ThreadLocal和ConcurrentHashMap的不同,掃盲篇
阿新 • • 發佈:2019-02-16
本文主要是針對ThreadLocal和ConcurrentHashMap的使用說一個簡單的說明,其中示例說明了他們兩個從結果上看的明顯不同,掃盲篇
什麼是ThreadLocal
ThreadLocal並不是一個Thread,而是Thread的區域性變數。將類變數放到ThreadLocal型別的物件中,使變數在每個執行緒中都有獨立拷貝,不會出現一個執行緒讀取變數時而被另一個執行緒修改的現象。
ThreadLocal實現原理
ThreadLocal是如何做到為每一個執行緒維護變數的副本的呢?其實實現的思路很簡單:在ThreadLocal類中定義了一個ThreadLocalMap,每一個Thread中都有一個該型別的變數——threadLocals——用於儲存每一個執行緒的變數副本,Map中元素的鍵為執行緒物件,而值對應執行緒的變數副本。[來自百度百科]
示例
package com.yvan.concurrentMap;
/**
* ThreadLocal
* @author yvan
*
*/
public class AppMainTest {
private static ThreadLocal<Object> threadLocal = new ThreadLocal<Object>(){
@Override
protected Object initialValue() {
return "初始化值";
}
};
public static void main(String[] args) {
new Thread("Thread1"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
}
}.start();
new Thread("Thread2"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
System.out.println(Thread.currentThread().getName()+"==="+threadLocal.get());
}
}.start();
new Thread("Thread3"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
}
}.start();
System.out.println(Thread.currentThread().getName()+"==="+threadLocal.get());
}
}
結果
Thread2===Thread2
main===初始化值
可以明顯的看到兩個執行緒之前互不干擾。
ThreadLocal和ConcurrentHashMap的不同用法
稍微修改一下示例
package com.yvan.concurrentMap;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
/**
* ThreadLocal
* @author yvan
*
*/
public class AppMainTest {
private static ConcurrentHashMap<String,String> map = new ConcurrentHashMap<String, String>();
private static ThreadLocal<Object> threadLocal = new ThreadLocal<Object>(){
@Override
protected Object initialValue() {
return "初始化值";
}
};
public static void main(String[] args) {
new Thread("Thread1"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
map.put(Thread.currentThread().getName(), Thread.currentThread().getName());
}
}.start();
new Thread("Thread2"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
System.out.println(Thread.currentThread().getName()+"==="+threadLocal.get());
map.put(Thread.currentThread().getName(), Thread.currentThread().getName());
}
}.start();
new Thread("Thread3"){
@Override
public void run() {
threadLocal.set(Thread.currentThread().getName());
map.put(Thread.currentThread().getName(), Thread.currentThread().getName());
}
}.start();
System.out.println(Thread.currentThread().getName()+"==="+threadLocal.get());
for (Entry<String, String> item : map.entrySet()) {
System.out.println(item.getKey()+"==="+item.getValue());
}
}
}
結果
Thread2===Thread2
main===初始化值
Thread3===Thread3
Thread2===Thread2
Thread1===Thread1