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php實現協程,真正的非同步

github上php的協程大部分是根據這篇文章實現的:http://nikic.github.io/2012/12/22/Cooperative-multitasking-using-coroutines-in-PHP.html。

它們最終的結果都是把回撥變成了優雅的順序執行的程式碼,但還是阻塞的,不是真正的非同步。

比如最熱門的:https://github.com/recoilphp/recoil

先安裝:

composer require recoil/recoil

執行:

<?php
//recoil.php

include __DIR__ . '/vendor/autoload.php';

use Recoil\React\ReactKernel;

$i = 100000;

ReactKernel::start(task1());
ReactKernel::start(task2());

function task1(){
    global $i;
    echo "wait start" . PHP_EOL;
    while ($i-- > 0) {
        yield;
    }
    echo "wait end" . PHP_EOL;
};

function task2(){
    echo "Hello " . PHP_EOL;
    yield;
    echo "world!" . PHP_EOL;
}


結果:

wait start
//等待若干秒
wait end
Hello
world!

我本來是想讓兩個任務並行,結果兩個任務變成了序列,中間等待的時間什麼事情都幹不了。React響應式的程式設計是嚴格禁止這種等待的,所以我就參照unity3d的協程自己寫了個php版本的。上程式碼:

<?php
//Coroutine.php
//依賴swoole實現的定時器,也可以用其它方法實現定時器

class Coroutine
{
    //可以根據需要更改定時器間隔,單位ms
    const TICK_INTERVAL = 1;

    private $routineList;

    private $tickId = -1;

    public function __construct()
    {
        $this->routineList = [];
    }

    public function start(Generator $routine)
    {
        $task = new Task($routine);
        $this->routineList[] = $task;
        $this->startTick();
    }

    public function stop(Generator $routine)
    {
        foreach ($this->routineList as $k => $task) {
            if($task->getRoutine() == $routine){
                unset($this->routineList[$k]);
            }
        }
    }

    private function startTick()
    {
        swoole_timer_tick(self::TICK_INTERVAL, function($timerId){
            $this->tickId = $timerId;
            $this->run();
        });
    }

    private function stopTick()
    {
        if($this->tickId >= 0) {
            swoole_timer_clear($this->tickId);
        }
    }

    private function run()
    {
        if(empty($this->routineList)){
            $this->stopTick();
            return;
        }

        foreach ($this->routineList as $k => $task) {
            $task->run();

            if($task->isFinished()){
                unset($this->routineList[$k]);
            }
        }
    }
    
}

class Task
{
    protected $stack;
    protected $routine;

    public function __construct(Generator $routine)
    {
        $this->routine = $routine;
        $this->stack = new SplStack();
    }

    /**
     * [run 協程排程]
     * @return [type]         [description]
     */
    public function run()
    {
        $routine = &$this->routine;

        try {

            if(!$routine){
                return;
            }

            $value = $routine->current(); 

            //巢狀的協程
            if ($value instanceof Generator) {
                $this->stack->push($routine);
                $routine = $value;
                return;
            }

            //巢狀的協程返回
            if(!$routine->valid() && !$this->stack->isEmpty()) {
                $routine = $this->stack->pop();
            }

            $routine->next();

        } catch (Exception $e) {

            if ($this->stack->isEmpty()) {
                /*
                    throw the exception 
                */
                return;
            }
        }
    }

    /**
     * [isFinished 判斷該task是否完成]
     * @return boolean [description]
     */
    public function isFinished()
    {
        return $this->stack->isEmpty() && !$this->routine->valid();
    }

    public function getRoutine()
    {
        return $this->routine;
    }
}


測試程式碼:

<?php
//test.php

 require 'Coroutine.php';

$i = 10000;

$c = new Coroutine();
$c->start(task1());
$c->start(task2());

function task1(){
    global $i;
    echo "wait start" . PHP_EOL;
    while ($i-- > 0) {
        yield;
    }
    echo "wait end" . PHP_EOL;
};

function task2(){
    echo "Hello " . PHP_EOL;
    yield;
    echo "world!" . PHP_EOL;
}


結果:

wait start
Hello
world!
//等待幾秒,但不阻塞
wait end