學習記錄--C++多型性簡答+程式設計題
阿新 • • 發佈:2020-12-27
#include<iostream> #include<string> //雙目運算子:運算子作用域兩個運算元 //定義一個複數類,過載“+”,作為複數類的成員函式,使這個運算子能直接完成兩個複數的加法運算,以及一個複數與一個實數的加法運算 using namespace std; class Complex { public: Complex(int r = 0, int i = 0) { m_r = r; m_i = i; } Complex operator+(Complex complex); voidPrint(); ~Complex(){} private: int m_r; int m_i; }; Complex Complex::operator+(Complex complex) { Complex t; t.m_r = m_r + complex.m_r; t.m_i = m_i + complex.m_i; return t; } void Complex::Print() { if (m_i < 0) { cout << m_r << m_i << "i" << endl; } else cout << m_r << "+" << m_i << "i" << endl; } int main() { Complex c1(10, 13), c2(9, 2), c3; c1.Print(); c2.Print(); c3 = c1 + c2; c3.Print(); system("pause"); return 0; }
程式設計題
封裝一個CStudent類,用來描述學生的屬性和行為。具體要求如下。
1.學生有姓名,籍貫,學號,年齡,成績五個成員資料,編寫建構函式,拷貝建構函式,同時編寫Display(),成員函式顯示學生的資訊。
2.編寫“+”運算子過載函式,使CStudent類的兩個物件相加返回兩個物件總成績相加的和。
3.編寫主函式,定義兩個CStudent類物件,分別呼叫成員函式Display(),顯示兩個物件的學生資訊,同時顯示兩個物件相加的結果
#include<iostream> #include<string> using namespace std; class Cstudent { public: Cstudent(string name="", string jiguan="", int id=0, int age=0, int score=0) { m_name = name; m_jiguan = jiguan; m_ID = id; m_Age = age; m_Score = score; } //拷貝建構函式 Cstudent(const Cstudent& p) { m_name = p.m_name; m_jiguan = p.m_jiguan; m_ID = p.m_ID; m_Age = p.m_Age; m_Score = p.m_Score; } int getScore() { return m_Score; } void Display() { cout << "姓名:" << m_name << "\t" << "籍貫:" << m_jiguan << "\t" << "學號:" << m_ID << "\t" << "年齡:" << m_Age << "\t" << "成績:" << m_Score << endl; } Cstudent operator+(Cstudent student); private: string m_name; string m_jiguan; int m_ID; int m_Age; int m_Score; }; Cstudent Cstudent::operator+(Cstudent student) { Cstudent s1; s1.m_Score = m_Score + student.m_Score; return s1; } int main() { Cstudent c1("JIN", "果川",1, 18, 98); Cstudent c2("SUGA", "大邱", 2, 17, 100); Cstudent c3; c1.Display(); c2.Display(); c3 = c1 + c2; cout << "成績總和為:" <<c3.getScore()<< endl; system("pause"); return 0; }
2.設計一個三角形類Triangle,包含三角形三條邊長的私有資料成員,另有一個過載運算子”+”,以實現求兩個三角形物件的面積之和
#include<iostream> #include<algorithm> #include<string> #include<cmath> using namespace std; class Triangle { public: Triangle(double s1 = 0, double s2 = 0, double s3 = 0, double area=0) { m_s1 = s1; m_s2 = s2; m_s3 = s3; m_area = area; } double getS1() { return m_s1; } double getS2() { return m_s2; } double getS3() { return m_s3; } double getArea() { return m_area; } Triangle operator+(Triangle triangle); private: double m_s1; double m_s2; double m_s3; double m_area; }; Triangle Triangle::operator+(Triangle triangle) { Triangle t1; double p = (m_s1 + m_s2 + m_s3)/2; double p1 = (triangle.m_s1 + triangle.m_s2 + triangle.m_s3)/2; double d= p*(p - m_s1) * (p - m_s2) * (p - m_s3); double d1 = p1 * (p1 - triangle.m_s1) * (p1 - triangle.m_s2) * (p1 - triangle.m_s3); double area = sqrt(d); double area1 = sqrt(d1); t1.m_area = area + area1; return t1; } int main() { Triangle c1(3,4,5), c2(6,8,10),c3; c3 = c1 + c2; cout << "兩個三角形面積之和為:" << c3.getArea() << endl; system("pause"); return 0; }