大多數人可能都不會使用socketTimeout,看了底層才知道一直都做錯了
前幾天一個機房網路抖動,引發了很多對外請求的超時問題,在發生問題排查日誌的時候,發現了這麼一個現象,httpclient我們的請求超時時間並沒有按照我們的設定報超時異常
我們的大概配置如下:
RequestConfig requestConfig = RequestConfig.custom() .setConnectTimeout(1000) .setSocketTimeout(2000) .setConnectionRequestTimeout(1000) .build();
但實際卻發現很多請求超時時間都達到了10幾秒甚至有的二十幾秒,大大超過了我們的預期時間,決定通過跟蹤原始碼一探究竟:
原來http讀取網路資料的時候是其實是使用的BufferedReader類,而我們知道java的io類其實都是對基本輸入流的裝飾,其底層其實是利用的SocketInputStream來讀取資料,一路程式碼跟蹤,我們跟蹤到了這個方法
int read(byte b[], int off, int length, int timeout) throws IOException { int n = 0; // EOF already encountered if (eof) { return -1; } // connection reset if (impl.isConnectionReset()) { throw new SocketException("Connection reset"); } // bounds check if (length <= 0 || off < 0 || off + length > b.length) { if (length == 0) { return 0; } throw new ArrayIndexOutOfBoundsException(); } boolean gotReset = false; Object traceContext = IoTrace.socketReadBegin(); // acquire file descriptor and do the read FileDescriptor fd = impl.acquireFD(); try { n = socketRead0(fd, b, off, length, timeout); if (n > 0) { return n; } } catch (ConnectionResetException rstExc) { gotReset = true; } finally { impl.releaseFD(); IoTrace.socketReadEnd(traceContext, impl.address, impl.port, timeout, n > 0 ? n : 0); } /* * We receive a "connection reset" but there may be bytes still * buffered on the socket */ if (gotReset) { traceContext = IoTrace.socketReadBegin(); impl.setConnectionResetPending(); impl.acquireFD(); try { n = socketRead0(fd, b, off, length, timeout); if (n > 0) { return n; } } catch (ConnectionResetException rstExc) { } finally { impl.releaseFD(); IoTrace.socketReadEnd(traceContext, impl.address, impl.port, timeout, n > 0 ? n : 0); } } /* * If we get here we are at EOF, the socket has been closed, * or the connection has been reset. */ if (impl.isClosedOrPending()) { throw new SocketException("Socket closed"); } if (impl.isConnectionResetPending()) { impl.setConnectionReset(); } if (impl.isConnectionReset()) { throw new SocketException("Connection reset"); } eof = true; return -1; }
這個方法的核心其實就是 socketRead0(fd, b, off, length, timeout)這個方法的呼叫,而這個方法是這樣的:
private native int socketRead0(FileDescriptor fd, byte b[], int off, int len, int timeout) throws IOException;
這個是native方法,通過下載openjdk1.8原始碼,我們在openjdk\jdk\src\solaris\native\java\net的目錄下找到了相關實現,在SocketInputStream.c檔案裡,程式碼如下:
Java_java_net_SocketInputStream_socketRead0(JNIEnv *env, jobject this, jobject fdObj, jbyteArray data, jint off, jint len, jint timeout) { char BUF[MAX_BUFFER_LEN]; char *bufP; jint fd, nread; if (IS_NULL(fdObj)) { /* shouldn't this be a NullPointerException? -br */ JNU_ThrowByName(env, JNU_JAVANETPKG "SocketException", "Socket closed"); return -1; } else { fd = (*env)->GetIntField(env, fdObj, IO_fd_fdID); /* Bug 4086704 - If the Socket associated with this file descriptor * was closed (sysCloseFD), then the file descriptor is set to -1. */ if (fd == -1) { JNU_ThrowByName(env, "java/net/SocketException", "Socket closed"); return -1; } } /* * If the read is greater than our stack allocated buffer then * we allocate from the heap (up to a limit) */ if (len > MAX_BUFFER_LEN) { if (len > MAX_HEAP_BUFFER_LEN) { len = MAX_HEAP_BUFFER_LEN; } bufP = (char *)malloc((size_t)len); if (bufP == NULL) { bufP = BUF; len = MAX_BUFFER_LEN; } } else { bufP = BUF; } if (timeout) { nread = NET_Timeout(fd, timeout); if (nread <= 0) { if (nread == 0) { JNU_ThrowByName(env, JNU_JAVANETPKG "SocketTimeoutException", "Read timed out"); } else if (nread == JVM_IO_ERR) { if (errno == EBADF) { JNU_ThrowByName(env, JNU_JAVANETPKG "SocketException", "Socket closed"); } else if (errno == ENOMEM) { JNU_ThrowOutOfMemoryError(env, "NET_Timeout native heap allocation failed"); } else { NET_ThrowByNameWithLastError(env, JNU_JAVANETPKG "SocketException", "select/poll failed"); } } else if (nread == JVM_IO_INTR) { JNU_ThrowByName(env, JNU_JAVAIOPKG "InterruptedIOException", "Operation interrupted"); } if (bufP != BUF) { free(bufP); } return -1; } } nread = NET_Read(fd, bufP, len); if (nread <= 0) { if (nread < 0) { switch (errno) { case ECONNRESET: case EPIPE: JNU_ThrowByName(env, "sun/net/ConnectionResetException", "Connection reset"); break; case EBADF: JNU_ThrowByName(env, JNU_JAVANETPKG "SocketException", "Socket closed"); break; case EINTR: JNU_ThrowByName(env, JNU_JAVAIOPKG "InterruptedIOException", "Operation interrupted"); break; default: NET_ThrowByNameWithLastError(env, JNU_JAVANETPKG "SocketException", "Read failed"); } } } else { (*env)->SetByteArrayRegion(env, data, off, nread, (jbyte *)bufP); } if (bufP != BUF) { free(bufP); } return nread; }
通過程式碼我們可以知道,資料的讀取是通過NET_Timeout (fd, timeout)來實現的,我們繼續跟蹤程式碼,在linux_close.c檔案中,發現了NET_Timeout的實現:
int NET_Timeout(int s, long timeout) { long prevtime = 0, newtime; struct timeval t; fdEntry_t *fdEntry = getFdEntry(s); /* * Check that fd hasn't been closed. */ if (fdEntry == NULL) { errno = EBADF; return -1; } /* * Pick up current time as may need to adjust timeout */ if (timeout > 0) { gettimeofday(&t, NULL); prevtime = t.tv_sec * 1000 + t.tv_usec / 1000; } for(;;) { struct pollfd pfd; int rv; threadEntry_t self; /* * Poll the fd. If interrupted by our wakeup signal * errno will be set to EBADF. */ pfd.fd = s; pfd.events = POLLIN | POLLERR; startOp(fdEntry, &self); rv = poll(&pfd, 1, timeout); endOp(fdEntry, &self); /* * If interrupted then adjust timeout. If timeout * has expired return 0 (indicating timeout expired). */ if (rv < 0 && errno == EINTR) { if (timeout > 0) { gettimeofday(&t, NULL); newtime = t.tv_sec * 1000 + t.tv_usec / 1000; timeout -= newtime - prevtime; if (timeout <= 0) { return 0; } prevtime = newtime; } } else { return rv; } } }
程式碼中的關鍵點在 poll(&pfd, 1, timeout);poll是linux中的字元裝置驅動中的一個函式,作用是把當前的檔案指標掛到裝置內部定義的等待
這樣就很好理解了,其實這個時間是我兩次讀取資料之間的最長阻塞時間,如果我在網路抖動的情況下,我每次2秒之內返回一部分資料,這樣我就一直不會超時了,為了驗證我們的理解寫了test,程式碼如下,一個controller,用來接受http請求:
@org.springframework.stereotype.Controller @RequestMapping("/hello") public class Controller { @RequestMapping("/test") public void tets(HttpServletRequest request ,HttpServletResponse response) throws IOException, InterruptedException { System.out.println("I'm coming"); PrintWriter writer = response.getWriter(); while (true){ writer.print("ha ha ha"); writer.flush(); Thread.sleep(2000); System.out.println("I'm ha ha ha"); } } }
這個程式碼就是每隔2s傳送一條資料,迴圈傳送,模擬網路不好的時候,收到的資料斷斷續續,再來一個test用來發送請求:
@Test public void tetsHttpClientHttp() throws IOException { RequestConfig requestConfig = RequestConfig.custom() .setConnectTimeout(1000) .setSocketTimeout(3000) .setConnectionRequestTimeout(1000) .build(); CloseableHttpClient httpClient = HttpClientBuilder.create().setDefaultRequestConfig(requestConfig).build(); // 建立Get請求 HttpGet httpGet = new HttpGet("http://127.0.0.1:8080/hello/test"); CloseableHttpResponse response =httpClient.execute(httpGet); HttpEntity responseEntity = response.getEntity(); if (responseEntity != null) { System.out.println("響應內容為:" + EntityUtils.toString(responseEntity)); } }
服務端結果如下:
客戶端結果如下:
程式並沒有如期丟擲異常,和我們預想的一樣,而當我們修改socketTimeout為1000時,經驗證可以丟擲java.net.SocketTimeoutException: Read timed out 異常
為此,為了更準確控制時間,我們需要自己實現超時機制:
ExecutorService executor = Executors.newFixedThreadPool(1); Callable<String> callable = new Callable<String>() { @Override public String call() throws Exception { RequestConfig requestConfig = RequestConfig.custom() .setConnectTimeout(1000) .setSocketTimeout(3000) .setConnectionRequestTimeout(1000) .build(); CloseableHttpClient httpClient = HttpClientBuilder.create().setDefaultRequestConfig(requestConfig).build(); // 建立Get請求 HttpGet httpGet = new HttpGet("http://127.0.0.1:8080/hello/test"); CloseableHttpResponse response =httpClient.execute(httpGet); HttpEntity responseEntity = response.getEntity(); return EntityUtils.toString(responseEntity); } }; Future<String> future = executor.submit(callable); System.out.print(future.get(5,TimeUnit.SECONDS));
這樣就可以避免這種情況,在請求執行緒超時時丟擲 java.util.concurrent.TimeoutException避免長時間佔住業務執行緒影響我們的服務,當然這只是個例子,現實我們可能還要考慮執行緒數,拒絕策略等情