FFmpeg開發教程一、FFmpeg 版 Hello world
本系列根據項目ffmpeg-libav-tutorial翻譯而來
Chapter 0 - 萬物之源 —— hello world
然而,本節的程序並不會在終端打印“Hello world”,而是會打印原視頻文件的一些信息,比如封裝格式、視頻時長、分辨率、音頻通道數。最後,我們將解碼每一幀視頻,並將它們保存為YUV文件。
FFmpeg libav 架構
在開始coding之前,我們先來了解下FFmpeg的代碼結構,並了解它的各個組件之間是怎麽通信的。
下圖展示了視頻解碼的大致流程:
首先,我們需要將媒體文件讀取出來,並保存至AVFormatContext
組件。(視頻封裝container,也叫視頻格式format).
一旦我們拿到了封裝頭部,我們便可以訪問它所包含的所有媒體流(一般包含視頻流、音頻流)。
每一路媒體流可以通過 AVStream
進行訪問。
Stream is a fancy name for a continuous flow of data.
Suppose our video has two streams: an audio encoded with AAC CODEC and a video encoded with H264 (AVC) CODEC. From each stream we can extract pieces (slices) of data
AVPacket
.
The data inside the packets are still coded (compressed) and in order to decode the packets, we need to pass them to a specific AVCodec
.
The AVCodec
will decode them into AVFrame
and finally, this component gives us the uncompressed frame
Requirements
Since some people were facing issues while compiling or running the examples we‘re going to use Docker
as our development/runner environment, we‘ll also use the big buck bunny video so if you don‘t have it locally just run the command make fetch_small_bunny_video
.
Chapter 0 - code walkthrough
TLDR; show me the code and execution.
$ make run_hello
We‘ll skip some details, but don‘t worry: the source code is available at github.
We‘re going to allocate memory to the component AVFormatContext
that will hold information about the format (container).
AVFormatContext *pFormatContext = avformat_alloc_context();
Now we‘re going to open the file and read its header and fill the AVFormatContext
with minimal information about the format (notice that usually the codecs are not opened).
The function used to do this is avformat_open_input
. It expects an AVFormatContext
, a filename
and two optional arguments: the AVInputFormat
(if you pass NULL
, FFmpeg will guess the format) and the AVDictionary
(which are the options to the demuxer).
avformat_open_input(&pFormatContext, filename, NULL, NULL);
We can print the format name and the media duration:
printf("Format %s, duration %lld us", pFormatContext->iformat->long_name, pFormatContext->duration);
To access the streams
, we need to read data from the media. The function avformat_find_stream_info
does that.
Now, the pFormatContext->nb_streams
will hold the amount of streams and the pFormatContext->streams[i]
will give us the i
stream (an AVStream
).
avformat_find_stream_info(pFormatContext, NULL);
Now we‘ll loop through all the streams.
for (int i = 0; i < pFormatContext->nb_streams; i++)
{
//
}
For each stream, we‘re going to keep the AVCodecParameters
, which describes the properties of a codec used by the stream i
.
AVCodecParameters *pLocalCodecParameters = pFormatContext->streams[i]->codecpar;
With the codec properties we can look up the proper CODEC querying the function avcodec_find_decoder
and find the registered decoder for the codec id and return an AVCodec
, the component that knows how to enCOde and DECode the stream.
AVCodec *pLocalCodec = avcodec_find_decoder(pLocalCodecParameters->codec_id);
Now we can print information about the codecs.
// specific for video and audio
if (pLocalCodecParameters->codec_type == AVMEDIA_TYPE_VIDEO) {
printf("Video Codec: resolution %d x %d", pLocalCodecParameters->width, pLocalCodecParameters->height);
} else if (pLocalCodecParameters->codec_type == AVMEDIA_TYPE_AUDIO) {
printf("Audio Codec: %d channels, sample rate %d", pLocalCodecParameters->channels, pLocalCodecParameters->sample_rate);
}
// general
printf("\tCodec %s ID %d bit_rate %lld", pLocalCodec->long_name, pLocalCodec->id, pCodecParameters->bit_rate);
With the codec, we can allocate memory for the AVCodecContext
, which will hold the context for our decode/encode process, but then we need to fill this codec context with CODEC parameters; we do that with avcodec_parameters_to_context
.
Once we filled the codec context, we need to open the codec. We call the function avcodec_open2
and then we can use it.
AVCodecContext *pCodecContext = avcodec_alloc_context3(pCodec);
avcodec_parameters_to_context(pCodecContext, pCodecParameters);
avcodec_open2(pCodecContext, pCodec, NULL);
Now we‘re going to read the packets from the stream and decode them into frames but first, we need to allocate memory for both components, the AVPacket
and AVFrame
.
AVPacket *pPacket = av_packet_alloc();
AVFrame *pFrame = av_frame_alloc();
Let‘s feed our packets from the streams with the function av_read_frame
while it has packets.
while (av_read_frame(pFormatContext, pPacket) >= 0) {
//...
}
Let‘s send the raw data packet (compressed frame) to the decoder, through the codec context, using the function avcodec_send_packet
.
avcodec_send_packet(pCodecContext, pPacket);
And let‘s receive the raw data frame (uncompressed frame) from the decoder, through the same codec context, using the function avcodec_receive_frame
.
avcodec_receive_frame(pCodecContext, pFrame);
We can print the frame number, the PTS, DTS, frame type and etc.
printf(
"Frame %c (%d) pts %d dts %d key_frame %d [coded_picture_number %d, display_picture_number %d]",
av_get_picture_type_char(pFrame->pict_type),
pCodecContext->frame_number,
pFrame->pts,
pFrame->pkt_dts,
pFrame->key_frame,
pFrame->coded_picture_number,
pFrame->display_picture_number
);
Finally we can save our decoded frame into a simple gray image. The process is very simple, we‘ll use the pFrame->data
where the index is related to the planes Y, Cb and Cr, we just picked 0
(Y) to save our gray image.
save_gray_frame(pFrame->data[0], pFrame->linesize[0], pFrame->width, pFrame->height, frame_filename);
static void save_gray_frame(unsigned char *buf, int wrap, int xsize, int ysize, char *filename)
{
FILE *f;
int i;
f = fopen(filename,"w");
// writing the minimal required header for a pgm file format
// portable graymap format -> https://en.wikipedia.org/wiki/Netpbm_format#PGM_example
fprintf(f, "P5\n%d %d\n%d\n", xsize, ysize, 255);
// writing line by line
for (i = 0; i < ysize; i++)
fwrite(buf + i * wrap, 1, xsize, f);
fclose(f);
}
And voilà! Now we have a gray scale image with 2MB:
最後貼上完整的代碼,本教程所有代碼也將存放在Github: FFmpegSimplePlayer項目中:
#include <stdio.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
static void save_gray_frame(unsigned char *buf, int wrap, int xsize, int ysize, char *filename)
{
FILE *f = NULL;
int i = 0;
f = fopen(filename, "w");
fprintf(f, "P5\n%d %d\n%d\n", xsize, ysize, 255);
for (i = 0; i < ysize; i++) {
fwrite(buf + wrap * i, 1, xsize, f);
}
//fwrite(buf, 1, xsize * ysize, f);
fclose(f);
}
int main(int argc, char *argv[])
{
AVFormatContext *pFmtCtx = avformat_alloc_context();
if (avformat_open_input(&pFmtCtx, argv[1], NULL, NULL)) {
fprintf(stderr, "open input failed\n");
return -1;
}
printf("Format:%s, duration:%ld us\n", pFmtCtx->iformat->long_name, pFmtCtx->duration);
if (avformat_find_stream_info(pFmtCtx, NULL) < 0) {
fprintf(stderr, "find stream info failed\n");
return -2;
}
for (int i = 0; i < pFmtCtx->nb_streams; i++) {
AVCodecParameters *pCodecPar = pFmtCtx->streams[i]->codecpar;
AVCodec *pCodec = NULL;
pCodec = avcodec_find_decoder(pCodecPar->codec_id);
if (NULL == pCodec) {
fprintf(stderr, "Unsupported codec!\n");
return -3;
}
if (AVMEDIA_TYPE_VIDEO == pCodecPar->codec_type) {
printf("Video Codec: resolution: %d x %d\n", pCodecPar->width, pCodecPar->height);
} else if (AVMEDIA_TYPE_AUDIO == pCodecPar->codec_type) {
printf("Audio Codec: %d channels, sample rate %d\n", pCodecPar->channels, pCodecPar->sample_rate);
}
printf("\t Codec %s ID %d bit_rate %ld\n", pCodec->long_name, pCodec->id, pCodecPar->bit_rate);
AVCodecContext *pCodecCtx = NULL;
pCodecCtx = avcodec_alloc_context3(pCodec);
avcodec_parameters_to_context(pCodecCtx, pCodecPar);
if (avcodec_open2(pCodecCtx, pCodec, NULL)) {
fprintf(stderr, "Codec open failed!\n");
return -4;
}
AVPacket *pPacket = av_packet_alloc();
AVFrame *pFrame = av_frame_alloc();
while (av_read_frame(pFmtCtx, pPacket) >= 0) {
avcodec_send_packet(pCodecCtx, pPacket);
avcodec_receive_frame(pCodecCtx, pFrame);
printf("Frame %c (%d) pts %ld dts %ld key_frame %d [coded_picture_number %d, display_picture_number %d]\n",
av_get_picture_type_char(pFrame->pict_type),
pCodecCtx->frame_number,
pFrame->pts,
pFrame->pkt_dts,
pFrame->key_frame,
pFrame->coded_picture_number,
pFrame->display_picture_number
);
if (AVMEDIA_TYPE_VIDEO == pCodecPar->codec_type) {
char frame_filename[30] = {0};
snprintf(frame_filename, 29, "./frame/Frame%d_%dx%d.yuv", pCodecCtx->frame_number, pFrame->width, pFrame->height);
save_gray_frame(pFrame->data[0], pFrame->linesize[0], pFrame->width, pFrame->height, frame_filename);
}
}
}
return 0;
}
FFmpeg開發教程一、FFmpeg 版 Hello world