1. 程式人生 > 實用技巧 >Wpf登入驗證方式(5)-推理拼圖的實現

Wpf登入驗證方式(5)-推理拼圖的實現

實現思路:

1.假設是3*3的拼圖,有屬性可以設定拼圖塊數。

2.讀取一張圖片,按照順序的偏移顯示在9個矩形中,如果未打亂,就像一張完整的圖片。

3.隨機獲取這9個矩形中的兩個,交換位置,打好標記。

4.滑鼠左鍵按下,獲取按下的圖片,可以拖動。

5.拖動到另外一個圖片上(兩個圖片左上角的距離小於矩形框長和寬平均值的一半(或者取斜角的一半)),另外一個圖片顯示外框,並且新增一個一模一樣的圖片顯示在拖動圖片的原先位置。

6.當左鍵鬆開,那麼比較一下兩個圖片是否是標記好的圖片,如果是那麼完成。

截圖如下:

拖動過程

拖動離開

  <util:DragVerify x:Name="verify5" Width="300" Height="300">
                        <i:Interaction.Triggers>
                            <i:EventTrigger EventName="ResultChanged">
                                <i:InvokeCommandAction Command="{Binding ResultChangedComamnd}" CommandParameter="{Binding Path=Result,ElementName=verify5}"/>
                            </i:EventTrigger>
                        </i:Interaction.Triggers>
</util:DragVerify>

  

這個程式碼比之前幾個的邏輯稍微繞了一點,要處理好滑鼠移動過程,滑鼠移入另外一個快的處理,還是上程式碼吧。

XAML程式碼

<UserControl x:Class="Util.Controls.DragVerify"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:controls="clr-namespace:Util.Controls"
             mc:Ignorable="d" 
             d:DesignHeight="450" d:DesignWidth="800">

    <UserControl.Resources>
        <!--Button模板-->
        <ControlTemplate x:Key="DefaultButton_Template" TargetType="{x:Type Button}">
            <Border x:Name="border" Background="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Background}" 
                                    Height="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Height}" 
                                    CornerRadius="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=(controls:ControlAttachProperty.CornerRadius)}" 
                                    BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"
                                    Width="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Width}">
                <!--Text-->
                <Grid VerticalAlignment="Center"
                        Margin="{TemplateBinding Padding}"
                        HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}">
                    <ContentPresenter RecognizesAccessKey="True" VerticalAlignment="Center"  SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"/>
                </Grid>
            </Border>
            <!--觸發器-->
            <ControlTemplate.Triggers>
                <!--設定滑鼠進入時的背景、前景樣式-->
                <Trigger Property="IsMouseOver" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverForeground)}"/>
                </Trigger>
                <!--滑鼠按下時的前景、背景樣式-->
                <Trigger Property="IsPressed" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedForeground)}" />
                </Trigger>
                <Trigger Property="IsEnabled" Value="false">
                    <Setter Property="Opacity" Value="0.5" TargetName="border"/>
                </Trigger>
            </ControlTemplate.Triggers>
        </ControlTemplate>

        <Style x:Key="DefaultButtonStyle" TargetType="{x:Type Button}">
            <Setter Property="Background" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="Foreground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverBackground" Value="{DynamicResource GrayBrush8}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverForeground" Value="{DynamicResource BlackBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedBackground" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedForeground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="HorizontalContentAlignment" Value="Center" />
            <Setter Property="controls:ControlAttachProperty.CornerRadius" Value="0" />
            <Setter Property="Padding" Value="0" />
            <Setter Property="Content" Value="{x:Null}" />
            <Setter Property="MinHeight" Value="22" />
            <Setter Property="Template" Value="{StaticResource DefaultButton_Template}"/>
            <Setter Property="BorderThickness" Value="1"/>
        </Style>
    </UserControl.Resources>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="*"/>
            <RowDefinition Height="30"/>
        </Grid.RowDefinitions>
        <Canvas x:Name="myCanvas">
         
        </Canvas>

        <TextBlock x:Name="txtInfo" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Center"/>
        <Button x:Name="btnReset" Grid.Row="1" Visibility="Collapsed" Style="{StaticResource DefaultButtonStyle}"/>
    </Grid>
</UserControl>

  cs程式碼

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace Util.Controls { /// <summary> /// DragVerify.xaml 的互動邏輯 /// </summary> public partial class DragVerify : UserControl { private List<Rectangle> rects; private Rectangle dragrect; private Rectangle overlayrect; private Rectangle temprect; private Point mousePoint; private int width; private int height; public DragVerify() { InitializeComponent(); this.Loaded += TextClickVerify_Loaded; ; myCanvas.MouseLeftButtonDown += MyCanvas_MouseLeftButtonDown; myCanvas.MouseMove += MyCanvas_MouseMove; myCanvas.MouseLeftButtonUp += MyCanvas_MouseLeftButtonUp; btnReset.Click += BtnReset_Click; } private void BtnReset_Click(object sender, RoutedEventArgs e) { Restart(); } private void MyCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (btnReset.Visibility == Visibility.Visible) { Restart(); return; } if (e.OriginalSource.GetType() == typeof(Rectangle)) { dragrect = (Rectangle)e.OriginalSource; dragrect.Stroke = Application.Current.FindResource("AccentColorBrush") as Brush; mousePoint = e.GetPosition(myCanvas); Canvas.SetZIndex(dragrect, RowNum * ColumnNum); } } private void MyCanvas_MouseMove(object sender, MouseEventArgs e) { if (dragrect != null) { if (e.LeftButton == MouseButtonState.Pressed) { Point theMousePoint = e.GetPosition((Canvas)sender); Canvas.SetLeft(dragrect, theMousePoint.X - (mousePoint.X - Canvas.GetLeft(dragrect))); Canvas.SetTop(dragrect, theMousePoint.Y - (mousePoint.Y - Canvas.GetTop(dragrect))); mousePoint = theMousePoint; var oldoverlayrect = overlayrect; overlayrect = GetOverlay(dragrect); if (oldoverlayrect != overlayrect || oldoverlayrect == null || overlayrect == null) { if (oldoverlayrect != null) { oldoverlayrect.Stroke = Brushes.Transparent; } if (temprect != null) { myCanvas.Children.Remove(temprect); } if (overlayrect != null) { overlayrect.Stroke = Application.Current.FindResource("AccentColorBrush") as Brush; temprect = CopyRectangle(overlayrect); temprect.Tag = dragrect.Tag; ArrayRectangle(temprect, width, height); } } } } } private void MyCanvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { if (overlayrect != null && dragrect != null) { var overlayrectTag = overlayrect.Tag as RectangleTag; var dragrectTag = dragrect.Tag as RectangleTag; if (dragrectTag.Row == overlayrectTag.NewRow && dragrectTag.Column == overlayrectTag.NewColumn) { myCanvas.Children.Remove(overlayrect); dragrect.Tag = overlayrect.Tag; ArrayRectangle(dragrect, width, height); dragrect.Stroke = Brushes.Transparent; temprect.Stroke = Brushes.Transparent; Result = true; RaiseResultChanged(Result); txtInfo.Visibility = Visibility.Collapsed; btnReset.Visibility = Visibility.Visible; btnReset.Content = "驗證成功"; btnReset.Background = Brushes.Green; return; } } if (dragrect != null) { Canvas.SetZIndex(dragrect, 0); ArrayRectangle(dragrect, width, height); dragrect.Stroke = Brushes.Transparent; dragrect = null; } if (temprect != null) { myCanvas.Children.Remove(temprect); temprect = null; } if (overlayrect != null) { overlayrect.Stroke = Brushes.Transparent; overlayrect = null; RaiseResultChanged(Result); txtInfo.Visibility = Visibility.Collapsed; btnReset.Visibility = Visibility.Visible; btnReset.Content = "驗證失敗,請重試"; btnReset.Background = Brushes.Red; } } public bool Result { get { return (bool)GetValue(ResultProperty); } set { SetValue(ResultProperty, value); } } public static readonly DependencyProperty ResultProperty = DependencyProperty.Register("Result", typeof(bool), typeof(DragVerify), new PropertyMetadata(false)); public string ImageUri { get { return (string)GetValue(ImageUriProperty); } set { SetValue(ImageUriProperty, value); } } public static readonly DependencyProperty ImageUriProperty = DependencyProperty.Register("ImageUri", typeof(string), typeof(DragVerify), new PropertyMetadata(null)); public int RowNum { get { return (int)GetValue(RowNumProperty); } set { SetValue(RowNumProperty, value); } } public static readonly DependencyProperty RowNumProperty = DependencyProperty.Register("RowNum", typeof(int), typeof(DragVerify), new PropertyMetadata(3)); public int ColumnNum { get { return (int)GetValue(ColumnNumProperty); } set { SetValue(ColumnNumProperty, value); } } public static readonly DependencyProperty ColumnNumProperty = DependencyProperty.Register("ColumnNum", typeof(int), typeof(DragVerify), new PropertyMetadata(3)); #region Routed Event public static readonly RoutedEvent ResultChangedEvent = EventManager.RegisterRoutedEvent("ResultChanged", RoutingStrategy.Bubble, typeof(ResultChangedEventHandler), typeof(DragVerify)); public event ResultChangedEventHandler ResultChanged { add { AddHandler(ResultChangedEvent, value); } remove { RemoveHandler(ResultChangedEvent, value); } } void RaiseResultChanged(bool result) { var arg = new RoutedEventArgs(ResultChangedEvent, result); RaiseEvent(arg); } #endregion private void TextClickVerify_Loaded(object sender, RoutedEventArgs e) { Restart(); } private void Restart() { if (!myCanvas.IsVisible) return; Result = false; width = (int)(myCanvas.ActualWidth); height = (int)(myCanvas.ActualHeight); BitmapImage image = GetBitmapImage(width, height); myCanvas.Children.Clear(); rects = new List<Rectangle>(); dragrect = null; overlayrect = null; for (int i = 0; i < RowNum; i++) { for (int j = 0; j < ColumnNum; j++) { Rectangle rect = GetChild(image, i, j, width, height); rects.Add(rect); } } Random ran = new Random(); var changedrect = rects.OrderBy(p => ran.NextDouble()).Take(2).ToArray(); var rectTag0 = changedrect[0].Tag as RectangleTag; var rectTag1 = changedrect[1].Tag as RectangleTag; rectTag0.NewRow = rectTag1.Row; rectTag0.NewColumn = rectTag1.Column; rectTag1.NewRow = rectTag0.Row; rectTag1.NewColumn = rectTag0.Column; foreach (var rect in rects) { ArrayRectangle(rect, width, height); } txtInfo.Visibility = Visibility.Visible; txtInfo.Text = "拖動交換2個圖塊復原圖片"; btnReset.Visibility = Visibility.Collapsed; btnReset.Background = Brushes.Transparent; } private Rectangle GetChild(BitmapImage image, int row, int column, int width, int height) { Rectangle rectangle = new Rectangle() { Width = width / ColumnNum, Height = height / RowNum, StrokeThickness = 2, Stroke = Brushes.Transparent, }; ImageBrush ib = new ImageBrush(); ib.AlignmentX = AlignmentX.Left; ib.AlignmentY = AlignmentY.Top; ib.ImageSource = image; ib.Viewbox = new Rect(column * width / ColumnNum, row * height / RowNum, width, height); ib.ViewboxUnits = BrushMappingMode.Absolute; //按百分比設定寬高 ib.TileMode = TileMode.None; //按百分比應該不會出現 image小於要切的值的情況 ib.Stretch = Stretch.None; rectangle.Fill = ib; //SetLeft(rectangle, column * width / ColumnNum + column * 3); //SetTop(rectangle, row * height / RowNum + row * 3); RectangleTag rectangleTag = new RectangleTag() { Row = row, Column = column, NewRow = row, NewColumn = column, }; rectangle.Tag = rectangleTag; return rectangle; } public void ArrayRectangle(Rectangle rectangle, int width, int height) { var rectTag = rectangle.Tag as RectangleTag; SetLeft(rectangle, rectTag.NewColumn * width / ColumnNum); SetTop(rectangle, rectTag.NewRow * height / RowNum); if (!myCanvas.Children.Contains(rectangle)) { myCanvas.Children.Add(rectangle); } } private BitmapImage GetBitmapImage(int width, int height) { Random ran = new Random(); int value = ran.Next(1, 3); // Create source. BitmapImage image = new BitmapImage(); // BitmapImage.UriSource must be in a BeginInit/EndInit block. image.BeginInit(); image.UriSource = new Uri(ImageUri ?? $"pack://application:,,,/Util.Controls;component/Resources/{value}.jpg"); image.DecodePixelWidth = width; image.DecodePixelHeight = height; image.EndInit(); return image; } private void SetLeft(FrameworkElement element, double left) { Canvas.SetLeft(element, left); } private void SetTop(FrameworkElement element, double top) { Canvas.SetTop(element, top); } private Rectangle GetOverlay(Rectangle rectangle) { var left = Canvas.GetLeft(rectangle); var top = Canvas.GetTop(rectangle); var rect = rects.Where(p => p != rectangle && (Math.Sqrt(Math.Pow(Canvas.GetLeft(p) - left, 2) + Math.Pow(Canvas.GetTop(p) - top, 2)) < rectangle.Width / 2)).FirstOrDefault(); return rect; } private Rectangle CopyRectangle(Rectangle rectangle) { string xaml = System.Windows.Markup.XamlWriter.Save(rectangle); return System.Windows.Markup.XamlReader.Parse(xaml) as Rectangle; } } public class RectangleTag { public int Row { get; set; } public int Column { get; set; } public int NewRow { get; set; } public int NewColumn { get; set; } } }

控制元件使用方法

好了,又完成一個,想搞那個空間推理,貌似有點難啊,看看吧。

<util:DragVerify x:Name="verify5" Width="300" Height="300"> <i:Interaction.Triggers> <i:EventTrigger EventName="ResultChanged"> <i:InvokeCommandAction Command="{Binding ResultChangedComamnd}" CommandParameter="{Binding Path=Result,ElementName=verify5}"/> </i:EventTrigger> </i:Interaction.Triggers> </util:DragVerify>