C#實現窗體抖動的兩種方法
阿新 • • 發佈:2020-11-25
本文例項為大家分享了C#實現窗體抖動的具體程式碼,供大家參考,具體內容如下
原理:圍繞中心點運動一圈
方法一:通過執行緒實現
需求:需要using System.Threading;名稱空間和button按鈕以及for迴圈
具體程式碼如下:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Threading;//新增執行緒 namespace Test_Window_jitter { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender,EventArgs e) { this.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width/2-this.Width/2,Screen.PrimaryScreen.Bounds.Height/2-this.Height/2); button1.BackgroundImage = Image.FromFile("../../img/1.jpg"); button1.BackgroundImageLayout = ImageLayout.Stretch; } private void button1_Click(object sender,EventArgs e) { int x = this.Left; int y = this.Top; for (int i = 0; i < 3; i++) { this.Location = new Point(x - 3,y); Thread.Sleep(10);//設定執行完上一步停留時間 this.Location = new Point(x - 3,y - 3); Thread.Sleep(10); this.Location = new Point(x,y - 3); Thread.Sleep(10); this.Location = new Point(x + 3,y); Thread.Sleep(10); this.Location = new Point(x + 3,y + 3); Thread.Sleep(10); this.Location = new Point(x,y + 3); Thread.Sleep(10); this.Location = new Point(x - 3,y); Thread.Sleep(10); this.Location = new Point(x,y); } } } }
方法二:通過計時器實現
需求:timer控制元件,button按鈕,for迴圈
具體程式碼如下:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Test_Window_jitter { public partial class Form2 : Form { public Form2() { InitializeComponent(); } private void Form2_Load(object sender,EventArgs e) { this.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width / 2 - this.Width / 2,Screen.PrimaryScreen.Bounds.Height / 2 - this.Height / 2); } private void button1_Click(object sender,EventArgs e) { timer1.Start(); } private void timer1_Tick(object sender,EventArgs e) { int x = this.Left; int y = this.Top; for (int i = 0; i < 10; i++) { this.Location = new Point(x - 10,y); this.Location = new Point(x - 10,y - 10); this.Location = new Point(x,y - 10); this.Location = new Point(x + 10,y); this.Location = new Point(x + 10,y + 10); this.Location = new Point(x,y + 10); this.Location = new Point(x - 10,y); this.Location = new Point(x,y); } timer1.Stop(); } } }
看完記得點贊嗷下期更精彩!
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。