純AS 3.0幼兒辨識圖形個數flash框架模型
阿新 • • 發佈:2019-02-10
import flash.display.MovieClip; import flash.events.Event; import flash.display.TriangleCulling; import flash.text.TextField; import flash.text.TextFormat; import flash.events.MouseEvent; var ball_mc:ball,square_mc:square,triangle_mc:triangle,inputa_txt:input,inputb_txt:input,inputc_txt:input,submit_btn:submit,ball_num:Number,triangle_num:Number,square_num:Number,num:Number,hitArr:Array,next_btn:next,correct_txt:TextField,label_txt:TextField,strformat:TextFormat,strformat2:TextFormat; function clearAll():void { while (this.numChildren > 0) { this.removeChildAt(0); } } function init() { hitArr=new Array(); num=(int)(Math.random()*5)+1; for (var i=0; i<num; i++) { ball_mc=new ball(); this.addChild(ball_mc); digui(ball_mc); hitArr.push(ball_mc); ball_num = num; } num=(int)(Math.random()*5)+1; for (var k=0; k<num; k++) { square_mc=new square(); this.addChild(square_mc); digui(square_mc); hitArr.push(square_mc); square_num = num; } num=(int)(Math.random()*5)+1; for (var l=0; l<num; l++) { triangle_mc=new triangle(); this.addChild(triangle_mc); digui(triangle_mc); hitArr.push(triangle_mc); triangle_num = num; } ball_mc=new ball(); square_mc=new square(); triangle_mc=new triangle(); triangle_mc.x = 30; triangle_mc.y = 430; this.addChild(triangle_mc); ball_mc.x = 30; ball_mc.y = 490; this.addChild(ball_mc); square_mc.x = 30; square_mc.y = 550; this.addChild(square_mc); inputa_txt=new input(); inputa_txt.x = 100; inputa_txt.y = 405; inputa_txt.txt.restrict = "0-9"; inputa_txt.txt.maxChars = 1; this.addChild(inputa_txt); inputb_txt=new input(); inputb_txt.x = 100; inputb_txt.y = 465; inputb_txt.txt.restrict = "0-9"; inputb_txt.txt.maxChars = 1; this.addChild(inputb_txt); inputc_txt=new input(); inputc_txt.x = 100; inputc_txt.y = 525; inputc_txt.txt.restrict = "0-9"; inputc_txt.txt.maxChars = 1; this.addChild(inputc_txt); submit_btn=new submit(); submit_btn.x = 350; submit_btn.y = 525; submit_btn.buttonMode = true; this.addChild(submit_btn); next_btn=new next(); next_btn.x = 350; next_btn.y = 525; next_btn.buttonMode = true; correct_txt=new TextField(); label_txt=new TextField(); strformat=new TextFormat(); strformat2=new TextFormat(); label_txt.height = 100; label_txt.width = 200; label_txt.wordWrap = true; label_txt.x = 350; label_txt.y = 405; label_txt.text = "請數一下上圖一共有幾個一樣圖形並填入框中"; strformat2.size = 24; strformat2.bold = true; this.addChild(label_txt); submit_btn.addEventListener(MouseEvent.CLICK,submited); } function submited(e:MouseEvent):void { correct_txt.height = 60; correct_txt.width = 200; correct_txt.x = 350; correct_txt.y = 465; strformat.size = 36; strformat.bold = true; this.addChild(correct_txt); if (String(triangle_num)==inputa_txt.txt.text&&String(ball_num)==inputb_txt.txt.text&&String(square_num)==inputc_txt.txt.text) { correct_txt.text = "回答正確"; strformat.color = 0x00ff00; correct_txt.setTextFormat(strformat); this.removeChild(submit_btn); this.addChild(next_btn); next_btn.addEventListener(MouseEvent.CLICK,next_f); } else { correct_txt.text = "回答錯誤"; strformat.color = 0xff0000; correct_txt.setTextFormat(strformat); this.removeChild(submit_btn); this.addChild(next_btn); next_btn.addEventListener(MouseEvent.CLICK,next_f); } } function digui(mc:MovieClip):void { mc.x = Math.random() * 490 + 30; mc.y = Math.random() * 340 + 30; for (var j=0; j<hitArr.length; j++) { if (mc.hitTestObject(hitArr[j])) { digui(mc); break; } } } function next_f(e:MouseEvent):void { clearAll(); init(); } clearAll(); init();