erlang 實現與 c++ 通訊
阿新 • • 發佈:2019-02-13
網路通訊常用的有2種:文字通訊和二進位制通訊。文章分別在兩種方式上實現erlang與c++通訊。
一、erlang 與 c++ 行通訊
行通訊是一種文字通訊,格式如“cmd args\n”,比較簡單,erlang接收資料也比較簡單,可以設定引數 {packet, line} ,缺點是表示方式單一,很難表示結構資料。
1、erlang 程式碼(server.erl):
-module(server). -export([start/0]). -define( PORT, 5678). %% 啟動服務並接受客戶端的連線 start() -> {ok, LSock} = gen_tcp:listen(?PORT, [binary, {packet, line},{active, false}]), io:format("socket listen: ~p on ~p ~n",[LSock, ?PORT]), accept(LSock). accept(LSock) -> {ok, ASock} = gen_tcp:accept(LSock), spawn(fun() -> server_loop(ASock) end), accept(LSock). server_loop(ASock) -> case gen_tcp:recv(ASock, 0) of {ok, Data} -> io:format("recv line data: ~p~n", [Data]), gen_tcp:send(ASock, Data), server_loop(ASock); {error, _} -> {ok, recv_error} end.
2、c++ 程式碼(test.cpp):
二、erlang 與 c++ 包體通訊#include <winsock2.h> #include <iostream> #pragma comment(lib, "ws2_32.lib") int main(int argc, char* argv[]) { WSADATA wsaData; WSAStartup( MAKEWORD( 2, 2 ), &wsaData ); SOCKET sc = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, NULL); SOCKADDR_IN addr; int len=sizeof(addr); addr.sin_family=AF_INET; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_port = htons(5678); connect(sc, (struct sockaddr *)&addr, len); char buff[1024]; memset(buff, 0, 1024); char data[] = "aaaaaa\n"; //傳送資料 printf("send data: %s \n", data); send(sc, data, sizeof(data), 0); //接收資料 recv(sc, buff, 1024, 0); printf("recv data: %s \n", buff); closesocket(sc); WSACleanup(); getchar(); return 0; }
包體通訊是二進位制通訊,目前主要有結構體,json,asn.1,protobuf等等,最簡單還可以這樣定義:2個位元組cmd + 2個位元組字元長度 + 字元內容。
下面以結構體包體通訊示例:
1、erlang程式碼(server.erl):
2、c++ 程式碼(test.cpp):-module(server). -export([start/0]). -define( UINT, 32/unsigned-little-integer). -define( INT, 32/signed-little-integer). -define( USHORT, 16/unsigned-little-integer). -define( SHORT, 16/signed-little-integer). -define( UBYTE, 8/unsigned-little-integer). -define( BYTE, 8/signed-little-integer). -define( PORT, 5678). %% 啟動服務並接受客戶端的連線 start() -> {ok, LSock} = gen_tcp:listen(?PORT, [binary, {packet, 0},{active, false}]), io:format("socket listen: ~p on ~p ~n",[LSock, ?PORT]), accept(LSock). accept(LSock) -> {ok, ASock} = gen_tcp:accept(LSock), spawn(fun() -> server_loop(ASock) end), accept(LSock). server_loop(ASock) -> case gen_tcp:recv(ASock, 0) of {ok, <<Len:?USHORT,Cmd:?USHORT,Contain:4/binary-unit:8,_Rest/binary>> = A} -> %% _Rest 匹配C++字串後面的結束符/0 io:format("recv data: ~p ~p ~p~n", [Len, Cmd, Contain]), gen_tcp:send(ASock, A), server_loop(ASock); {ok, Data} -> io:format("recv unformated data: ~p~n", [Data]), server_loop(ASock); {error, _} -> {ok, recv_error} end.
#include <winsock2.h>
#include <iostream>
#pragma comment(lib, "ws2_32.lib")
struct data{
unsigned short int len;
unsigned short int cmd;
char content[5] ;
};
int main(int argc, char* argv[])
{
WSADATA wsaData;
WSAStartup( MAKEWORD( 2, 2 ), &wsaData );
SOCKET sc = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, NULL);
SOCKADDR_IN addr;
int len=sizeof(addr);
addr.sin_family=AF_INET;
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
addr.sin_port = htons(5678);
connect(sc, (struct sockaddr *)&addr, len);
char buff[1024];
memset(buff, 0, 1024);
struct data pdata = {4, 1001, "test"};
//傳送資料
printf("send data: %d %d %s \n", pdata.len, pdata.cmd, pdata.content);
send(sc, (char *)&pdata, sizeof(pdata), 0);
//接收資料
recv(sc, buff, 1024, 0);
struct data * pdata_get = (struct data *) buff;
printf("recv data: %d %s \n", pdata_get->cmd, pdata_get->content);
closesocket(sc);
WSACleanup();
getchar();
return 0;
}