size();
}
int TableModel::columnCount(const QModelIndex &parent) const
{
return m_HorizontalHeader.count();
}
QVariant TableModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (role == Qt::DisplayRole) {
int ncol = index.column();
int nrow = index.row();
QStringList values = m_data.at(nrow);
if (values.size() > ncol)
return values.at(ncol);
else
return QVariant();
}
return QVariant();
}
Qt::ItemFlags TableModel::flags(const QModelIndex &index) const
{
if (!index.isValid())
return Qt::NoItemFlags;
Qt::ItemFlags flag = QAbstractItemModel::flags(index);
// flag|=Qt::ItemIsEditable // 設定單元格可編輯,此處註釋,單元格無法被編輯
return flag;
}
void TableModel::setHorizontalHeader(const QStringList &headers)
{
m_HorizontalHeader = headers;
}
QVariant TableModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
return m_HorizontalHeader.at(section);
}
return QAbstractTableModel::headerData(section, orientation, role);
}
void TableModel::setData(const QVector<QStringList> &data)
{
m_data = data;
}
TableView類
#ifndef TABLEVIEW_H
#define TABLEVIEW_H
#include <QTableView>
class TableModel;
class ProgressBarDelegate;
class TableView : public QTableView
{
Q_OBJECT
public:
explicit TableView(QWidget *parent = 0);
TableModel* tableModel() {return m_model;}
~TableView();
signals:
public slots:
private:
void iniData();
private:
TableModel *m_model;
ProgressBarDelegate *m_progressBarDelegate;
};
#endif // TABLEVIEW_H
#include "tableview.h"
#include "tablemodel.h"
#include "progressbardelegate.h"
TableView::TableView(QWidget *parent) :
QTableView(parent)
{
iniData();
}
TableView::~TableView()
{
delete m_model;
}
void TableView::iniData()
{
m_model = new TableModel();
this->setModel(m_model);
QStringList headers;
headers << "Id" << "Progress";
m_model->setHorizontalHeader(headers);
QVector<QStringList> data;
data.append(QStringList() << "1" << "22");
data.append(QStringList() << "2" << "32");
data.append(QStringList() << "3" << "2");
data.append(QStringList() << "4" << "80");
data.append(QStringList() << "5" << "40");
m_model->setData(data);
m_progressBarDelegate = new ProgressBarDelegate(this);
this->setItemDelegate(m_progressBarDelegate);
emit m_model->layoutChanged();
this->setColumnWidth(1, 500);
}
MainWindow 類
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
class TableView;
class QTimer;
class MainWindow : public QWidget
{
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow();
private:
void init();
void initTimer();
public slots:
void updateProgressValue();
private:
TableView *tv;
QTimer *timer;
};
#endif // MAINWINDOW_H
#include "mainwindow.h"
#include "tableview.h"
#include "tablemodel.h"
#include <QLayout>
#include <QVBoxLayout>
#include <QTimer>
#include <QDebug>
MainWindow::MainWindow(QWidget *parent)
: QWidget(parent)
{
init();
initTimer();
}
MainWindow::~MainWindow()
{
delete tv;
delete timer;
}
void MainWindow::init()
{
this->resize(800, 600);
tv = new TableView(this);
QVBoxLayout* layout = new QVBoxLayout();
layout->addWidget(tv);
this->setLayout(layout);
//this->layout()->addWidget(tv);
}
void MainWindow::initTimer()
{
timer = new QTimer(this);
timer->setInterval(1000);
connect(timer, SIGNAL(timeout()), this, SLOT(updateProgressValue()));
timer->start();
}
void MainWindow::updateProgressValue()
{
TableModel* model = tv->tableModel();
QVector<QStringList>& data = model->DataVector();
for (QStringList& v : data) {
int value =v.at(1).toInt();
qDebug() << value;
if (value < 100) {
value += 2;
qDebug() << value;
v[1] = QString::number(value);
emit model->layoutChanged();
}
}
}