javascript實現畫板功能
阿新 • • 發佈:2020-04-14
本文例項為大家分享了javascript實現畫板功能的具體程式碼,供大家參考,具體內容如下
畫板功能的實現
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title></title> <style type="text/css"> *{ margin: 0; padding: 0; list-style: none; } body{ background:url(11.jpg) 0 0 no-repeat; } .wrapper{ margin: 10px; } .wrapper canvas{ border: 1px solid blue; border-radius:25px; box-shadow: 10px 10px 5px brown; margin-bottom: 16px; background-color: #fff; } .wrapper .btn-list{ width: 1000px; text-align: center; } .wrapper .btn-list li{ display: inline-block; margin-left: 40px; } .wrapper .btn-list li input{ background-color: darkgreen; color: blanchedalmond border: none; padding: 6px 13px; cursor: pointer; border-radius:25px; font-size: 18px; display: block; transition-duration: 0.2s; } .wrapper .btn-list li input:hover{ border: 1px solid chocolate; box-shadow: 0 12px 15px 0 rgba(0,0.5); } </style> </head> <body> <!-- div.wrapper>canvas+ul.btn-list>li*5>input --> <div class="wrapper"> <canvas class="cavs" width="1000" height="500"></canvas> <ul class="btn-list"> <li><input type="color" id="colorBoard" value="colorBoard"></li> <li><input type="button" id="cleanBoard" value="清屏"></li> <li><input type="button" id="eraser" value="橡皮"></li> <li><input type="button" id="rescind" value="撤銷"></li> <li><input type="range" id="lineRuler" value="線條" min="1" max="30"></li> </ul> </div> </body> <script src="jquery-3.4.1.min.js"></script> <script> var drawingLineObj = { cavs:$('.cavs'),context:$('.cavs').get(0).getContext('2d'),colorBoard:$('#colorBoard'),cleanBoard:$('#cleanBoard'),arrImg:[],eraser:$("#eraser"),rescind:$('#rescind'),lineRuler:$('#lineRuler'),bool:false,init:function(){ this.context.lineCap = 'round'; //線條起始與結尾樣式 this.context.lineJoin = 'round'; //轉彎 this.draw(); //畫筆函式 this.btnFn(); //按鈕函式 },draw:function(){ var cavs = this.cavs,self = this; var c_x = cavs.offset().left,//canvas離左邊的距離 c_y = cavs.offset().top; //canvas離上邊的距離 cavs.mousedown(function(e){ e = e||window.event; self.bool = true; var m_x = e.pageX - c_x,//滑鼠點距離減去canvas離左邊的距離等於畫布點 m_y = e.pageY - c_y; //滑鼠點距離減去canvas離上邊的距離等於畫布點 self.context.beginPath(); self.context.moveTo(m_x,m_y);//滑鼠在畫布上的點 var imgData = self.context.getImageData(0,self.cavs[0].width,self.cavs[0].height); self.arrImg.push(imgData); //console.log(self.arrImg); }) cavs.mousemove(function(e){ if(self.bool){ //定義一把鎖,防止滑鼠移開滑動 self.context.lineTo(e.pageX-c_x,e.pageY-c_y); self.context.stroke(); //繪製出路徑 } }) cavs.mouseup(function(){ self.context.closePath(); //結束自動閉合 self.bool = false; //滑鼠不移動時畫筆斷開 }) cavs.mouseleave(function(){ self.context.closePath(); //結束自動閉合 self.bool = false; //滑鼠不移動時畫筆斷開 }) },btnFn:function(){ var self = this; $('.btn-list').on('click',function(e){ e = e||window.event; switch(e.target.id){ //target case 'cleanBoard': self.context.clearRect(0,self.cavs[0].height) //[0] break case 'eraser': self.context.strokeStyle = '#fff' break case 'rescind': if(self.arrImg.length>0){ self.context.putImageData(self.arrImg.pop(),0); break } } }) this.colorBoard.change(function(e){ //當顏色變化時改變字型的顏色 self.context.strokeStyle = $(this).val(); }) this.lineRuler.change(function(e){ //線條的變化值 self.context.lineWidth = $(this).val(); }) } } drawingLineObj.init(); </script> </html>
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支援我們。