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js實現mp3錄音通過websocket實時傳送+簡易波形圖效果

波形圖:https://www.jb51.net/article/188545.htm

廢話:想不到我的第一篇部落格是關於前端,作為一名後端的小菜,前端方面肯定還有很多不足之處,如果文章有任何問題歡迎指正。感謝大家。好了!廢話不多說下面講一下需求。

需求:公司要求實現web端的錄音並通過websocket實時上傳至java後臺,而且能通過vlc實時播放,簡單一點講就是我用網頁在那一邊講話,一個大喇叭就能實時把我的話播出去,這樣是不是通俗易懂呀,而且呢公司要求用mp3格式。當然啦!為了知道自己在講話需要一個波形圖,這裡主要實現前半部分功能,後半部分臣妾也做不到呀!後半部分的vlc播放呢如果大家想知道,可以留言,屆時可以給大家指條明路

前端實現:

引入:

<script type="text/javascript" src="/js/recorder/recordmp3.js"></script>

這個跟大佬的js有點不一樣,我在裡面加了一點東西,而且在這個js裡面引入了兩個另外的js,lame.min.js和worker-realtime.js,這倆在大佬的程式碼裡有

頁面:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
 <meta http-equiv="Content-Type" content="text/html; charset=gb2312"/>
 <title>測試</title>
</head>
<body>
<button id="intercomBegin">開始對講</button>
<button id="intercomEnd">關閉對講</button>
<canvas id="casvased" style="width: 400px;height: 100px"></canvas>
</body>
<script type="text/javascript" src="/js/jquery-3.3.1.js"></script>
<script type="text/javascript" src="/js/recorder/recordmp3.js"></script>
<script type="text/javascript">
 var begin = document.getElementById('intercomBegin');
 var end = document.getElementById('intercomEnd');

 var canvas = document.getElementById("casvased");
 var canvasCtx = canvas.getContext("2d");

 var ws = null; //實現WebSocket

 var recorder;

 /*
 * WebSocket
 */
 function useWebSocket() {
  ws = new WebSocket("ws://127.0.0.1:8089/send/voice");
  ws.binaryType = 'arraybuffer'; //傳輸的是 ArrayBuffer 型別的資料
  ws.onopen = function () {
   console.log('握手成功');
   if (ws.readyState == 1) { //ws進入連線狀態,則每隔500毫秒傳送一包資料
    recorder.start();
   }
  };

  ws.onmessage = function (msg) {
   console.info(msg)
  }

  ws.onerror = function (err) {
   console.info(err)
  }
 }

 /*
 * 開始對講
 */
 begin.onclick = function () {
  recorder = new MP3Recorder({
   debug: true,funOk: function () {
    console.log('點選錄製,開始錄音! ');
   },funCancel: function (msg) {
    console.log(msg);
    recorder = null;
   }
  });
 }

 /*
 * 關閉對講
 */
 end.onclick = function () {
  if (ws) {
   ws.close();
   recorder.stop();
   console.log('關閉對講以及WebSocket');
  }
 }

 var sendData = function() { //對以獲取的資料進行處理(分包)
  var reader = new FileReader();
  reader.onload = e => {
   var outbuffer = e.target.result;
   var arr = new Int8Array(outbuffer);
   if (arr.length > 0) {
    var tmparr = new Int8Array(1024);
    var j = 0;
    for (var i = 0; i < arr.byteLength; i++) {
     tmparr[j++] = arr[i];
     if (((i + 1) % 1024) == 0) {
      ws.send(tmparr);
      if (arr.byteLength - i - 1 >= 1024) {
       tmparr = new Int8Array(1024);
      } else {
       tmparr = new Int8Array(arr.byteLength - i - 1);
      }
      j = 0;
     }
     if ((i + 1 == arr.byteLength) && ((i + 1) % 1024) != 0) {
      ws.send(tmparr);
     }
    }
   }
  };
  recorder.getMp3Blob(function (blob) {
   reader.readAsArrayBuffer(blob);//這裡拿到mp3格式的音訊流寫入到reader中
  })
 }; </script> </html>
recordmp3.js

(function (exports) {

 var MP3Recorder = function (config) {

  var recorder = this;
  config = config || {};
  config.sampleRate = config.sampleRate || 44100;
  config.bitRate = config.bitRate || 128;

  navigator.getUserMedia = navigator.getUserMedia ||
   navigator.webkitGetUserMedia ||
   navigator.mozGetUserMedia ||
   navigator.msGetUserMedia;

  if (navigator.getUserMedia) {
   navigator.getUserMedia({
     audio: true
    },function (stream) {
     var context = new AudioContext(),microphone = context.createMediaStreamSource(stream),processor = context.createScriptProcessor(16384,1,1),//bufferSize大小,輸入channel數,輸出channel數
      mp3ReceiveSuccess,currentErrorCallback;

     var height = 100;
     var width = 400;

     const analyser = context.createAnalyser()
     analyser.fftSize = 1024
     //連線到音訊源
     microphone.connect(analyser);
     analyser.connect(context.destination);

     const bufferLength = analyser.frequencyBinCount // 返回的是 analyser的fftsize的一半
     const dataArray = new Uint8Array(bufferLength);

     function draw() {
      canvasCtx.clearRect(0,width,height); //清除畫布
      analyser.getByteFrequencyData(dataArray); // 將當前頻率資料複製到傳入其中的Uint8Array
      const requestAnimFrame = window.requestAnimationFrame(draw) || window.webkitRequestAnimationFrame(draw);
      canvasCtx.fillStyle = '#000130';
      canvasCtx.fillRect(0,height);
      let barWidth = (width / bufferLength) * 2;
      let barHeight;
      let x = 0;
      let c = 2
      for (let i = 0; i < bufferLength; i++) {
       barHeight = c+(dataArray[i]/400)*height;
       canvasCtx.fillStyle = 'rgb(0,255,30)';
       canvasCtx.fillRect(x,height / 2 - barHeight / 2,barWidth,barHeight);
       x += barWidth + 1;
      }
     }

     draw();

     useWebSocket();
     config.sampleRate = context.sampleRate;
     processor.onaudioprocess = function (event) {
      //邊錄音邊轉換
      var array = event.inputBuffer.getChannelData(0);
      realTimeWorker.postMessage({cmd: 'encode',buf: array});
      sendData();
     };

     var realTimeWorker = new Worker('/js/recorder/worker-realtime.js');
     realTimeWorker.onmessage = function (e) {
      switch (e.data.cmd) {
       case 'init':
        log('初始化成功');
        if (config.funOk) {
         config.funOk();
        }
        break;
       case 'end':
        log('MP3大小:',e.data.buf.length);
        if (mp3ReceiveSuccess) {
         mp3ReceiveSuccess(new Blob(e.data.buf,{type: 'audio/mp3'}));
        }
        break;
       case 'error':
        log('錯誤資訊:' + e.data.error);
        if (currentErrorCallback) {
         currentErrorCallback(e.data.error);
        }
        break;
       default:
        log('未知資訊:',e.data);
      }
     };

     recorder.getMp3Blob = function (onSuccess,onError) {
      currentErrorCallback = onError;
      mp3ReceiveSuccess = onSuccess;
      realTimeWorker.postMessage({cmd: 'finish'});
     };

     recorder.start = function () {
      if (processor && microphone) {
       microphone.connect(processor);
       processor.connect(context.destination);
       log('開始錄音');
      }
     }

     recorder.stop = function () {
      if (processor && microphone) {
       microphone.disconnect();
       processor.disconnect();
       log('錄音結束');
      }
     }

     realTimeWorker.postMessage({
      cmd: 'init',config: {
       sampleRate: config.sampleRate,bitRate: config.bitRate
      }
     });
    },function (error) {
     var msg;
     switch (error.code || error.name) {
      case 'PERMISSION_DENIED':
      case 'PermissionDeniedError':
       msg = '使用者拒絕訪問麥客風';
       break;
      case 'NOT_SUPPORTED_ERROR':
      case 'NotSupportedError':
       msg = '瀏覽器不支援麥客風';
       break;
      case 'MANDATORY_UNSATISFIED_ERROR':
      case 'MandatoryUnsatisfiedError':
       msg = '找不到麥客風裝置';
       break;
      default:
       msg = '無法開啟麥克風,異常資訊:' + (error.code || error.name);
       break;
     }
     if (config.funCancel) {
      config.funCancel(msg);
     }
    });
  } else {
   if (config.funCancel) {
    config.funCancel('當前瀏覽器不支援錄音功能');
   }
  }

  function log(str) {
   if (config.debug) {
    console.log(str);
   }
  }
 }

 exports.MP3Recorder = MP3Recorder;

})(window);

後端websocket:
這裡實現的是儲存為mp3檔案

package com.jetosend.common.socket;

import com.jetosend.common.utils.Utils;
import org.springframework.stereotype.Component;

import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.io.*;
import java.nio.ByteBuffer;
import java.util.Hashtable;
import java.util.Map;

@ServerEndpoint("/send/{key}")
@Component
public class ServerSocket {

 private static final Map<String,Session> connections = new Hashtable<>();
 ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();

 /***
  * @Description:開啟連線
  * @Param: [id,儲存對方平臺的資源編碼
  * session]
  * @Return: void
  * @Author: Liting
  * @Date: 2019-10-10 09:22
  */
 @OnOpen
 public void onOpen(@PathParam("key") String id,Session session) {
  System.out.println(id + "連上了");
  connections.put(id,session);
 }

 /**
  * 接收訊息
  */
 @OnMessage
 public void onMessage(@PathParam("key") String id,InputStream inputStream) {
  System.out.println("來自" + id);
  try {
   int rc = 0;
   byte[] buff = new byte[100];
   while ((rc = inputStream.read(buff,100)) > 0) {
    byteArrayOutputStream.write(buff,rc);
   }
  } catch (Exception e) {
   e.printStackTrace();
  }
 }

 /**
  * 異常處理
  *
  * @param throwable
  */
 @OnError
 public void onError(Throwable throwable) {
  throwable.printStackTrace();
  //TODO 日誌列印異常
 }

 /**
  * 關閉連線
  */
 @OnClose
 public void onClose(@PathParam("key") String id) {
  System.out.println(id + "斷開");
  BufferedOutputStream bos = null;
  FileOutputStream fos = null;
  File file = null;
  try {
   file = new File("D:\\testtest.mp3");

   //輸出流
   fos = new FileOutputStream(file);

   //緩衝流
   bos = new BufferedOutputStream(fos);

   //將位元組陣列寫出
   bos.write(byteArrayOutputStream.toByteArray());
  } catch (Exception e) {
   e.printStackTrace();
  } finally {
   if (bos != null) {
    try {
     bos.close();
    } catch (IOException e) {
     e.printStackTrace();
    }
   }
   if (fos != null) {
    try {
     fos.close();
    } catch (IOException e) {
     e.printStackTrace();
    }
   }
  }

  connections.remove(id);
 }

實現效果:

js實現mp3錄音通過websocket實時傳送+簡易波形圖效果

總結

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