微信Tinker熱更新詳細使用
先看一下效果圖
Tinker已知問題
由於原理與系統限制,Tinker有以下已知問題:
- Tinker不支援修改AndroidManifest.xml,Tinker不支援新增四大元件;
- 由於Google Play的開發者條款限制,不建議在GP渠道動態更新程式碼;
- 在Android N上,補丁對應用啟動時間有輕微的影響;
- 不支援部分三星android-21機型,載入補丁時會主動丟擲”TinkerRuntimeException:checkDexInstall failed”;
- 由於各個廠商的加固實現並不一致,在1.7.6以及之後的版本,tinker不再支援加固的動態更新;
- 對於資源替換,不支援修改remoteView。例如transition動畫,notification icon以及桌面圖示。
1.首先在專案的build中,整合tinker外掛 ,如下所示(目前最新版是1.7.6)
先看結構圖,只有幾個類而已:
專案中的build整合
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.3'
classpath ('com.tencent.tinker:tinker-patch-gradle-plugin:1.7.6')
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
- 再將app的build中的關聯屬性新增進去,這些屬性都是經過測試過的,都有註釋顯示,如果自己需要其他屬性,可以自己去github上檢視並整合,文章末尾會送上地址,ps:官方的整合特別麻煩,有時候一整天都有可能搞不定,根據自己的需求和情況來新增,末尾會送上demo
apply plugin: 'com.android.application'
def javaVersion = JavaVersion.VERSION_1_7
android {
compileSdkVersion 23
buildToolsVersion "23.0.2"
compileOptions {
sourceCompatibility javaVersion
targetCompatibility javaVersion
}
//recommend
dexOptions {
jumboMode = true
}
defaultConfig {
applicationId "com.tinker.demo.tinkerdemo"
minSdkVersion 15
targetSdkVersion 22
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
buildConfigField "String", "MESSAGE", "\"I am the base apk\""
buildConfigField "String", "TINKER_ID", "\"${getTinkerIdValue()}\""
buildConfigField "String", "PLATFORM", "\"all\""
}
signingConfigs {
release {
try {
storeFile file("./keystore/release.keystore")
storePassword "testres"
keyAlias "testres"
keyPassword "testres"
} catch (ex) {
throw new InvalidUserDataException(ex.toString())
}
}
debug {
storeFile file("./keystore/debug.keystore")
}
}
buildTypes {
release {
minifyEnabled true
signingConfig signingConfigs.release
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
debug {
debuggable true
minifyEnabled false
signingConfig signingConfigs.debug
}
}
sourceSets {
main {
jniLibs.srcDirs = ['libs']
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile "com.android.support:appcompat-v7:23.1.1"
testCompile 'junit:junit:4.12'
compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
compile "com.android.support:multidex:1.0.1"
}
def gitSha() {
try {
// String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
String gitRev = "1008611"
if (gitRev == null) {
throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
}
return gitRev
} catch (Exception e) {
throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
}
}
def bakPath = file("${buildDir}/bakApk/")
ext {
//for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
tinkerEnabled = true
//for normal build
//old apk file to build patch apk
tinkerOldApkPath = "${bakPath}/app-debug-0113-14-01-29.apk"
//proguard mapping file to build patch apk
tinkerApplyMappingPath = "${bakPath}/app-debug-1018-17-32-47-mapping.txt"
//resource R.txt to build patch apk, must input if there is resource changed
tinkerApplyResourcePath = "${bakPath}/app-debug-0113-14-01-29-R.txt"
//only use for build all flavor, if not, just ignore this field
tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}
def getOldApkPath() {
return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}
def getApplyMappingPath() {
return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}
def getApplyResourceMappingPath() {
return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}
def getTinkerIdValue() {
return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}
def buildWithTinker() {
return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}
def getTinkerBuildFlavorDirectory() {
return ext.tinkerBuildFlavorDirectory
}
if (buildWithTinker()) {
apply plugin: 'com.tencent.tinker.patch'
tinkerPatch {
/**
* 預設為null
* 將舊的apk和新的apk建立關聯
* 從build / bakApk新增apk
*/
oldApk = getOldApkPath()
/**
* 可選,預設'false'
*有些情況下我們可能會收到一些警告
*如果ignoreWarning為true,我們只是斷言補丁過程
* case 1:minSdkVersion低於14,但是你使用dexMode與raw。
* case 2:在AndroidManifest.xml中新新增Android元件,
* case 3:裝載器類在dex.loader {}不保留在主要的dex,
* 它必須讓tinker不工作。
* case 4:在dex.loader {}中的loader類改變,
* 載入器類是載入補丁dex。改變它們是沒有用的。
* 它不會崩潰,但這些更改不會影響。你可以忽略它
* case 5:resources.arsc已經改變,但是我們不使用applyResourceMapping來構建
*/
ignoreWarning = false
/**
*可選,預設為“true”
* 是否簽名補丁檔案
* 如果沒有,你必須自己做。否則在補丁載入過程中無法檢查成功
* 我們將使用sign配置與您的構建型別
*/
useSign = true
/**
可選,預設為“true”
是否使用tinker構建
*/
tinkerEnable = buildWithTinker()
/**
* 警告,applyMapping會影響正常的android build!
*/
buildConfig {
/**
*可選,預設為'null'
* 如果我們使用tinkerPatch構建補丁apk,你最好應用舊的
* apk對映檔案如果minifyEnabled是啟用!
* 警告:你必須小心,它會影響正常的組裝構建!
*/
applyMapping = getApplyMappingPath()
/**
*可選,預設為'null'
* 很高興保持資源ID從R.txt檔案,以減少java更改
*/
applyResourceMapping = getApplyResourceMappingPath()
/**
*必需,預設'null'
* 因為我們不想檢查基地apk與md5在執行時(它是慢)
* tinkerId用於在試圖應用補丁時標識唯一的基本apk。
* 我們可以使用git rev,svn rev或者簡單的versionCode。
* 我們將在您的清單中自動生成tinkerId
*/
tinkerId = getTinkerIdValue()
/**
*如果keepDexApply為true,則表示dex指向舊apk的類。
* 開啟這可以減少dex diff檔案大小。
*/
keepDexApply = false
}
dex {
/**
*可選,預設'jar'
* 只能是'raw'或'jar'。對於原始,我們將保持其原始格式
* 對於jar,我們將使用zip格式重新包裝dexes。
* 如果你想支援下面14,你必須使用jar
* 或者你想儲存rom或檢查更快,你也可以使用原始模式
*/
dexMode = "jar"
/**
*必需,預設'[]'
* apk中的dexes應該處理tinkerPatch
* 它支援*或?模式。
*/
pattern = ["classes*.dex",
"assets/secondary-dex-?.jar"]
/**
*必需,預設'[]'
* 警告,這是非常非常重要的,載入類不能隨補丁改變。
* 因此,它們將從補丁程式中刪除。
* 你必須把下面的類放到主要的dex。
* 簡單地說,你應該新增自己的應用程式{@code tinker.sample.android.SampleApplication}
* 自己的tinkerLoader,和你使用的類
*
*/
loader = [
//use sample, let BaseBuildInfo unchangeable with tinker
"tinker.sample.android.app.BaseBuildInfo"
]
}
lib {
/**
可選,預設'[]'
apk中的圖書館應該處理tinkerPatch
它支援*或?模式。
對於資源庫,我們只是在補丁目錄中恢復它們
你可以得到他們在TinkerLoadResult與Tinker
*/
pattern = ["lib/armeabi/*.so"]
}
res {
/**
*可選,預設'[]'
* apk中的什麼資源應該處理tinkerPatch
* 它支援*或?模式。
* 你必須包括你在這裡的所有資源,
* 否則,他們不會重新包裝在新的apk資源。
*/
pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]
/**
*可選,預設'[]'
*資原始檔排除模式,忽略新增,刪除或修改資源更改
* *它支援*或?模式。
* *警告,我們只能使用檔案沒有relative與resources.arsc
*/
ignoreChange = ["assets/sample_meta.txt"]
/**
*預設100kb
* *對於修改資源,如果它大於'largeModSize'
* *我們想使用bsdiff演算法來減少補丁檔案的大小
*/
largeModSize = 100
}
packageConfig {
/**
*可選,預設'TINKER_ID,TINKER_ID_VALUE','NEW_TINKER_ID,NEW_TINKER_ID_VALUE'
* 包元檔案gen。路徑是修補程式檔案中的assets / package_meta.txt
* 你可以在您自己的PackageCheck方法中使用securityCheck.getPackageProperties()
* 或TinkerLoadResult.getPackageConfigByName
* 我們將從舊的apk清單為您自動獲取TINKER_ID,
* 其他配置檔案(如下面的patchMessage)不是必需的
*/
configField("patchMessage", "tinker is sample to use")
/**
*只是一個例子,你可以使用如sdkVersion,品牌,渠道...
* 你可以在SamplePatchListener中解析它。
* 然後你可以使用補丁條件!
*/
configField("platform", "all")
/**
* 補丁版本通過packageConfig
*/
configField("patchVersion", "1.0")
}
//或者您可以新增外部的配置檔案,或從舊apk獲取元值
//project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
//project.tinkerPatch.packageConfig.configField("test2", "sample")
/**
* 如果你不使用zipArtifact或者path,我們只是使用7za來試試
*/
sevenZip {
/**
* 可選,預設'7za'
* 7zip工件路徑,它將使用正確的7za與您的平臺
*/
zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
/**
* 可選,預設'7za'
* 你可以自己指定7za路徑,它將覆蓋zipArtifact值
*/
// path = "/usr/local/bin/7za"
}
}
List<String> flavors = new ArrayList<>();
project.android.productFlavors.each {flavor ->
flavors.add(flavor.name)
}
boolean hasFlavors = flavors.size() > 0
/**
* bak apk and mapping
*/
android.applicationVariants.all { variant ->
/**
* task type, you want to bak
*/
def taskName = variant.name
def date = new Date().format("MMdd-HH-mm-ss")
tasks.all {
if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {
it.doLast {
copy {
def fileNamePrefix = "${project.name}-${variant.baseName}"
def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"
def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
from variant.outputs.outputFile
into destPath
rename { String fileName ->
fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
}
from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
into destPath
rename { String fileName ->
fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
}
from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
into destPath
rename { String fileName ->
fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
}
}
}
}
}
}
project.afterEvaluate {
//sample use for build all flavor for one time
if (hasFlavors) {
task(tinkerPatchAllFlavorRelease) {
group = 'tinker'
def originOldPath = getTinkerBuildFlavorDirectory()
for (String flavor : flavors) {
def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
dependsOn tinkerTask
def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
preAssembleTask.doFirst {
String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"
}
}
}
task(tinkerPatchAllFlavorDebug) {
group = 'tinker'
def originOldPath = getTinkerBuildFlavorDirectory()
for (String flavor : flavors) {
def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
dependsOn tinkerTask
def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
preAssembleTask.doFirst {
String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
}
}
}
}
}
}
3.在清單檔案中整合application和服務 ,name的application必須是.AMSKY,如果你新增不進去,或者是紅色的話,請先build一下,如果你已經有了自己的application,後面我會說怎麼來整合,Service中做的操作是在你載入成功熱更新外掛後,會提示你更新成功,並且這裡做了鎖屏操作就會載入熱更新外掛,繼續往下看。
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.tinker.demo.tinkerdemo">
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:name=".AMSKY"
android:theme="@style/AppTheme">
<service
android:name=".service.SampleResultService"
android:exported="false"/>
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
4.到這裡就已經基本整合的差不多了,剩下的就是程式碼裡面的整合,首先是application,這裡主要說如果是自已已經存在的application的時候改怎麼操作 ,這個applicaiton可以說就是自己的一個application,只不過寫法,要這樣去寫,可以在onCreate中做自己的一些操作,只不過清單檔案中,要寫AMSKY
@SuppressWarnings("unused")
@DefaultLifeCycle(application = "com.tinker.demo.tinkerdemo.AMSKY",
flags = ShareConstants.TINKER_ENABLE_ALL,
loadVerifyFlag = false)
public class SampleApplicationLike extends DefaultApplicationLike {
private static final String TAG = "Tinker.SampleApplicationLike";
public SampleApplicationLike(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag,long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent,Resources[] resources, ClassLoader[] classLoader, AssetManager[] assetManager) {
super(application,tinkerFlags,tinkerLoadVerifyFlag,applicationStartElapsedTime,applicationStartMillisTime, tinkerResultIntent, resources, classLoader, assetManager);
}
/**
* install multiDex before install tinker
* so we don't need to put the tinker lib classes in the main dex
*
* @param base
*/
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
@Override
public void onBaseContextAttached(Context base) {
super.onBaseContextAttached(base);
//MultiDex必須在Tinker初始化之前
MultiDex.install(base);
//這裡就是初始化Tinker
TinkerInstaller.install(this,new DefaultLoadReporter(getApplication()),new DefaultPatchReporter(getApplication()),
new DefaultPatchListener(getApplication()),SampleResultService.class,new UpgradePatch());
Tinker tinker = Tinker.with(getApplication());
//這個只是一個Toast提示
Toast.makeText(
getApplication(),"沒鳥用,就是Toast提示而已", Toast.LENGTH_SHORT).show();
}
@Override
public void onCreate() {
super.onCreate();
//這裡可以做自己的操作
}
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
public void registerActivityLifecycleCallbacks(Application.ActivityLifecycleCallbacks callback) {
getApplication().registerActivityLifecycleCallbacks(callback);
}
}
5.這裡就是在MainActivity中來載入熱更新檔案,在點選載入的時候,就直接鎖屏載入(不要刪除service),當然退出app,下次進來也是可以載入的嗎,這裡載入補丁外掛的話,路徑可以自己設定,我是放在根目錄的debug資料夾當中的,並且我的補丁外掛名字叫patch,可以自行更改。
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
/**
* 載入熱補丁外掛
* @param v
*/
public void loadPatch(View v) {
TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(), "/sdcard/debug/patch.apk");
}
/**
* 殺死應用載入補丁
* @param v
*/
public void killApp(View v) {
ShareTinkerInternals.killAllOtherProcess(getApplicationContext());
android.os.Process.killProcess(android.os.Process.myPid());
}
@Override
protected void onResume() {
super.onResume();
Utils.setBackground(false);
}
@Override
protected void onPause() {
super.onPause();
Utils.setBackground(true);
}
}
6.Service檔案
public class SampleResultService extends DefaultTinkerResultService {
private static final String TAG = "Tinker.SampleResultService";
@Override
public void onPatchResult(final PatchResult result) {
if (result == null) {
TinkerLog.e(TAG, "SampleResultService received null result!!!!");
return;
}
TinkerLog.i(TAG, "SampleResultService receive result: %s", result.toString());
//first, we want to kill the recover process
TinkerServiceInternals.killTinkerPatchServiceProcess(getApplicationContext());
Handler handler = new Handler(Looper.getMainLooper());
handler.post(new Runnable() {
@Override
public void run() {
if (result.isSuccess) {
Toast.makeText(getApplicationContext(), "patch success, please restart process", Toast.LENGTH_LONG).show();
} else {
Toast.makeText(getApplicationContext(), "patch fail, please check reason", Toast.LENGTH_LONG).show();
}
}
});
// is success and newPatch, it is nice to delete the raw file, and restart at once
// for old patch, you can't delete the patch file
if (result.isSuccess) {
File rawFile = new File(result.rawPatchFilePath);
if (rawFile.exists()) {
TinkerLog.i(TAG, "save delete raw patch file");
SharePatchFileUtil.safeDeleteFile(rawFile);
}
//not like TinkerResultService, I want to restart just when I am at background!
//if you have not install tinker this moment, you can use TinkerApplicationHelper api
if (checkIfNeedKill(result)) {
if (Utils.isBackground()) {
TinkerLog.i(TAG, "it is in background, just restart process");
restartProcess();
} else {
//we can wait process at background, such as onAppBackground
//or we can restart when the screen off
TinkerLog.i(TAG, "tinker wait screen to restart process");
new ScreenState(getApplicationContext(), new ScreenState.IOnScreenOff() {
@Override
public void onScreenOff() {
restartProcess();
}
});
}
} else {
TinkerLog.i(TAG, "I have already install the newly patch version!");
}
}
}
/**
* you can restart your process through service or broadcast
*/
private void restartProcess() {
TinkerLog.i(TAG, "app is background now, i can kill quietly");
//you can send service or broadcast intent to restart your process
android.os.Process.killProcess(android.os.Process.myPid());
}
static class ScreenState {
interface IOnScreenOff {
void onScreenOff();
}
ScreenState(Context context, final IOnScreenOff onScreenOffInterface) {
IntentFilter filter = new IntentFilter();
filter.addAction(Intent.ACTION_SCREEN_OFF);
context.registerReceiver(new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent in) {
String action = in == null ? "" : in.getAction();
TinkerLog.i(TAG, "ScreenReceiver action [%s] ", action);
if (Intent.ACTION_SCREEN_OFF.equals(action)) {
context.unregisterReceiver(this);
if (onScreenOffInterface != null) {
onScreenOffInterface.onScreenOff();
}
}
}
}, filter);
}
}
}
7.Utils檔案
public class Utils {
/**
* the error code define by myself
* should after {@code ShareConstants.ERROR_PATCH_INSERVICE
*/
public static final int ERROR_PATCH_GOOGLEPLAY_CHANNEL = -5;
public static final int ERROR_PATCH_ROM_SPACE = -6;
public static final int ERROR_PATCH_MEMORY_LIMIT = -7;
public static final int ERROR_PATCH_ALREADY_APPLY = -8;
public static final int ERROR_PATCH_CRASH_LIMIT = -9;
public static final int ERROR_PATCH_RETRY_COUNT_LIMIT = -10;
public static final int ERROR_PATCH_CONDITION_NOT_SATISFIED = -11;
public static final String PLATFORM = "platform";
public static final int MIN_MEMORY_HEAP_SIZE = 45;
private static boolean background = false;
public static boolean isGooglePlay() {
return false;
}
public static boolean isBackground() {
return background;
}
public static void setBackground(boolean back) {
background = back;
}
public static int checkForPatchRecover(long roomSize, int maxMemory) {
if (Utils.isGooglePlay()) {
return Utils.ERROR_PATCH_GOOGLEPLAY_CHANNEL;
}
if (maxMemory < MIN_MEMORY_HEAP_SIZE) {
return Utils.ERROR_PATCH_MEMORY_LIMIT;
}
//or you can mention user to clean their rom space!
if (!checkRomSpaceEnough(roomSize)) {
return Utils.ERROR_PATCH_ROM_SPACE;
}
return ShareConstants.ERROR_PATCH_OK;
}
public static boolean isXposedExists(Throwable thr) {
StackTraceElement[] stackTraces = thr.getStackTrace();
for (StackTraceElement stackTrace : stackTraces) {
final String clazzName = stackTrace.getClassName();
if (clazzName != null && clazzName.contains("de.robv.android.xposed.XposedBridge")) {
return true;
}
}
return false;
}
@Deprecated
public static boolean checkRomSpaceEnough(long limitSize) {
long allSize;
long availableSize = 0;
try {
File data = Environment.getDataDirectory();
StatFs sf = new StatFs(data.getPath());
availableSize = (long) sf.getAvailableBlocks() * (long) sf.getBlockSize();
allSize = (long) sf.getBlockCount() * (long) sf.getBlockSize();
} catch (Exception e) {
allSize = 0;
}
if (allSize != 0 && availableSize > limitSize) {
return true;
}
return false;
}
public static String getExceptionCauseString(final Throwable ex) {
final ByteArrayOutputStream bos = new ByteArrayOutputStream();
final PrintStream ps = new PrintStream(bos);
try {
// print directly
Throwable t = ex;
while (t.getCause() != null) {
t = t.getCause();
}
t.printStackTrace(ps);
return toVisualString(bos.toString());
} finally {
try {
bos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
private static String toVisualString(String src) {
boolean cutFlg = false;
if (null == src) {
return null;
}
char[] chr = src.toCharArray();
if (null == chr) {
return null;
}
int i = 0;
for (; i < chr.length; i++) {
if (chr[i] > 127) {
chr[i] = 0;
cutFlg = true;
break;
}
}
if (cutFlg) {
return new String(chr, 0, i);
} else {
return src;
}
}
}
到這裡就已經整合完畢,下面來說下使用的方法
- 這是有bug的版本,我們測試就使用assembleDebug來測試 ,注意沒點選assembleDebug之前,build資料夾裡面是沒有bakApk資料夾的
2.點選assembleDebug之後會出現bakApk這個資料夾,裡面就有apk檔案,如果失敗,記得clean一下,然後build一下
3.接下來在build資料夾裡面,更改ext中的屬性,將bakApk中生成的apk檔案和R檔案複製到ext這裡,如果你打的release包有mapping的話同樣複製到這裡,我們這裡是debug測試,所以沒有mapping檔案
4.下面就修改我們需要更新,或者更改的bug,我這裡是新增一張圖片,並且更改標題顯示
這是有bug的版本,我還沒新增圖片,更改標題
這裡我添加了一張aa的圖片,並且更改了標題
5.接下來我們執行tinker下面的tinkerPatchDebug,來生成補丁包,這個補丁包在outputs下面
點選完成後,就會生成tinkerPatch資料夾
將tinkerPatch資料夾下面的patch_signed_7zip.apk檔案,粘貼出來,改成你的MainActivity中載入的檔名字,我這裡叫patch,然後點選載入
沒載入之前
載入之後,鎖頻,解鎖 ,補丁已經加載出來了,並且資料夾中的補丁已經不在了,因為它和老apk合併了
注意
簽名檔案的話 在build的signingConfigs中設定,以及左側的kestore資料夾中設定 ,如下圖