Java Socket實現猜數字小遊戲
阿新 • • 發佈:2020-09-25
本文例項為大家分享了Java Socket實現猜數字遊戲的具體程式碼,供大家參考,具體內容如下
執行截圖
Server
Client
完整程式碼
Server
import java.io.IOException; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; import java.util.Random; import java.util.Scanner; public class ServerDemo { private int flag; public void server() throws IOException { //建立一個伺服器 System.out.println("服務端啟動,等待客戶端連線。。。"); PrintWriter out = null; Scanner getClient = null; ServerSocket server = null; Socket client = null; this.setFlag(); try { server = new ServerSocket(6666); //建立一個接收連線客戶端的物件 client = server.accept(); System.out.println(client.getInetAddress() + " 已成功連線到此臺伺服器上。"); //字元輸出流 out = new PrintWriter(client.getOutputStream()); //向客戶端傳送資料 out.println("歡迎來到猜數字小遊戲(1-100)!!!"); out.flush();//將緩衝流中的資料全部輸出 getClient = new Scanner(client.getInputStream()); //接收客戶端傳送的資料 //阻塞等待客戶端傳送訊息過來 while (getClient.hasNextLine()) { String returnMsg = null; String tmp = getClient.nextLine(); if ("e".equals(tmp)) { break; } else if ("c".equals(tmp)) { returnMsg = "歡迎來到新一輪的猜數字小遊戲(1-100)!!!"; this.setFlag(); } else { int clientInput = Integer.parseInt(tmp); if (clientInput > flag) { returnMsg = "你輸入的數字大了!!!"; } else if (clientInput < flag) { returnMsg = "你輸入的數字小了!!!"; } else { returnMsg = "恭喜你,猜中了!!!繼續(輸入c),退出(輸入e)"; } } out.println(returnMsg); //向客戶端傳送資料 out.flush(); } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally { out.close(); getClient.close(); server.close(); } } // 生成隨機數字 public void setFlag() { Random r = new Random(); flag = r.nextInt(100); System.out.println("猜數字小遊戲答案:flag = " + flag); } public static void main(String[] args) throws IOException { new ServerDemo().server(); } }
Client
import java.io.IOException; import java.io.PrintWriter; import java.net.Socket; import java.util.Scanner; public class ClientDemo { public void client() throws IOException { System.out.println("正在向伺服器請求連線。。。"); Socket client = null; Scanner getKey = null; Scanner getServer = null; PrintWriter out = null; try { client = new Socket("127.0.0.1",6666); getServer = new Scanner(client.getInputStream()); System.out.println(getServer.nextLine()); out = new PrintWriter(client.getOutputStream()); System.out.print("請輸入數字:"); //先讀取鍵盤錄入方可向服務端傳送訊息 getKey = new Scanner(System.in); while (getKey.hasNextLine()) { //寫到服務端的的控制檯 out.println(getKey.nextLine()); out.flush(); try { System.out.println("提示訊息:" + getServer.nextLine()); System.out.print("請輸入數字:"); } catch (Exception e) { System.out.print("遊戲結束!!!"); break; } //阻塞等待接收服務端的訊息 } } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } finally { getKey.close(); getServer.close(); out.close(); client.close(); } } public static void main(String[] args) throws IOException { new ClientDemo().client(); } }
更多有趣的經典小遊戲實現專題,分享給大家:
C++經典小遊戲彙總
python經典小遊戲彙總
python俄羅斯方塊遊戲集合
JavaScript經典遊戲 玩不停
java經典小遊戲彙總
javascript經典小遊戲彙總
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。