1. 程式人生 > 實用技巧 >Wpf登入驗證方式(4)-語序點選的實現

Wpf登入驗證方式(4)-語序點選的實現

實現思路:(和驗證方式2,3基本相似)

1.隨機選擇一條成語,按照順序拆成漢字,儲存到一個數組內

2.區域從左到右均分成漢字個數區域,每個區域隨機一個點

3.對這漢字進行隨機排序

3.在隨機的漢字按照順序顯示在2生成的點上

5.點選漢字顯示一個定位標記,內部有個文字,按照點選順序從1開始標記.

6.如果點選的文字順序和1儲存的陣列一致,那麼通過驗證

截圖如下:

按照順序點選後

XAML程式碼如下:

<UserControl x:Class="Util.Controls.TextClickVerify"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:controls="clr-namespace:Util.Controls"
             mc:Ignorable="d" 
             d:DesignHeight="450" d:DesignWidth="800">

    <UserControl.Resources>
        <!--Button模板-->
        <ControlTemplate x:Key="DefaultButton_Template" TargetType="{x:Type Button}">
            <Border x:Name="border" Background="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Background}" 
                                    Height="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Height}" 
                                    CornerRadius="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=(controls:ControlAttachProperty.CornerRadius)}" 
                                    BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"
                                    Width="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Width}">
                <!--Text-->
                <Grid VerticalAlignment="Center"
                        Margin="{TemplateBinding Padding}"
                        HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}">
                    <ContentPresenter RecognizesAccessKey="True" VerticalAlignment="Center"  SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"/>
                </Grid>
            </Border>
            <!--觸發器-->
            <ControlTemplate.Triggers>
                <!--設定滑鼠進入時的背景、前景樣式-->
                <Trigger Property="IsMouseOver" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverForeground)}"/>
                </Trigger>
                <!--滑鼠按下時的前景、背景樣式-->
                <Trigger Property="IsPressed" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedForeground)}" />
                </Trigger>
                <Trigger Property="IsEnabled" Value="false">
                    <Setter Property="Opacity" Value="0.5" TargetName="border"/>
                </Trigger>
            </ControlTemplate.Triggers>
        </ControlTemplate>

        <Style x:Key="DefaultButtonStyle" TargetType="{x:Type Button}">
            <Setter Property="Background" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="Foreground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverBackground" Value="{DynamicResource GrayBrush8}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverForeground" Value="{DynamicResource BlackBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedBackground" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedForeground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="HorizontalContentAlignment" Value="Center" />
            <Setter Property="controls:ControlAttachProperty.CornerRadius" Value="0" />
            <Setter Property="Padding" Value="0" />
            <Setter Property="Content" Value="{x:Null}" />
            <Setter Property="MinHeight" Value="22" />
            <Setter Property="Template" Value="{StaticResource DefaultButton_Template}"/>
            <Setter Property="BorderThickness" Value="1"/>
        </Style>
    </UserControl.Resources>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="*"/>
            <RowDefinition Height="30"/>
        </Grid.RowDefinitions>
        <Canvas x:Name="myCanvas">
         
        </Canvas>

        <TextBlock x:Name="txtInfo" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Center"/>
        <Button x:Name="btnReset" Grid.Row="1" Visibility="Collapsed" Style="{StaticResource DefaultButtonStyle}"/>
    </Grid>
</UserControl>

  

cs程式碼如下:和2和3是一個控制元件,稍微整理了一下,和之前的略有不同

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace Util.Controls { /// <summary> /// TextClickVerify.xaml 的互動邏輯 /// </summary>
public partial class TextClickVerify : UserControl { public TextClickVerify() { InitializeComponent(); this.Loaded += TextClickVerify_Loaded; ; myCanvas.MouseLeftButtonDown += MyCanvas_MouseLeftButtonDown; btnReset.Click += BtnReset_Click; } private void BtnReset_Click(object sender, RoutedEventArgs e) { Restart(); } private void MyCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (btnReset.Visibility == Visibility.Visible) { Restart(); return; } var position = e.GetPosition(myCanvas); AddPath(clicklength - strs.Count + 1, position.X, position.Y); if (e.OriginalSource.GetType() == typeof(Grid)) { Grid grid = (Grid)e.OriginalSource; if (grid.Tag.ToString() == strs.FirstOrDefault()) { strs.RemoveAt(0); if (strs.Count == 0) { Result = true; RaiseResultChanged(Result); txtInfo.Visibility = Visibility.Collapsed; btnReset.Visibility = Visibility.Visible; btnReset.Content = "驗證成功"; btnReset.Background = Brushes.Green; } } else { RaiseResultChanged(Result); txtInfo.Visibility = Visibility.Collapsed; btnReset.Visibility = Visibility.Visible; btnReset.Content = "驗證失敗,請重試"; btnReset.Background = Brushes.Red; } } else { RaiseResultChanged(Result); txtInfo.Visibility = Visibility.Collapsed; btnReset.Visibility = Visibility.Visible; btnReset.Content = "驗證失敗,請重試"; btnReset.Background = Brushes.Red; } } public bool Result { get { return (bool)GetValue(ResultProperty); } set { SetValue(ResultProperty, value); } } public static readonly DependencyProperty ResultProperty = DependencyProperty.Register("Result", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false)); public string ImageUri { get { return (string)GetValue(ImageUriProperty); } set { SetValue(ImageUriProperty, value); } } public static readonly DependencyProperty ImageUriProperty = DependencyProperty.Register("ImageUri", typeof(string), typeof(TextClickVerify), new PropertyMetadata(null)); #region Routed Event public static readonly RoutedEvent ResultChangedEvent = EventManager.RegisterRoutedEvent("ResultChanged", RoutingStrategy.Bubble, typeof(ResultChangedEventHandler), typeof(TextClickVerify)); public event ResultChangedEventHandler ResultChanged { add { AddHandler(ResultChangedEvent, value); } remove { RemoveHandler(ResultChangedEvent, value); } } void RaiseResultChanged(bool result) { var arg = new RoutedEventArgs(ResultChangedEvent, result); RaiseEvent(arg); } #endregion private void TextClickVerify_Loaded(object sender, RoutedEventArgs e) { Restart(); } private List<string> strs; private int clicklength; private void Restart() { if (!myCanvas.IsVisible) return; Result = false; Random ran = new Random(); BitmapImage image = GetBitmapImage(); SetBackground(image); //獲取GB2312編碼頁(表) Encoding gb = Encoding.GetEncoding("gb2312"); string tooltip = string.Empty; if (IsEmoji) { var emoji = EmojiText.Emoji.Value.OrderBy(p => ran.NextDouble()).Take(4).ToList(); strs = new List<string>(); strs.Add(emoji[0]); strs.Add(emoji[1]); strs.Add(emoji[2]); strs.Add(emoji[3]); clicklength = 3; } else if (IsIdioms) { var idioms = IdiomsText.Idioms.Value; var idiomkey = idioms.Keys.ToArray()[ran.Next(0, idioms.Count)]; tooltip = idioms[idiomkey]; clicklength = idiomkey.Length; strs = new List<string>(); for(int i = 0; i < clicklength; i ++) { strs.Add(idiomkey.Substring(i, 1)); } } else { //呼叫函式產生4個隨機中文漢字編碼 object[] bytes = ChineseCode.CreateRegionCode(4); //根據漢字編碼的位元組陣列解碼出中文漢字 strs = new List<string>(); strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[0], typeof(byte[])))); strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[1], typeof(byte[])))); strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[2], typeof(byte[])))); strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[3], typeof(byte[])))); clicklength = 3; } int width = (int)(myCanvas.ActualWidth - 30); int height = (int)(myCanvas.ActualHeight - 40); var brush = Application.Current.FindResource("AccentColorBrush") as Brush; var clickstrs = strs.OrderBy(p => ran.NextDouble()).ToArray(); myCanvas.Children.Clear(); for (int i = 0; i < clicklength; i++) { AddChild(clickstrs[i], i, clicklength, brush, width, height, ran); } strs = strs.Take(clicklength).ToList(); txtInfo.Visibility = Visibility.Visible; if (clicklength == 3) { txtInfo.Text = $"請依次點選\"{strs[0]}\"\"{strs[1]}\"\"{strs[2]}\""; txtInfo.ToolTip = txtInfo.Text; } else { txtInfo.Text = "請按語序依次點選文字"; txtInfo.ToolTip = $"\"{string.Join("", strs)}\"{tooltip}"; } btnReset.Visibility = Visibility.Collapsed; btnReset.Background = Brushes.Transparent; } public void AddChild(string str, int index, int totalindex, Brush brush, int width, int height, Random ran) { Grid grid = new Grid(); grid.Tag = str; OutlineText outlinetext = new OutlineText() { FontSize = 30, Text = str, FontWeight = FontWeights.Bold, Fill = new SolidColorBrush (Color.FromRgb(Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)))),//brush, IsHitTestVisible = false, }; grid.Children.Add(outlinetext); SetLeft(grid, ran.Next((int)(width * index / totalindex) , (int)(width * (index + 1)/ totalindex))); SetTop(grid, ran.Next(0, (int)height)); RotateTransform rtf = new RotateTransform(ran.Next(0, 360), 15, 20); grid.RenderTransform = rtf; grid.Background = new SolidColorBrush(Colors.Transparent); myCanvas.Children.Add(grid); } private void AddPath(int number, double left, double top) { Grid grid = new Grid(); Path path = new Path(); path.Fill = Application.Current.FindResource("AccentColorBrush") as Brush;// Application.Current.FindResource("BlackBrush") as Brush; path.Stroke = Application.Current.FindResource("WhiteBrush") as Brush; string sData = "M12,2A7,7 0 0,0 5,9C5,14.25 12,22 12,22C12,22 19,14.25 19,9A7,7 0 0,0 12,2Z"; var converter = TypeDescriptor.GetConverter(typeof(Geometry)); path.Data = (Geometry)converter.ConvertFrom(sData); path.Height = 40; path.Width = 30; path.StrokeThickness = 2; path.Stretch = Stretch.Fill; path.HorizontalAlignment = HorizontalAlignment.Center; path.VerticalAlignment = VerticalAlignment.Center; grid.Children.Add(path); TextBlock text = new TextBlock(); text.Text = number.ToString(); text.Foreground = Application.Current.FindResource("WhiteBrush") as Brush; text.HorizontalAlignment = HorizontalAlignment.Center; text.VerticalAlignment = VerticalAlignment.Center; text.Margin = new Thickness(0, 0, 0, 2); grid.Children.Add(text); myCanvas.Children.Add(grid); SetLeft(grid, left - path.Width / 2); SetTop(grid, top - path.Height); } private BitmapImage GetBitmapImage() { Random ran = new Random(); int value = ran.Next(1, 3); // Create source. BitmapImage image = new BitmapImage(); // BitmapImage.UriSource must be in a BeginInit/EndInit block. image.BeginInit(); image.UriSource = new Uri(ImageUri ?? $"pack://application:,,,/Util.Controls;component/Resources/{value}.jpg"); image.DecodePixelWidth = (int)myCanvas.ActualWidth; image.DecodePixelHeight = (int)myCanvas.ActualHeight; image.EndInit(); return image; } private void SetBackground(BitmapImage image) { ImageBrush ib = new ImageBrush(); ib.ImageSource = image; myCanvas.Background = ib; } private void SetVerCenter(FrameworkElement element) { double top = (myCanvas.ActualHeight - element.ActualHeight) / 2; Canvas.SetTop(element, top); } private void SetLeft(FrameworkElement element, double left) { Canvas.SetLeft(element, left); } private void SetTop(FrameworkElement element, double top) { Canvas.SetTop(element, top); } public bool IsEmoji { get { return (bool)GetValue(IsEmojiProperty); } set { SetValue(IsEmojiProperty, value); } } public static readonly DependencyProperty IsEmojiProperty = DependencyProperty.Register("IsEmoji", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false)); public bool IsIdioms { get { return (bool)GetValue(IsIdiomsProperty); } set { SetValue(IsIdiomsProperty, value); } } public static readonly DependencyProperty IsIdiomsProperty = DependencyProperty.Register("IsIdioms", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false)); } }

成語大全文字上傳一部分,大家可以百度搜一下完整的,完整的太多,上傳失敗

樽酒論文  拼音:zūn jiǔ lùn w釋義:一邊喝酒,一邊議論文章。出處:唐·杜甫《春日憶李白》詩何時一樽酒,重與細論文。”示例:連年客裡度初度,~第一遭。★陳世宜《上巳社集是日值餘初度》詩

遵養時晦  拼音:zūn yǎng shí huì釋義:遵遵循,按照;時時勢;晦隱藏。原為頌揚周武王順應時勢,退守待時◇多指暫時隱居,等待時機。出處:《詩經·周頌·酌》於鑠王師,遵養時晦。”示例:段祺瑞經了此險,越發杜門謝客,~,連幾個圍棋好友,也不甚往來了。★蔡東藩、許厪父《民國通俗演義》第五十一回

樽前月下  拼音:zūn qián yuè xià釋義:酒樽之前,月亮之下。指對酒賞月的悠閒情境。出處:清·龔自珍《與吳虹生書八》弟此節俗冗,焦頭爛額,對月對酒皆不樂。樽前月下,尚有剝啄之聲,如御十萬敵,必須在家首先搪拒,竟無福前來望見顏色矣。”示例:無

樽俎折衝  拼音:zūn zǔ zhé chōng釋義:指不以武力而在宴席交談中制勝敵人◇泛指外交談判活動。折衝,使敵人戰車後撤,指擊退敵軍。出處:語出漢·劉向《新序·雜事一》示例:今吾國以存亡關係而不簽字,各國當能見諒,必可留作懸案,為他日~之餘地。★《五四”愛國運動資料·學界風潮記下編》

左道旁門  拼音:zuǒ dào páng mén釋義:原指不正派的宗教派別。借指不正派的宗教派別。現泛指不正派的東西。出處:明·許仲琳《封神演義》第三十四回左道旁門亂似麻,只因昏主起波查。”示例:這又不過是~,借書符唸咒惑眾騙錢罷了。★《晚清文學叢鈔·掃迷帚》第十三回

左輔右弼  拼音:zuǒ fǔ yòu bì釋義:圃、弼本指輔助帝王或太子的官,後引伸為左右輔佐的人。比喻在左右輔助。出處:《晉書·潘尼傳》左輔右弼,前疑後承。一日萬機,業業兢兢。”示例:以後還望中堂忍辱負重,化險為夷,兩公~,折衝禦侮。★清·曾樸《孽海花》第二十七回

左顧右眄  拼音:zuǒ gù yòu miǎn釋義:左看右看。細看。出處:宋·洪邁《夷堅丁志·奢侈報》信自僦一齋,好絜其衣服,左顧右眄,小不整即呼匠治之。”示例:無

左顧右盼  拼音:zuǒ gù yòu pàn釋義:顧、盼看。向左右兩邊看。形容人驕傲得意的神情。出處:晉·左思《詠史》詩左眄澄江湘,右盼定羌胡。”示例:都尉朝天躍馬歸,香風吹人花亂飛。銀鞍紫鞚照雲日,~生光輝。★唐·李白《走筆獨孤附馬》詩

左家嬌女  拼音:zuǒ jiā jiāo nǚ釋義:指美麗可愛的少女。出處:晉·左思《嬌女詩(吾家有嬌女)》吾家有嬌女,皎皎頗白皙。”唐·李商隱《王十二兄與畏之員外相訪見招小飲時予以悼亡日近不去因寄》詩嵇氏幼男猶可憫,左家嬌女豈能忘。”示例:無

左建外易  拼音:zuǒ jiàn wài yì釋義:用不正當的手段建立威權,變革法度。出處:《史記·商君列傳》今君又左建外易,非所以教也。”司馬貞索隱左建,謂以左道建立威權也;外易,謂在外革易君命也。”王伯祥注左謂失正,外謂失中,故事乖常理叫‘左道’,也叫‘外道’。示例:無

左鄰右里  拼音:zuǒ lín yòu lǐ釋義:泛指鄰居。出處:歐陽山《苦鬥》五十八左鄰右里的貧苦農民帶著紅糖、生薑、糯米……來探望她。”示例:無

 讀取成語的方法

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;

namespace Util.Controls
{
    class IdiomsText
    {
        public static Lazy<Dictionary<string,string>> Idioms = new Lazy<Dictionary<string, string>>(GetIdioms);

        public static Dictionary<string, string> GetIdioms()
        {
            var stream = Application.GetResourceStream(new Uri("/Util.Controls;component/Controls/Verify/成語大全.txt", UriKind.Relative))?.Stream;
            if (stream == null) return new Dictionary<string,string> { };

            Dictionary<string, string> dic = new Dictionary<string, string>();
            using (var reader = new StreamReader(stream, System.Text.Encoding.Default))
            {
                string line;
                // 從檔案讀取並顯示行,直到檔案的末尾 
                while ((line = reader.ReadLine()) != null)
                {
                    line = line.Trim();
                    if (!string.IsNullOrEmpty(line))
                    {
                        try
                        {
                            dic.Add(line.Substring(0, line.IndexOf(" ")), line.IndexOf("釋義") >= 0 ? line.Substring(line.IndexOf("釋義")).Trim() : "");
                            
                        
                        }
                        catch
                        {
                            Console.WriteLine(line);
                        }
                    }
                }
            }

            return dic;
        }
    }
}

  

另外這裡把釋義也讀取出來了,不然看字拼成語太難了,把他放在指引文字的tooltip上

控制元件使用方法

  <util:DragVerify x:Name="verify5" Width="300" Height="300">
                        <i:Interaction.Triggers>
                            <i:EventTrigger EventName="ResultChanged">
                                <i:InvokeCommandAction Command="{Binding ResultChangedComamnd}" CommandParameter="{Binding Path=Result,ElementName=verify5}"/>
                            </i:EventTrigger>
                        </i:Interaction.Triggers>
  </util:DragVerify>

下一節介紹推理拼圖